





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
1.1 Hazard Squad just released, that is ---Red---Tether's--> first free content update! The titular Hazard Squad consists of 3 new midgame ships for you to unlock. The new ships revolve around elemental effects, being able to inflict them on both enemies and on themselves (which isnt always as detrimental as it might seem.) Get ready to overheat your engines, conceal yourself with coolant or electrify your tethers! Beware though, youll need to reach somewhere between wave 10 and 30 in to unlock these ships and youll only be able to do so one at a time.
As with all previous ships, you can unlock their signature starting items by interception mode wins, adding the item to the loot pool for others to find, or to stack it on themselves on subsequent runs. 9 additional upgrades also made it into the loot mix, some as endless mode victory unlocks, some as zone discovery rewards and some unlocked by default.
Please let me know if you encounter any problems in 1.1 Hazard Squad. Ill make room for a quick patch should the need arise. Further content updates for ---Red---Tether--> are conceptualized, but I have no clear plans yet for when those will happen.
The next game of the hyperspace anthology is coming along nicely, heres a sneak peak on how the stealth mechanics for Swirl W@tch are shaping up.
You can get both ---Red---Tether--> and Hyperspace Dogfights at a discount during the current Going Rogue Sale. So if you havent tried one or the other, now is your best chance.
Cheers and stay tethered!
Stefan Sleeper Games
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