Hi all,
A bunch of improvements and fixes:
- new: hints won’t be displayed in 1st turn
- new: hint 'permanent control’
- new: multiplayer map updates (graphics)
- bugfix: duplicated items in chaos campaign final battle
- bugfix: ice golem visible as upgrade
- bugfix: Deep Wound trigerring Battle Rage
- bugfix: possible duplicate of scholar ring in 1st human battle
- bugfix: Observer enabled in battle with sleeping units (AI keeps looping)
Recently I have computed some interesting stats (across all games: AOF1, AOF2 and unreleased AOF3):
- 161 units (137 used so far)
- 136 battle levels (85 used so far)
- 317 attributes
- 56k words (34k used so far)
- 173k lines of code
- 67k lines of other content (e.g. units' parameters, campaign scripts, names’ lists, etc.)
- 19.76GB workspace size (with github files)
Take care,
Les
Age of Fear: The Undead King is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as an evil necromancer or a noble knight in two story driven campaigns!
MINIMAL SETUP
OS: All distributions
Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space