STACKABLE ITEMS AND RAIN!! (v6.3.1)
[ 2019-10-04 12:48:42 CET ] [ Original post ]
Hi all, Over the past few weeks, we've worked on a number of patches and improvements. The most notable are the stackable items, couple of new icons and illustrations and we are also working on resources and crafting. As always - we are very grateful for such awesome community and tons of feedback!
CHANGES LOG:
- NEW: Battle conditions Rain and Storm increase lightning and cold damage. The Storm also damages random units (per turn).
- NEW: Cannon and Bone Catapult reload after each shot (no action in the next turn).
- NEW: Turtle - a slow creature currently only in deserts.]
- NEW: Harpy and Fury - current Harpy has received a new portrait, and we have also added a new Harpy Fury:
Harpy and Harpy Fury - NEW: Mana Field - regenerates MP to full level each turn. Applies to the planned type of Magic Fields environment.
- NEW: Stackable items - disposable items and treasures have a number displayed next to their name. These items can be bought and sold in bulk.
- UPDATE: Extended World Map events choices (whenever possible), e.g. Having Orcs in the army will allow additional extortion options.
- UPDATE: Mutagen potion will modify the characteristics of the unit (also remove existing ones) if equipped.
- UPDATE: Even more AI processing optimization, which makes it about 20% faster (average).
- UPDATE: Extended unit marker for potions (if the unit has more than two potions).
- BUGFIX: The Wild Mage trait now only affects spells with a failure rate.
- BUGFIX: Time-shifted archers can attack after moving.
ONGOING FEATURES:
- ONGOING: Creating - yes, you read correctly. We finally implement craftsmanship. The biggest obstacle that could be stacked is ready. We are working on many resources, such as tiles, ore, etc., as well as special skills for heroes, such as Alchemist, Blacksmith, etc.
- ONGOING: Ashlands is another type of environment we are working on. After expanding the world map and adding deserts, we found that lava levels do not match the gray areas near volcanoes; that's why we decided to create a new unique area.
- ONGOING: The invisibility mechanics are already coded, but requires more testing for AI to learn this function. Invisibility will add surprise to your battles and break your tactics! Get ready for the unexpected!
- ONGOING: More locations are coming! We started with French (thanks to targus929!), But when this update is stable, we will look for other languages.
- ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows, as well as illustrations. The release is planned for 2020 and we will definitely publish even more news.
Age of Fear: The Undead King
Leslaw Sliwko
Age of Fear
2015-06-26
Indie Strategy RPG Singleplayer Multiplayer
Game News Posts 346
🎹🖱️Keyboard + Mouse
Very Positive
(289 reviews)
https://store.steampowered.com/app/351480 
The Game includes VR Support
Age of Fear: The Undead King is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as an evil necromancer or a noble knight in two story driven campaigns!
MINIMAL SETUP
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space
- Memory: 1 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
GAMEBILLET
[ 5949 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB