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-Markers for enemy reinforcement and certain other actions now have an additional contrast layer now. -Condition overload now also sends out lightening bolts to nearby ships which inherit the condition overload explosion damage. -Frost Stalker Skin coolant venting now works on a 40s cooldown. -Shock Spire attack delay nerfed (2-->10) -EMP Torpedo Tube and Electric Wave Gun are no longer electrified. -Ultra Autocannon damage vs hostile nerfed (8-->4) -Ultra Infrared Laser damage vs hostile increased. -Fixed an out-of-spawn-are spawn object on wave 25 d-route. -Fixed bad spawns in some waves. -Fixed wrong fish portrait on a datasheet. -Fixed a tether state problem related to multishot and ship changes. -Fixed instant retreat on wave 1d (?). -Fixed constant "Breaking!" text if pulling a fish too long. -Fixed an unintended fish player avoidance behavior if player has temporary stealth.
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