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Red Tether features explosive top-down space action with a unique indirect combat system. You'll face massive space fleets while being armed with nothing but tether-harpoons and your wits. Crash massive vessels into another using your tether’s contracting force, rip off enemy weapons with a well placed harpoon, or use your ship as a battering ram by swinging yourself into the opposition. A multitude of enemy classes, hazards and player upgrades further add to Red-Tether’s combat-puzzle mix, challenging you with split-second tactical decisions amid the general mayhem.
---Red---Tether-->
Sleeper GamesDeveloper
Sleeper GamesPublisher
Late 2021Release
🎹🖱️ Keyboard + Mouse
Very Positive (69 reviews)
Public Linux Depots:
  • Red Tether Content Linux [585.25 M]
Red Tether Version 1.006 (Launch)

Adjustments/Balancing
- Picking up health while at max now grants improvised armor that acts like regular health, but is lost on zone transit
- Reaching 3 hearts of improvised armor converts them into a single filled heart container
- Ship 3 unlock now requires filled heart containers instead of just increasing your max
- Increased damage ticks enemies receive from burning (3 --> 4)
- Buffer Tanks: now grants a filled heart container (instead of empty one)
- Punishment System: max shield bonus increased (20% --> 25%)
- Silker Refit: shield penalty per sacrifice reduced (20% --> 15%)
- Background color option now also affects color change during heart damage invincibility
- Slightly increased collider size on most debris
- Increased health drop rate (in terms of how health drop chance gets reduced after health is droped, -100% --> -50%)
- Ripping upgrades now delays wave spawns and picking up upgrades resets the delay, reducing situations in which you would get pressured before picking up your tech
- Elite Destroyers: Increased delay between jump position marking and actual tac-jump (1.5s --> 2s)
- Elite Destroyers: Brawler Custom now carries hardlight horn instead of shock spire; also has more specific target text now
- Elite Destroyers: Brawler Custom melee projectors go on cooldown when jumping
- Elite Destroyers: Arbalest Custom A now carries regular PDC instead of ultra variant
- Planet Killer Asteroid now calls in the big guns if you manage to use up all asteroid ammo without destroying the big rock itself
- Advai has a couple new tips in store

Fixes
- Removed pitch change from reel sfx (potential crash cause on a small portion of systems)
- Fixed float text from harpoon impact effects not being displayed at harpoon position
- Added some safeguards to revert endless target text glitching (source yet unknown)
- Added fallback for situations when the game fails to spawn a boss in wave 20 (cause yet unknown)
- Fixed top speed limit taking effect even when boosting counter-directional to your inertia, leading to occasional uncontrollable drift
- Fixed screenshake option not taking effect
- Fixed player still having collision and taking damage after ship destruction (?)
- Fixed optical flare from datasheets sometimes remaining in scene after transit (?)
- Fixed some potential problems when multiple reinforcement marks exist simultaneously


Known issues:
-Turns out some controller models use axis combinations not currently supported by the game. To accommodate this, I'll be switching to a system that lets you bind left/right and up/down axis separately, hopefully with the next patch.
-Chainlinker sometimes doesnt work after loading from a save (?)
-Items sometimes don't show up on the pause screen (circumstances yet unknown)
-Fuel spills rarely don't get removed after burning, or never ignite (cause yet unknown)
-Pause rarely has the game continue in the background until paused again (cause yet unknown)

[ 2022-01-25 18:41:33 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
  • Storage: 500 MB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 14.04 64bit or higher
    • Processor: 3.2 GHzMemory: 8 GB RAM
    • Graphics: GeForce GT 710 or better. OpenGL compatible
    • Storage: 500 MB available space
    GAMEBILLET

    [ 6551 ]

    8.39$ (16%)
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    49.72$ (17%)
    16.79$ (16%)
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    33.17$ (17%)
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    41.47$ (17%)
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    1.24$ (79%)
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    15.08$ (75%)
    5.03$ (16%)
    2.14$ (91%)
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    6.61$ (17%)
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    16.57$ (17%)
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    6.71$ (16%)
    16.98$ (15%)
    12.42$ (17%)
    33.17$ (17%)
    17.75$ (11%)
    GAMERSGATE

    [ 2178 ]

    2.88$ (71%)
    14.0$ (65%)
    1.0$ (90%)
    12.0$ (60%)
    6.0$ (70%)
    16.0$ (60%)
    6.0$ (80%)
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    1.13$ (96%)
    1.5$ (85%)
    2.0$ (90%)
    1.6$ (90%)
    4.5$ (85%)
    3.51$ (88%)
    4.73$ (68%)
    2.0$ (90%)
    25.0$ (50%)
    4.0$ (90%)
    6.3$ (82%)
    15.0$ (75%)
    2.64$ (78%)
    0.54$ (73%)
    1.91$ (87%)
    17.5$ (50%)
    0.9$ (91%)
    1.8$ (90%)
    0.88$ (91%)
    12.0$ (70%)
    6.25$ (75%)
    3.6$ (70%)
    MacGamestore

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    2.90$ (90%)
    2.24$ (85%)
    1.24$ (75%)
    1.49$ (85%)
    2.54$ (87%)
    53.99$ (10%)
    1.19$ (76%)
    1.19$ (88%)
    3.99$ (73%)
    1.09$ (91%)
    3.39$ (92%)
    1.49$ (85%)
    13.99$ (22%)
    1.98$ (80%)
    4.99$ (90%)
    13.99$ (7%)
    1.19$ (76%)
    2.89$ (90%)
    1.89$ (81%)
    2.98$ (90%)
    3.99$ (69%)
    2.24$ (85%)
    17.49$ (50%)
    5.99$ (85%)
    1.89$ (87%)
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    1.99$ (87%)
    2.49$ (83%)
    42.49$ (15%)
    1.99$ (90%)

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