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TowersRTS New Worlds

Hello everyone, it has been a long time since our last Patch, but this has a special reason. We present you with the most significant content update since the release of TowersRTS. We hope you like all the new content!


New Scenarios:


Besides Grassland we added 3 more Scenarios: Lavaland, Iceland, and Badlands. Just like Grassland, you will discover many new levels with new mechanics and new looks to experience! After finishing a scenario, you will unlock the faction and the hero you played against in the scenario.

Factions:


It's kinda boring that humans are only fighting other humans ... so we added Factions! The enemies on the grassland scenario now turned into orcs! Besides visual differences, they also have a small passive effect. Humans have a chance to dodge an attack and orcs have a chance to deal with a critical strike. In the other scenarios, you will encounter new factions like skeletons, yetis, and grounders.

New Heroes:


Grant:


Lavaland's end boss is Grant. He is a big golem with a magma core fueling his rage! So watch out, he will burn down your army with his lava attacks! And of course, when you beat him, you will also be able to play him.

Aurora:


Iceland's end boss is Aurora. She can use her spiritual energy to form ice. With her strong ice attacks, she will freeze your army and deal tons of damage! You better bring a coat, it gets icy. Sadly she .. missed the bus and will come out with a little more delay, so stay tuned!

Improved Victory Screen:


We improved the victory screen to be more clear and clean. We also added a statistic window to the end screen of multiplayer matches with information like units killed, produced, forge upgrades, and so on. The item and hero xp reward is now clearly separated. The play again buttons got their little window.

Improved Performance:


We managed to improve the performance of some main parts of the game, resulting in a better performance overall (In my tests, I achieved around 8-16 more FPS).

Reworked map in the world map:


Before you had to zoom out far enough to transition to the map. But we thought that this is not the best way to use the map, as you may just want to see more without accidentally opening the map. That's why we transferred it to a button beside the profile button. Furthermore, we improved the map visuals, added all scenario sections, and clicking on the island will already teleport you and not only when you click on the portal itself.

New Language/Sounds:


  • Grassland got a music update
  • We added 4 new languages to the game: Korean, Italian, Spanish, and French
  • There are new voice lines for the tutorial in the languages: English, German, Korean

Gameplay Improvements:


  • There is now a marker for each unit move destination and attack position
  • Improved attack detection when clicking above enemy units
  • New way to attack: When you have units selected and right-click an enemy building, it will be an attack move to the front of the building
  • Improved the attack on trunks
  • The Health bar of a unit will now disappear when he dies

Improved Unit Behaviour:


  • The hero has now a higher priority for movement. He can get through a group of units easier than before
  • At tower defense, units will now focus on enemies and then return to their initial position instead of fighting over the position of the enemy
  • Archers are now always in the middle of the formation. The formation from middle to the outside is now Hero -> Ranged -> Melee

Overlay Improvements:


  • Adjusted some UI elements in the world map
  • Leaderboard times are now in a strict format
  • Daily activity chest has now a preview of possible rewards
  • Profile window and shop tabs text now get bold when the tab is selected
  • Profile window tabs text now have all the same size
  • New icon for voice volume in settings

World map:


  • Renamed the island "Grassland" to "Forest Island"
  • Change the lighting on the "Forest Island"

Level Changes:


  • Slightly reworked grassland end boss level. There is a circle you can use to activate a bridge as a shortcut behind the plants.
  • Repositioned a monster in "Spooky Lights" so that he won't get too close to the enemy tower

Bug Fixes:


  • Fixed a bug where a unit sometimes won't attack the hero anymore after he got a knockback
  • The hero can't cast spells anymore when he is stunned
  • The hero stops casting a spell when he gets stunned or dies
  • Fixed a bug where upgrades could not get started when the forge got captured while an upgrade was running
  • Fixed overlapping of text on the second tutorial level
  • Fixed some visual bugs in the tutorial
  • Fixed a bug where no shadows were shown
  • Fixed some animation problems with the archery
  • Fixed a sound bug with lightning strikes
  • Fixed a bug where knights sometimes had the wrong helmet on
  • Fixed the soldier select button in the upgrade tutorial level
  • Fixed some wrong hint texts in levels
  • Fixed a bug where the end boss would stop using his spells
  • Fixed some weird-looking UI on bridges in the level "Bridges"
  • Fixed the bug where the camera moved automatically downwards without any action at the start of a round
  • Fixed a bug where the hero sometimes was stuck at a tower on respawn after he died from a knockback


[ 2023-03-03 15:30:45 CET ] [ Original post ]

Towers
Delta Engine Developer
Delta Engine Publisher
2021-11-30 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (49 reviews)
Public Linux Depots:
  • [887.53 M]
TowersRTS is a free Real Time Strategy (RTS) game where you conquer and upgrade towers to dominate the battlefield.

Fight your way through the singleplayer campaign and beat tricky challenges.
Master different heroes with unique skills to gain superiority on the battlefield and crush your foes!
Fight your friends and people from around the world to compete for glory in the leaderboards!

* Fast paced and exiting RTS game
* Play as the commander of cute Knights, Soldiers, Archers, Mages and Healers with more units and features coming soon
* Great controls on all platforms, play with mouse, keyboard, touch or game pads
* Combat Zombies, Demons, Fantasy creatures in many locations such as Grassland, Desert, Arctic, Space, Lava. More locations coming soon!
* Cute hand drawn graphic style
* Free to Play without ANY pay to win crap, you can play any level, game mode without ever having to pay anything. We are grateful if you can support us through purchasing extra gold, optional skins or progressing faster through the game if you like that.

TowersRTS is being developed by the small indie game studio DeltaEngine, which helped to release many games though its powerful engine technology on many platforms. Most notably is SoulCraft, which was downloaded over 12 million times. TowersRTS is constantly in development and we hope you will take this chance to shape this free game with us together to make it an award winning game. We will constantly add more and more levels, items, skins, customizations, spells and more and we will use your feedback to decide what to do next.
























MINIMAL SETUP
  • OS: Ubuntu/SteamOS
  • Processor: Dual core processorMemory: 2 GB RAMStorage: 100 MB available space
  • Memory: 2 GB RAMStorage: 100 MB available space
  • Storage: 100 MB available space
GAMEBILLET

[ 6101 ]

8.39$ (16%)
8.74$ (13%)
21.49$ (-8%)
16.59$ (17%)
46.19$ (16%)
35.14$ (12%)
8.39$ (16%)
8.79$ (12%)
15.55$ (48%)
20.99$ (16%)
8.37$ (76%)
1.66$ (17%)
33.17$ (17%)
12.71$ (15%)
25.49$ (15%)
41.49$ (17%)
33.19$ (17%)
16.97$ (15%)
11.30$ (13%)
12.71$ (15%)
50.39$ (16%)
24.87$ (17%)
33.96$ (15%)
10.96$ (69%)
13.14$ (12%)
3.29$ (18%)
17.54$ (12%)
8.69$ (13%)
8.39$ (16%)
2.81$ (81%)
GAMERSGATE

[ 1300 ]

6.6$ (78%)
16.19$ (46%)
2.55$ (83%)
4.75$ (81%)
5.94$ (41%)
4.25$ (79%)
5.74$ (62%)
2.04$ (66%)
13.49$ (10%)
2.67$ (82%)
0.85$ (91%)
0.85$ (91%)
1.35$ (89%)
3.28$ (78%)
0.43$ (91%)
0.34$ (91%)
9.99$ (50%)
7.64$ (58%)
11.04$ (45%)
8.49$ (58%)
0.94$ (81%)
10.2$ (66%)
10.79$ (46%)
0.68$ (91%)
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1.53$ (87%)
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1.91$ (87%)
4.8$ (76%)
10.2$ (66%)

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