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Patch version 1.1.7.5
[ 2015-12-09 16:20:42 CET ] [ Original post ]
Another day, another patch. Lots of stuff.
- Updated : Refit menu UI, Menu shows now original and captain modified data.
- Updated : Loot drop off code updated. More visible at all ranges.
- Updated : Drones will now position themselves more forward along the z axis of a ship when following.
- Updated : Random encounter code. Should prevent random spawn right after loading.
- Updated : Weapon domes and platform cannot be captured.
- Updated : Sell price for modules and ships adjusted at stations. Less value to the player.
- Updated : Capital ship prices increased.
- Updated : Drone prices increased.
- Updated : Ship availability adjusted. Terran station will sell fewer pirate ships.
- Updated : Taurus drone launch angle increased. Drone follow points extended.
- Updated : Hostile ship incoming fire avoidance code updated.
- Updated : Mines. Made them more deadly, stealthier and triggered by active scanning.
- Updated : Broken platform in Lost souls Mission has a distance and a box indicator added to him. Making him more visible.
- Updated : Player can now select images from all captain images for all captains in his fleet. Why not.
- Updated : Player can now choose voices for all captains. Why not.
- Updated : Tactical data is now hidden when entering station menu.
- Updated : Niobe class updated.
- Updated : Freighters ships near Trade station in Khaos cloud are now correctly labeled.
- Updated : Ship reserves can now only be accessed if the players MAIN ship is within station range.
- Updated : Drone follow positions extended for the bigger ships.
- Updated : Small change to shadows in Gaia remains.
- Updated : Nestos station moved downwards to prevent main mission failure.
- Updated : Drone follow positions extended for the bigger ships.
- Updated : Player can now narrow refit module selection by size and type.
- Updated : Small change to shadows in Gaia remains.
- Updated : Nestos station moved downwards to prevent main mission failure.
- Fixed : Various station modules will not drop after station destruction.
- Fixed : Ceres data sometimes shows too high numbers. Game will now check if data is accurate.
- Fixed : Disabled ship unable to move after capture.
- Fixed : Pirate frigate info corrected.
- Fixed : Recall all Drones will now properly recall repairing drones.
- Fixed : Fleet menu pause now displays added ship correctly.
- Fixed : Fragmented mind mission failure error after load.
- Fixed : Translation missing in refit window.
- Fixed : Hacking causing player ships to loose control.
- Fixed : Code for engines updated.
[ 2015-12-09 16:20:42 CET ] [ Original post ]
Ceres
Jötunn Games
Developer
Iceberg Interactive
Publisher
2015-10-16
Release
Game News Posts:
35
🎹🖱️Keyboard + Mouse
Mixed
(125 reviews)
The Game includes VR Support
Public Linux Depots:
- Ceres Depot Linux [1.21 G]
The solar system is ravaged. The Earth is gone, shattered to pieces. Nothing remains but a huge ring of rocky debris. Nobody knows why the Gate malfunctioned. It was built to connect our world to other stars, but only a handful of colony ships were sent away before disaster struck. The Gate is believed to have unexpectedly connected to the wrong star -one just going nova. Torrents of gravitational waves flooded our solar system and the Earth was immediately obliterated. The Gate then started connecting to random stars, spewing ashes from dying worlds, radiation from younger suns or even drawing in alien lifeforms. The solar system began to change.
Humans and their machines live on: pockets of civilization have gathered into warring factions. Many adventurers roam the cold wastes in their spaceships, defying death and perils unknown -there are countless tales of monstrous machines and alien creatures preying on hapless ships. Real menaces or mere fantasies ? Who can now part the myth from the ever-changing reality ?
In a world where humans, monsters and machine-gods fight for survival, something will eventually have to give. You play the role of a young adventurer, who just got his hands on his first spaceship, and is determined to make a name for himself. A routine scouting mission turns out to be something much greater when you encounter an A.I. called Ceres.
Key Features:
• Single-player tactical space combat.
• Lead a squadron of ships and fight through a mission-drive storyline the way you see fit.
• Third person view and simple yet deep point-and-click order system.
• Your ships not only unleash deadly lasers or missiles, but it is possible to launch hacking attacks to damage or even take control of enemy ships !
• Manage your set of skills as you gain experience. Special perks also appear when you perform well.
• Hire captains and crews for your squadron’s ships. Watch them gain experience as they fight by your side.
• Heavily customize your ships with equipment or weapons of different origins. Modify ship’s modules, armor, weapons, sensors or counter-measures.
• Dozens of ship types which can be acquired and commanded, from the smallest corvette to the mightiest battleship.
• Advanced damage system: ships can suffer critical and system failures in combat.
• Loot anything that floats in space, trade items around the solar system to gain extra income, or salvage wrecked ships and even capture hostile vessels with boarding drones.
Humans and their machines live on: pockets of civilization have gathered into warring factions. Many adventurers roam the cold wastes in their spaceships, defying death and perils unknown -there are countless tales of monstrous machines and alien creatures preying on hapless ships. Real menaces or mere fantasies ? Who can now part the myth from the ever-changing reality ?
In a world where humans, monsters and machine-gods fight for survival, something will eventually have to give. You play the role of a young adventurer, who just got his hands on his first spaceship, and is determined to make a name for himself. A routine scouting mission turns out to be something much greater when you encounter an A.I. called Ceres.
Key Features:
• Single-player tactical space combat.
• Lead a squadron of ships and fight through a mission-drive storyline the way you see fit.
• Third person view and simple yet deep point-and-click order system.
• Your ships not only unleash deadly lasers or missiles, but it is possible to launch hacking attacks to damage or even take control of enemy ships !
• Manage your set of skills as you gain experience. Special perks also appear when you perform well.
• Hire captains and crews for your squadron’s ships. Watch them gain experience as they fight by your side.
• Heavily customize your ships with equipment or weapons of different origins. Modify ship’s modules, armor, weapons, sensors or counter-measures.
• Dozens of ship types which can be acquired and commanded, from the smallest corvette to the mightiest battleship.
• Advanced damage system: ships can suffer critical and system failures in combat.
• Loot anything that floats in space, trade items around the solar system to gain extra income, or salvage wrecked ships and even capture hostile vessels with boarding drones.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: Intel Pentium G3220 @ 3.00GHz or equivalent AMD processor and aboveMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Minimum Resolution: 1024 x 768. Maximum screen size is around 25 inches. UI does not scale.
- OS: Ubuntu 12.04+
- Processor: Intel i5 dual Core 3.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Minimum Resolution: 1024 x 768. Maximum screen size is around 25 inches. UI does not scale.
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