





Age of Fear: The Undead King is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as an evil necromancer or a noble knight in two story driven campaigns!
HAPPY CHRISTMAS (AND UPDATES)!!
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PLEASE REVIEW OUR GAMES!
Take care,
Les & AOF Team
Crystal Mine
First of all, I wish you all a Merry Christmas!
[b]It was a busy year for us - we have been working on multiple features and also on the next game of Age of Fear series: Free World. It will be released 18th of January and hopefully will introduce new players to this series:[b]
https://store.steampowered.com/app/882410
The below list presents some of the recent fixes and updates which were released:
- UPDATE: ALL terrains in Dwarven and Forest campaign have been enhanced by Willisama! He did great job behind the scenes and added great amount of details to all maps.
- NEW: Relics - those are extremely rare items which give unusual and powerful spells such as Lifredrain Cloud and Nightmare spells. Those are hidden in rare Magic Treasure Chests.
- NEW: Earth Quake and Volcano battle conditions.
- NEW: Localization - as some of you might have noticed there is Select language in Configurations now. Currently only English is selectable, but we are working on additional languages.
- NEW: Ambrosia - when equipped, dying unit will recover 3-5 HP (auto-activable).
- NEW: Standstill Liquid - something for your archers, while active, this potion guarantees critical hits.
- NEW: Magic Resistance Potion and Magic Immunity Potions - thats expanding collection of potions for all you drunks. Aside from cancelling all magical enhancements, unit is protected from magic for a short duration.
- NEW: new (much better looking!) potion icons.
- NEW: Collector upgrade - two additional artefacts or trophies. Available only for selected heroes only.
- NEW: Barkskin - exchange attack for defence (only Ents and Sapprolings).
- NEW: Crystal Mine - new location to explore. After defeating Undead (hard battle!) it will continuously provide resources for your party.
- UPDATE: enemy teams will spawn closer in random battles. Also, random battles were made smaller - this is to avoid delays before actual combat.
- UPDATE: Dispel Magic does cause loss of 2-4 MP (increased per level, not completely zero MP as before).
- UPDATE: Sacrifice gives +4 MP and doesnt use turn action.
- UPDATE: much stronger summons - they not only carry spellcasters experience level, but also unlock special attributes.
- UPDATE: heroes can equip up to four artefacts and trophies.
- BUGFIX: mouse clicks and tooltips wont cause endless loop.
- BUGFIX: intro conversation in battles was sometimes causing game crash.
- UPDATE: Nullify Magic causes Mana Burn only on enemies.
LinksTwitter Facebook Website
PLEASE REVIEW OUR GAMES!
Take care,
Les & AOF Team
[ 2018-12-20 18:30:55 CET ] [Original Post]
Minimum Setup
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space
- Memory: 1 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
Recommended Setup
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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