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Updates v0.9.25.47/48

v0.9.25.47 -- online updates --

  • fix issue where a dead remote-character could appear in the wrong location
  • prevent server from making too many items
  • play sword-hit sound when a client is fairly sure, but not 100%, that they'll hit a bomb (previously this was silent)
  • a couple misc things
-- other --
  • a notification recommending gamepad controllers (that is, over keyboard/mouse)
  • fix a couple bugs in Bot Battle mode
v0.9.25.48
  • fixed (well, prevented...) the stretched-blastZone graphical glitch that could appear if a blastZone got too close to the edge of the screen
  • misc polish


[ 2023-06-21 20:45:18 CET ] [ Original post ]


Bomb Sworders Challenge Match and chat with dev(s)

In the spirit of Steam NextFest, we'll be doing a Bomb Sworders stream. Come hang out, watch some high-level Bomb Sworders, chat with the dev(s), and hopefully not notice any issues with the streaming setup.


[ 2023-06-19 12:28:55 CET ] [ Original post ]


v0.9.25.17 art tweaks

  • new background for Mighty Climb level
  • ui color tweaks
  • tweaks to QuickStart ui, backgrounds


[ 2023-04-08 20:51:51 CET ] [ Original post ]


Update 0.9.25.14

Misc polish

  • Slightly better colors for color-blind folks (there's still more work to be done on this)
  • QuickStart promoted to its own mode. When QuickStart is completed --> auto-select Battle mode
  • fixed some colors in QuickStart
  • prevented exiting a tutorial by just accidentally pressing "cancel" once too many times
  • fixed issue where the dynamite tutorial could display the wrong score
  • fixed issue where blastZones could appear on the level but be inactive given an odd interaction with the freezer powerup
  • fixed issue where reading an old save file from the cloud could ignore new default levels, modes, characters


[ 2023-04-07 00:24:10 CET ] [ Original post ]


Update 0.9.25.8

We've been doing a lot of work on online multiplayer. It's coming... but first comes this update with a bunch of misc things:

  • New BotBattle mode where you can team up with 1-3 players to defeat bots in 7 progressively-more-challenging rounds.
  • Your cannons deathBeam will immediately explode your bombs. This minor tweak makes cannons much more valuable for advanced play.
  • Better resolution-handling especially for people on 2+ monitor setups.
  • Renamed reference button to library in an attempt to get people to notice it haha.
  • DualSense controller support and controller vibration settings.
  • Perfect hit if you swing/throw your sword at the moment it flashes white a bit of extra power.
  • Removed Race mode it would have taken a lot of work to polish this to being decent and there are already a bunch of great race-platformers out there. (The FlowCam camera controller lives on in other projects)
  • Some new level backgrounds.
  • Continuing tweaks on the QuickStart tutorial. Seems to be in a great place.
  • Tons and tons of little tweaks/fixes.


[ 2023-03-31 22:58:26 CET ] [ Original post ]


Update v0.8.0.3/2

A few small changes come in v0.8.0.3 and v0.8.0.2

  • better support for Steam Controllers. However, standard Gamepad controllers (ds4, XboxOne, etc) are still recommended
  • added 2 big experimental levels (Burning Divide and Chute)
  • improved AI
  • 2 more levels accessible in Horde Mode
  • fixed rare level-select bug, overlapped text on trapShot tutorial, spelling fix


[ 2019-12-10 23:33:31 CET ] [ Original post ]


The Quick Start Update (v0.8)

This update (v0.8.0) focuses on the games early experience for new players.

  • a new "Quick Start" tutorial
  • 4 new experimental levels, including one with vertical wraparound
  • 3 new characters (Ticket, Bully, and Toad)
  • Random level select
  • Refined sword swinging -- pump-faking, exhaustion, and charge bonus if you time your swing perfectly
  • New song: Luwuk Logic Bomb
And lots more! Check out the blog for full details: The Quick Start Update


[ 2019-11-15 22:39:21 CET ] [ Original post ]


Boost Update released! (v0.7.9.10)

The Boost Update brings a *lot* of changes:

  • Support for up to 8 players
  • AI in Battle Mode
  • New item in Race Mode: BOOST!
  • New and refined race levels
  • New characters
  • Refined options menus
  • New music
  • Plus lots more including better color schemes, improved support for keyboard/mouse (though we still recommend using gamepads if you can!), and tons of bug fixes


See all the details at the Whatnotory blog!


[ 2019-09-29 04:00:55 CET ] [ Original post ]


Update 0.7.8.1

v0.7.8.1 brings a bunch of small changes:

  • better interpretation of players intent for recoil at near-horizontal angles
  • more reliable, slightly-easier sword swing mechanics and animations
  • fixed an exploit where you could assign multiple jump buttons and then mash them all to climb super fast. (As one of the primary abusers of this exploit I mourn the passing)
  • Exploder mode: once again displays a running-out-of-time graphic accidentally had hidden it in the previous version as part of a larger-scoped optimization
  • fixed issue where items could fail some interactions with other objects after a player death
  • Race mode: fixed error when an enemy-owned bomb was near a target at the moment the level was completed
  • Race mode: easier to jump off stars
  • a couple minor tweaks to some race levels


[ 2019-07-24 20:23:41 CET ] [ Original post ]


Jogging Update

The first pass at a new single-player mode: Race!

  • Get to the flag as fast as you can
  • Collect stars, explode targets to improve your score
  • Race against your best time (a simple ghost-playback)
  • Compare your best scores with others using Steam leaderboards

And other changes too See here for more details and gifs!


[ 2019-07-02 05:49:05 CET ] [ Original post ]


Groundwork Update

v0.7.7.2 is available!
The Groundwork Update adds

  • 2 new levels
  • better controller assignment, disconnection, and reconnection
  • better resolution of multiple button presses that map to the same action (e.g. jump)
  • keyboard movement: the most recent directional-input takes priority
  • more predictable thrownSword behavior near walls
  • refined result of jumping/dashing off an item
  • improved AI on tutorial levels
  • better interaction with feedback form (F10)
  • default keyboard controls now listed in the reference section
  • misc bug fixes
More info available here


[ 2019-06-14 23:10:25 CET ] [ Original post ]


Keyboard/Mouse Update

A minor update for keyboard/mouse:

  • Revised mouse aiming
  • Revised default controls
  • Better multi-monitor support
More info here


[ 2019-06-03 05:44:37 CET ] [ Original post ]


Malevolent Update

We've released v0.7.6.2! Well, actually we call it "The Malevolent Update" It has:

  • 2 hard (like really hard..) levels
  • + a new sinister song!


There's more too: online high scores for Exploder mode, a rough first pass at keyboard/mouse controls, and lots of other tweaks


[ 2019-06-03 05:41:23 CET ] [ Original post ]



Bomb Sworders
Whatnotory
  • Developer

  • Whatnotory
  • Publisher

  • Release

  • Indie Multiplayer
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • http://www.whatnotory.com/bomb-sworders/
  • Website

  • https://store.steampowered.com/app/1046970 
  • Steam Store

  • Finally, a 100% accurate bomb-swording simulator!
    Unique, fast-paced 2-to-8 player couch-multiplayer game

    Hit bombs with your sword, take over the level, and dominate your opponents!

    Basics

    • Strike bombs with your sword to turn them your color
    • When a bomb's fuse runs out.. it explodes, creating a blast zone
    • What's a blast zone? It's an area that's dangerous for your opponents. Blast zones stick around, so..
    • .. you can use them to take over more-and-more territory... *or*, with expert timing, you can fling a just-about-to-explode bomb at a hapless opponent (We call that a snipe shot)
    • Eliminate all opponents to win the match!

    What

    • Friendly for beginners (ages 7+)
    • Tuned for high-level competitive play
    • Controllers recommended but keyboard/mouse supported

    Featuring

    • Fancy movement: jumps, bounces, dashes, recoil
    • Items: bombs, dynamite, cannons, and freezers (stops enemies in their tracks!)
    • Bomb hitting, sword throwing, explosion escaping, player-pushing-into-peril action
    • Devious trickery? Indeed
    • High skill ceiling
    • Teams! (Or alternatively: no teams!)
    • Competitive tutorial *AND* an in-game in-depth reference guide featuring videos and explanations of many of the mechanics!



    Become a Bomb Sworder today, and..
    Turn friends into enemies! Turn enemies into rubble!
    GAMEBILLET

    [ 5901 ]

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    GAMERSGATE

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