Hi all,
Over last few weeks we have been progressing with Age of Fear 3: The Legends. There is still lots to do, but I can share what is currently done and what is still in progress:
- As in AOF1 and AOF2, there will be two campaigns: Dwarves and Forest (so-called monsters-campaign - it's not that simple as you think!)
- Generally there is about 30% more content (battles + story) for each campaign in comparison to AOF1/AOF2. We will also have very nice story illustrations for both campaigns.
- There are more RPG elements (advancing your heroes and collecting items) but at the same time there is still very strong tactical element - heroes are not invincible and troops cooperation is essential
- Capturing enemy units seems to be quite fun, thus we added those mechanics to Forest campaign. It's quite balance-challenge and I am very interested how it would play out
- Dwarves campaign is 80% done and it is in playable state (it is currently beta-tested). We still need to balance it more as well as polish story.
- Forest campaign is 50% done, but it's still not it playable state. Levels' graphics have been done, but we are still writing story and placing units.
- There are about 50 new units in various stages of done (portrait, voices, sprites, skills etc.). They still need to be balanced for both single- and multi-player.
- Aside from game there are various activities that needs to be done: setting up Steam page, introduction video, etc.
Looking as speed of progress we should be able to release sometime in late 2017 (but it's not a promise!).
Below is a screenshot of first level in Forest campaign (poor humans will get smashed!):
P.S.
Also, we have few fixes ready for next patch, but we still testing one new feature - expect new release before weekend.
Take care,
Les
[ 2016-08-01 08:37:18 CET ] [ Original post ]
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