






Red Tether features explosive top-down space action with a unique indirect combat system. You'll face massive space fleets while being armed with nothing but tether-harpoons and your wits. Crash massive vessels into another using your tether’s contracting force, rip off enemy weapons with a well placed harpoon, or use your ship as a battering ram by swinging yourself into the opposition. A multitude of enemy classes, hazards and player upgrades further add to Red-Tether’s combat-puzzle mix, challenging you with split-second tactical decisions amid the general mayhem.

Red Tether Version 1.207 (Hazard Zone)
-Removed cursor smoothing on controller.
-Controller input binding now accepts input from axis that do not have 0 as their default state.
-Fixed a problem with how stick dead zone affects controller inputs being registered.
-Reworked mouse and controller inputs to use a unified system that allows mouse and controller inputs to register simultaneously.
-Fixed a visual problem with certain impact anims on certain elemental shots.
[ 2023-07-13 21:06:46 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14.04 64bit or higher
- Processor: 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
- Storage: 500 MB available space
Recommended Setup
- OS: Ubuntu 14.04 64bit or higher
- Processor: 3.2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GT 710 or better. OpenGL compatible
- Storage: 500 MB available space
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