INVISIBILITY AND DISEASE CHANGES!!
[ 2021-08-30 13:47:54 CET ] [ Original post ]
Hi all, over the last few weeks we have been workingon a few unique mechanics for the Ratmen faction. However, we also re-factored a few of existing systems which apply to all existing factions:
- Invisible units' attacks automatically become backstabs and have attack / damage bonuses to the first strike.
- Disease has a small chance to spread to any nearby unit (allies and enemies alike). Also, Disease reduces maximum hit points by one.
- We have added a number of traps, e.g. Bone Trap for Necromancers, and we are still working on back-porting traps mechanics to all other factions.
Age of Fear: The Undead King
Leslaw Sliwko
Age of Fear
2015-06-26
Indie Strategy RPG Singleplayer Multiplayer
Game News Posts 346
🎹🖱️Keyboard + Mouse
Very Positive
(289 reviews)
https://store.steampowered.com/app/351480 
The Game includes VR Support
Age of Fear: The Undead King is an indie turn-based strategy with strong fantasy RPG elements. The game features a huge variety of units, a novel hex-free battle system, morale, and flexible multiplayer. Play as an evil necromancer or a noble knight in two story driven campaigns!
MINIMAL SETUP
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAMStorage: 5 GB available space
- Memory: 1 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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