





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
General - Added 12 new basic upgrades - Slightly reduced the amount of debris spawned by mid and late game enemies - Harpoon swapping now resets the swap charge gain cooldown - Vastly increased spawn rate for mine upgrades - Wire mines now have some armor, making them less susceptible to being randomly destroyed - Sawblade self damage is now affected by melee resistance - Sawblades no longer despawn on wave advance if they are close too you - Sawblades are more easily moved now, both towards you and enemies - Sablades now strain tethers when connecting with enemies, leading to them expiring faster - Chainlinker: Destabilizing your chain now reduced tether hp to +10% per stack instead of nearly 0 - Added some additional outlines to databases - Optimized the way in which crash collisions are handled - Optimized the way in which harpoon impacts are handled Fixes - Fixed cut key not being loaded from config - Fixed fullscreen not taking effect when entering title scene - Fixed Kinetic Curving providing 1000% deflect chance - Fixed PDC type attachments targeting being broken by stealth bonuses - Fixed zone based music playlists not taking effect (?) - Fixed objects being able to collide with player during zone transition (?) - Fixed rupture filament triggering more than intended - Fixed remote reel sound not playing correctly if close to a maxed out tether - Fixed remote reeling affecting tethers that aren't actually contracting - Fixed sawblade damage not being affected by enemy armor and frail damage multiplier - Fixed harpoon swap placing harpoon incorrectly - Fixed harpoon swap charging too quickly - Fixed harpoon swapping allowing for one additional swap (when at 0) - Fixed loot printer showing "Printed!" text even on pickups that it doesn't actually print - Fixed pause being disabled until intro sequence is complete - Fixed title splash background not scaling correctly on larger resolutions (?) - Fixed pause not muting sound loops - Fixed some instances of sfx not being affected by vol option - Fixed controller cursor being inactive on item screen - Fixed controller inputs hijacking mouse cursor - Fixed bad collider on warrior class ships - Fixed some tooltips
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