Finally, a 100% accurate bomb-swording simulator!
Unique, fast-paced 2-to-8 player couch-multiplayer game
Hit bombs with your sword, take over the level, and dominate your opponents!

Become a Bomb Sworder today, and..
Turn friends into enemies! Turn enemies into rubble!
Unique, fast-paced 2-to-8 player couch-multiplayer game
Hit bombs with your sword, take over the level, and dominate your opponents!
Basics
- Strike bombs with your sword to turn them your color
 - When a bomb's fuse runs out.. it explodes, creating a blast zone
 - What's a blast zone? It's an area that's dangerous for your opponents. Blast zones stick around, so..
 - .. you can use them to take over more-and-more territory... *or*, with expert timing, you can fling a just-about-to-explode bomb at a hapless opponent (We call that a snipe shot)
 - Eliminate all opponents to win the match!
 
What
- Friendly for beginners (ages 7+)
 - Tuned for high-level competitive play
 - Controllers recommended but keyboard/mouse supported
 

Featuring
- Fancy movement: jumps, bounces, dashes, recoil
 - Items: bombs, dynamite, cannons, and freezers (stops enemies in their tracks!)
 - Bomb hitting, sword throwing, explosion escaping, player-pushing-into-peril action
 - Devious trickery? Indeed
 - High skill ceiling
 - Teams! (Or alternatively: no teams!)
 - Competitive tutorial *AND* an in-game in-depth reference guide featuring videos and explanations of many of the mechanics!
 

Become a Bomb Sworder today, and..
Turn friends into enemies! Turn enemies into rubble!
                        Update 0.7.8.1
                        
                        
v0.7.8.1 brings a bunch of small changes:
- better interpretation of players intent for recoil at near-horizontal angles
 - more reliable, slightly-easier sword swing mechanics and animations
 - fixed an exploit where you could assign multiple jump buttons and then mash them all to climb super fast. (As one of the primary abusers of this exploit I mourn the passing)
 - Exploder mode: once again displays a running-out-of-time graphic accidentally had hidden it in the previous version as part of a larger-scoped optimization
 - fixed issue where items could fail some interactions with other objects after a player death
 - Race mode: fixed error when an enemy-owned bomb was near a target at the moment the level was completed
 - Race mode: easier to jump off stars
 -  a couple minor tweaks to some race levels
 
[ 2019-07-24 20:23:41 CET ] [Original Post]
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