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Red Tether Version 1.112 (Hazard Squad)


Balance -Hornetric Needle recall homing increased (20-->30). -Harpoons recalled with Hornetric Needle now deal +20 rip/hull on impact. This damage scales with ship pull force. -Wire Guidance harpoon turn rate increased (90/s-->120/s) and range bonus buffed (+10%-->+15%). -Overdrive Ignition nerfed (passive top speed/acel 10%-->5%, overdrive top speed +60%-->+40%, overdrive acel 30%-->20%). -Turbine spindel top speed penalty reduced (-10%-->-5%). -Heavy Duty now also increases rip damage when pulling with your ship by +50%. -Thruster Set nerfed (top speed +15%-->+10%). -Engine Overwrite Kit nerfed (top speed +25%-->+20%). -Cooldowner tooltip now mentions that it affects engine cooling as well. -Base engine cooling rate reduced by 25%. -Savior Class Battleship is now a zone 4 boss (was zone 3). -First jump of the Savior Class chain-jump attack needs longer to charge up now (1s-->2s). -Savior Class now skips remaining chain jumps if it manages to damage you. -Emperor Class carrier now spawns with a stronger, larger carrier group. -Emperor Class carrier now deploys way more fighter wings. -Emperor Class carrier armor and health increased. -Bunker Class shielded station now has stronger defense units and more non-shield health. -Nano Singularity damage nerfed. General Changes -Improvised armor conversion now has you retain any excess health above conversion threshold. -Fuel spills created from the destruction of a burning object now auto-ignite. -Early waves in endless mode should be less asteroid focused now. -Endless spawn pattern 7 now creates the two fleet groups closer together. -Autopause option now makes the game pause whenever your cursor leaves the game window and takes effect in fullscreen too Fixes -Fixed high level carriers being able to spawn way too early in endless mode. -Fixed loading an endless mode run delaying next loot ship. -Fixed a problem causing mobile refinery boss to not target it's broadside attack correctly. -Fixed homing harpoons getting stuck in mid air if their target is disabled with EMP from any source. -Fixed items duplicating in inventory when loading a save. -Fixed wrong track playing when pausing during the advanced battleship fight. (?)


[ 2023-01-28 15:01:04 CET ] [ Original post ]

---Red---Tether-->
Sleeper Games Developer
Sleeper Games Publisher
Late 2021 Release
Game News Posts: 45
🎹🖱️Keyboard + Mouse
Very Positive (67 reviews)
Public Linux Depots:
  • Red Tether Content Linux [585.25 M]


Red Tether features explosive top-down space action with a unique indirect combat system. You'll face massive space fleets while being armed with nothing but tether-harpoons and your wits. Crash massive vessels into another using your tether’s contracting force, rip off enemy weapons with a well placed harpoon, or use your ship as a battering ram by swinging yourself into the opposition. A multitude of enemy classes, hazards and player upgrades further add to Red-Tether’s combat-puzzle mix, challenging you with split-second tactical decisions amid the general mayhem.


MINIMAL SETUP
  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 2.8 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 64bit or higher
  • Processor: 3.2 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GeForce GT 710 or better. OpenGL compatible
  • Storage: 500 MB available space
GAMEBILLET

[ 6102 ]

12.38$ (17%)
50.39$ (16%)
17.54$ (12%)
13.34$ (11%)
12.74$ (15%)
2.47$ (17%)
17.79$ (11%)
33.59$ (16%)
52.19$ (13%)
17.79$ (11%)
16.79$ (16%)
33.19$ (17%)
13.57$ (15%)
4.14$ (17%)
17.19$ (14%)
33.97$ (15%)
50.97$ (15%)
21.22$ (15%)
4.14$ (17%)
7.11$ (11%)
8.49$ (15%)
21.22$ (15%)
8.74$ (13%)
4.44$ (11%)
17.79$ (11%)
17.54$ (12%)
8.39$ (16%)
13.34$ (11%)
18.47$ (16%)
12.74$ (15%)
GAMERSGATE

[ 1468 ]

1.53$ (91%)
6.38$ (57%)
5.1$ (74%)
0.37$ (63%)
4.5$ (77%)
8.0$ (60%)
1.28$ (91%)
2.76$ (91%)
1.5$ (85%)
7.65$ (74%)
1.7$ (91%)
5.0$ (75%)
2.0$ (80%)
1.28$ (91%)
8.92$ (40%)
0.6$ (85%)
2.25$ (85%)
4.75$ (81%)
5.61$ (81%)
4.5$ (77%)
2.21$ (83%)
12.0$ (60%)
0.6$ (91%)
13.2$ (67%)
8.99$ (55%)
3.0$ (80%)
3.28$ (78%)
11.73$ (80%)
4.11$ (81%)
9.89$ (10%)

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