Name | Towers | ||
Developer | Delta Engine | ||
Publisher | Delta Engine | ||
Tags | |||
Release | 2021-11-30 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
Public Linux depots | [887.53 M] |
Torins Towers v1.2.1 |
Torins Towers v1.2.1 |
Fixed Hero spawn effects |
We worked a lot on tuning the gameplay experience based on your feedback. |
[h2]Aurora Arrived:[/h2]
[h2]Bug Fixes:[/h2]
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[h2]Improvements:[/h2]
[h2]Level Changes:[/h2]
[h2]Bug Fixes:[/h2]
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Hello everyone, it has been a long time since our last Patch, but this has a special reason.
[h2]Gameplay Improvements:[/h2]
[h2]Improved Unit Behaviour:[/h2]
[h2]Overlay Improvements:[/h2]
[h2]World map:[/h2]
[h2]Level Changes:[/h2]
[h2]Bug Fixes:[/h2]
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We have been working on Towers for 2 years. Towers were released 8 months ago. We update Towers with new content every month. We will continue to do so! Look forward to the big TowersRTS New Worlds update that will bring the game to 100+ levels with 36+ different level mechanics, 2 new races, and more multiplayer and co-op maps. |
[h2]Balancing:[/h2]
[h2]Bug Fixes:[/h2]
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[h2]New Minimap:[/h2]
[h2]Gameplay Improvements:[/h2]
[h2]Improved Unit Behaviour:[/h2]
[h2]Bug Fixes:[/h2]
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[h2]Halloween Event:[/h2]
[h2]Gameplay Improvements:[/h2]
[h2]Overlay Improvements:[/h2]
[h2]Worldmap:[/h2]
[h2]Bug Fixes:[/h2]
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[h3]Hello everyone, we are happy to announce our first official event! |
Hey everyone, we got a note that there was a bug for new players making them unable to play the game. |
[h2]Level Changes:[/h2]
[h2]Gameplay Improvements:[/h2]
[h2]Overlay Improvements:[/h2]
[h2]Worldmap:[/h2]
[h2]Bug Fixes:[/h2]
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Hello everyone, it's been a while since our last Update and we are happy to finally bring all these changes to you.
[h2]Shop Improvements[/h2]
[h2]Gameplay Improvements[/h2]
[h2]Overlay Improvements[/h2]
[h2] Worldmap[/h2]
[h2] Bug Fixes[/h2]
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[h2]New Features/Changes:[/h2]
[h2]Balancing:[/h2]
[h2]Bugs:[/h2]
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[h2]What's new(Highlights):[/h2]
[h2]Balancing:[/h2]
[h2]Bug fixes:[/h2]
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[h2]New features:[/h2]
[h2]Achievements:[/h2]
[h2]Usability:[/h2]
[h2]Improvements:[/h2]
[h2]Bug fixes:[/h2]
[h2]New balancing:[/h2] Hey everyone, we had some comments in the community that many matches results into using f2 (select all) and sending all units to the enemy to win. Thats why we took our current balancing, threw it out the window and rebuild it from scratch.
We will also concentrate on future maps to have a wider space of movement so that it won't always result into a single point of battle,but to more smaller fights across the map. We will keep an eye on the new balancing and improve it. |
You have questions for the Devs? |
Fixes: |
[h2] Fixes Multiplayer: [/h2] |
we will answer your questions and you can play against the towers devs |
We will explain the gameplay and answer your questions. After that there will be a gameplay session where you can challange and play against the developers |
We will present new maps for you to play and answer your questions. After that you get a second chance to challenge the devs |