INVISIBILITY!!
Hi all!
There is an interesting mechanic we are working on now - Invisibility. Units can become completely unseen and as such won't be drawn for other players (AI included). You can imagine what tactical possibilities that new skill will open.
This feature also requires a substantial AI refactoring. CPU player will be able to sneak on player, position its units and execute coordinated attacks from all directions!
This feature is complex to implement but will fit very well in the two next games we're working on: AOF4 and [secret title here].
All of best,
Les & AOF Team
[ 2018-09-06 20:18:39 CET ] [ Original post ] Age of Fear: The Undead King
Leslaw Sliwko
Developer
Age of Fear
Publisher
2015-06-26
Release
🎹🖱️Keyboard + Mouse
Very Positive
(291 reviews)
The Game includes VR Support
Age of Fear: The Undead King is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as an evil necromancer or a noble knight in two story driven campaigns!
MINIMAL SETUP OS: All distributions Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space Memory: 1 GB RAMStorage: 5 GB available space Storage: 5 GB available space RECOMMENDED SETUP Processor: 2 GHzMemory: 2 GB RAM Memory: 2 GB RAM
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