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Red Tether Version 1.210 (Hazard Zone)

Balancing -Hardlight Arms wielded damage bonus increased (100%-->150%) -Chainsaw Garrote no longer triggers on single hull tethers. -Emergency Beacon now has a fixed chance to trigger per stack and stacks come with dimishing returns. -Emergency Beacon no longer provides additional supplies per stack. -Emergency Beacon can now only trigger once per wave. -Contortion Strings now deal single hull damage based on tether length (+4 damage per 100% length). -Bootleg Jump Drive now triggers threshold reduced (40%-->30% shield). -Increased initial cooldown for Flaring Hardlight effect after firing harpoons. -Hull Ripper Hooks rip damage conversion reduced (100-->75%). -Igniting booster harpoons now has attached magnetic fields dissipate, booster harpoons can no longer spawn magnetic fields when ignited. -EMP explosions now cause 100% EMP buildup instead of always triggering EMP, allowing you to resist the effect with Shock Shielding. -Reduced rip hp on early game melee attachments. -Increased damage VS hostile on all elemental turrets. -Electric Wave Gun shot speed increased (600-->650). -Magnetite Orb-Gun field range increased. -Coolant shot freeze increased (0.2-->0.5) -Reduced max ammo of all Hyperdeath turrets by 50%. -Hyperdeath Disruptor range increased. -Death shot can no longer apply to minor objects like debris (this includes death shot transfer from Contained Death Machine). -Hazard no longer display on-screen warnings while you have hit-invincibility. Fixes -Fixed some new enemy variants not spawning or spawning in wrong zone. -Fixed too close enemy spawns in some interception waves. -Fixed irregular Courier Class spawns in endless mode (?). -Fixed bad spawn position for Rupture Filament explosions on booster tethers. -Fixed missing EMP resistance on high value debris. -Fixed Crash Hammer self damage increase apply even if colliding with object that do not make you bounce. -Fixed Crash Hammer armor strip not applying correctly. -Fixed Hull Ripper Hooks tooltip not mentioning rip parent damage bonus. -Fixed a rare ship during a certain wave not being considered as a wave target. -Fixed adaptive force Constructor not spawning cargo ships if it takes place on loot waves. -Fixed Remote Projection tether cooldown triggering when firing at inactive H-Grid Moorings. -Fixed some problems happening when wielding Ultra Auto-cannons. -Fixed AM Diffuser causing bomber crafts to always misfire. -Fixed Jam Towers inflicting permanent targeting text glitch until wave end. -Fixed boosters on pieces of freshly hull-ripped debris receiving bad boost speed. -Fixed item databases not reading gear get state or always always available items correctly.


[ 2023-08-07 21:00:12 CET ] [ Original post ]



---Red---Tether-->
Sleeper Games
  • Developer

  • Sleeper Games
  • Publisher

  • Late 2021
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 45  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (65 reviews)


  • Review Score

  • https://store.steampowered.com/app/1714080 
  • Steam Store



  • Red Tether Content Linux [585.25 M]

  • Public Linux depots



  • Red Tether features explosive top-down space action with a unique indirect combat system. You'll face massive space fleets while being armed with nothing but tether-harpoons and your wits. Crash massive vessels into another using your tether’s contracting force, rip off enemy weapons with a well placed harpoon, or use your ship as a battering ram by swinging yourself into the opposition. A multitude of enemy classes, hazards and player upgrades further add to Red-Tether’s combat-puzzle mix, challenging you with split-second tactical decisions amid the general mayhem.

    MINIMAL SETUP
    • OS: Ubuntu 14.04 64bit or higher
    • Processor: 2.8 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.04 64bit or higher
    • Processor: 3.2 GHzMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: GeForce GT 710 or better. OpenGL compatible
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5816 ]

    12.59$ (16%)
    4.21$ (16%)
    10.00$ (50%)
    4.95$ (67%)
    4.12$ (17%)
    3.32$ (78%)
    11.55$ (71%)
    19.97$ (20%)
    2.17$ (93%)
    5.10$ (66%)
    2.93$ (80%)
    16.97$ (15%)
    24.98$ (17%)
    8.47$ (15%)
    16.99$ (15%)
    6.79$ (83%)
    12.02$ (40%)
    31.87$ (20%)
    21.24$ (15%)
    5.15$ (83%)
    7.64$ (15%)
    9.90$ (67%)
    6.74$ (87%)
    6.47$ (78%)
    3.00$ (50%)
    4.14$ (59%)
    4.12$ (17%)
    3.56$ (82%)
    16.99$ (15%)
    15.87$ (36%)
    GAMERSGATE

    [ 3178 ]

    15.99$ (20%)
    14.99$ (50%)
    5.63$ (62%)
    2.81$ (81%)
    7.49$ (63%)
    2.25$ (91%)
    5.0$ (50%)
    3.4$ (80%)
    2.7$ (85%)
    0.53$ (92%)
    6.82$ (47%)
    7.34$ (48%)
    13.6$ (66%)
    4.0$ (60%)
    3.0$ (92%)
    35.99$ (10%)
    1.13$ (92%)
    4.0$ (90%)
    1.5$ (85%)
    3.99$ (20%)
    17.5$ (50%)
    3.75$ (75%)
    0.68$ (92%)
    1.8$ (90%)
    8.92$ (40%)
    4.69$ (81%)
    4.0$ (80%)
    5.31$ (79%)
    2.0$ (90%)
    2.81$ (81%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    0 days, 13 hours, 30 minutes


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    9 days, 13 hours, 30 minutes


    Time left:

    16 days, 13 hours, 30 minutes

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