Hi all, A bunch of improvements and fixes: - new: hints won’t be displayed in 1st turn - new: hint 'permanent control’ - new: multiplayer map updates (graphics) - bugfix: duplicated items in chaos campaign final battle - bugfix: ice golem visible as upgrade - bugfix: Deep Wound trigerring Battle Rage - bugfix: possible duplicate of scholar ring in 1st human battle - bugfix: Observer enabled in battle with sleeping units (AI keeps looping) Recently I have computed some interesting stats (across all games: AOF1, AOF2 and unreleased AOF3): - 161 units (137 used so far) - 136 battle levels (85 used so far) - 317 attributes - 56k words (34k used so far) - 173k lines of code - 67k lines of other content (e.g. units' parameters, campaign scripts, names’ lists, etc.) - 19.76GB workspace size (with github files) Take care, Les
[ 2016-08-22 23:53:08 CET ] [ Original post ]
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space
- Memory: 1 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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