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Red Tether features explosive top-down space action with a unique indirect combat system. You'll face massive space fleets while being armed with nothing but tether-harpoons and your wits. Crash massive vessels into another using your tether’s contracting force, rip off enemy weapons with a well placed harpoon, or use your ship as a battering ram by swinging yourself into the opposition. A multitude of enemy classes, hazards and player upgrades further add to Red-Tether’s combat-puzzle mix, challenging you with split-second tactical decisions amid the general mayhem.
---Red---Tether-->
Sleeper GamesDeveloper
Sleeper GamesPublisher
Late 2021Release
🎹🖱️ Keyboard + Mouse
Very Positive (69 reviews)
Public Linux Depots:
  • Red Tether Content Linux [585.25 M]
Red Tether Version 1.006 (Launch)

Adjustments/Balancing
- Picking up health while at max now grants improvised armor that acts like regular health, but is lost on zone transit
- Reaching 3 hearts of improvised armor converts them into a single filled heart container
- Ship 3 unlock now requires filled heart containers instead of just increasing your max
- Increased damage ticks enemies receive from burning (3 --> 4)
- Buffer Tanks: now grants a filled heart container (instead of empty one)
- Punishment System: max shield bonus increased (20% --> 25%)
- Silker Refit: shield penalty per sacrifice reduced (20% --> 15%)
- Background color option now also affects color change during heart damage invincibility
- Slightly increased collider size on most debris
- Increased health drop rate (in terms of how health drop chance gets reduced after health is droped, -100% --> -50%)
- Ripping upgrades now delays wave spawns and picking up upgrades resets the delay, reducing situations in which you would get pressured before picking up your tech
- Elite Destroyers: Increased delay between jump position marking and actual tac-jump (1.5s --> 2s)
- Elite Destroyers: Brawler Custom now carries hardlight horn instead of shock spire; also has more specific target text now
- Elite Destroyers: Brawler Custom melee projectors go on cooldown when jumping
- Elite Destroyers: Arbalest Custom A now carries regular PDC instead of ultra variant
- Planet Killer Asteroid now calls in the big guns if you manage to use up all asteroid ammo without destroying the big rock itself
- Advai has a couple new tips in store

Fixes
- Removed pitch change from reel sfx (potential crash cause on a small portion of systems)
- Fixed float text from harpoon impact effects not being displayed at harpoon position
- Added some safeguards to revert endless target text glitching (source yet unknown)
- Added fallback for situations when the game fails to spawn a boss in wave 20 (cause yet unknown)
- Fixed top speed limit taking effect even when boosting counter-directional to your inertia, leading to occasional uncontrollable drift
- Fixed screenshake option not taking effect
- Fixed player still having collision and taking damage after ship destruction (?)
- Fixed optical flare from datasheets sometimes remaining in scene after transit (?)
- Fixed some potential problems when multiple reinforcement marks exist simultaneously


Known issues:
-Turns out some controller models use axis combinations not currently supported by the game. To accommodate this, I'll be switching to a system that lets you bind left/right and up/down axis separately, hopefully with the next patch.
-Chainlinker sometimes doesnt work after loading from a save (?)
-Items sometimes don't show up on the pause screen (circumstances yet unknown)
-Fuel spills rarely don't get removed after burning, or never ignite (cause yet unknown)
-Pause rarely has the game continue in the background until paused again (cause yet unknown)

[ 2022-01-25 18:41:33 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
  • Storage: 500 MB available space

Recommended Setup

  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 3.2 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce GT 710 or better. OpenGL compatible
  • Storage: 500 MB available space
GAMEBILLET

[ 6406 ]

5.87$ (16%)
8.27$ (17%)
26.65$ (11%)
16.97$ (15%)
8.27$ (17%)
7.07$ (12%)
16.57$ (17%)
4.95$ (17%)
41.49$ (17%)
15.11$ (24%)
41.47$ (17%)
3.93$ (21%)
16.57$ (17%)
16.96$ (15%)
17.75$ (11%)
33.19$ (17%)
12.42$ (17%)
17.19$ (14%)
20.72$ (-4%)
42.45$ (15%)
8.27$ (17%)
13.30$ (11%)
24.87$ (17%)
16.96$ (15%)
16.96$ (15%)
4.95$ (17%)
24.87$ (17%)
4.19$ (16%)
16.79$ (16%)
25.47$ (15%)
GAMERSGATE

[ 1893 ]

0.9$ (91%)
4.14$ (86%)
2.55$ (91%)
8.49$ (58%)
5.09$ (49%)
3.06$ (83%)
8.91$ (70%)
3.57$ (70%)
1.7$ (91%)
6.8$ (83%)
10.0$ (60%)
10.2$ (74%)
8.49$ (58%)
1.28$ (91%)
2.55$ (83%)
9.9$ (67%)
16.0$ (60%)
0.85$ (91%)
0.68$ (91%)
16.0$ (60%)
7.2$ (64%)
2.13$ (79%)
0.75$ (81%)
0.43$ (91%)
30.0$ (50%)
1.45$ (91%)
0.43$ (91%)
10.49$ (65%)
1.91$ (79%)
1.36$ (83%)
MacGamestore

[ 4309 ]

1.99$ (89%)
1.49$ (85%)
5.99$ (85%)
1.49$ (85%)
18.99$ (24%)
21.99$ (27%)
3.99$ (90%)
0.99$ (80%)
2.99$ (85%)
2.99$ (70%)
2.09$ (70%)
2.49$ (75%)
2.49$ (75%)
1.99$ (90%)
1.69$ (83%)
7.79$ (40%)
1.99$ (85%)
1.04$ (85%)
1.99$ (80%)
2.99$ (85%)
2.24$ (85%)
2.49$ (83%)
2.99$ (75%)
1.49$ (90%)
1.79$ (91%)
1.19$ (88%)
1.99$ (90%)
1.99$ (60%)
1.99$ (80%)
9.49$ (5%)

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