Ceres
Jötunn Games Developer
Iceberg Interactive Publisher
2015-10-16 Release
🎹🖱️Keyboard + Mouse
Mixed
(125 reviews)
The Game includes VR Support
Public Linux Depots:- Ceres Depot Linux [1.21 G]
Patch released : version 1.3.5Another patch has been uploaded.
- Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones.
- Updated : Tactical menu time extended;
- Updated : Tactical U.I. Drones tool tips corrected.
- Updated : Gravity anomaly now show distance.
- Updated : Script updated for Cetus for a change mission.
- Updated : Module view in fleet view.
- Fixed : Ship command during text field input.
- Fixed : Some gravity holes not showing up in tactical view.
- Fixed : Some mine U.I. not going away properly.
- Fixed : Canvas not displaying minor objects.
- Fixed : Loot text stuck in corner.
- Fixed : Scanned objects U.I. data not going away when object is destroyed.
- Fixed : Various issues with Sleeping Beauty mission.
- Fixed : Assigning temporary captains to another ship.
- Fixed : Player can assign non-player captain to player ship if he has Ceres.
- Fixed : Fleet view, module damage not updating.
- Fixed : Exit area text not displaying correct text when exiting when hostiles area near.
This should improve the game play experience.
Please keep posting bugs you find. I'll do my best to fix them.
Have fun playing :)
[ 2016-11-10 20:44:58 CET ] [ Original post ] Patch released : version 1.3.5Another patch has been uploaded.
- Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones.
- Updated : Tactical menu time extended;
- Updated : Tactical U.I. Drones tool tips corrected.
- Updated : Gravity anomaly now show distance.
- Updated : Script updated for Cetus for a change mission.
- Updated : Module view in fleet view.
- Fixed : Ship command during text field input.
- Fixed : Some gravity holes not showing up in tactical view.
- Fixed : Some mine U.I. not going away properly.
- Fixed : Canvas not displaying minor objects.
- Fixed : Loot text stuck in corner.
- Fixed : Scanned objects U.I. data not going away when object is destroyed.
- Fixed : Various issues with Sleeping Beauty mission.
- Fixed : Assigning temporary captains to another ship.
- Fixed : Player can assign non-player captain to player ship if he has Ceres.
- Fixed : Fleet view, module damage not updating.
- Fixed : Exit area text not displaying correct text when exiting when hostiles area near.
Hotfix Addition and other stuff I fixed.
Fixed : Construction display.
Fixed : Pick up loot with mouse fixed.
Fixed : Octavius Dialog triggering at unexpected times.
Fixed : Pyshkai getting destroyed in Chaos cloud after loading... Even though you should NOT have it...
Fixed : Solar system icons moved behind panel display.
Fixed : Internal and external modules list in bottom UI displayed correctly when game is paused.
Fixed : Language trouble in fleet view.
Fixed : Captain Image saving crap. Apparently related to saving voice....
Fixed : Captain duplication.
This should improve the game play experience.
Please keep posting bugs you find. I'll do my best to fix them.
Have fun playing :)
[ 2016-11-10 20:44:58 CET ] [ Original post ] The solar system is ravaged. The Earth is gone, shattered to pieces. Nothing remains but a huge ring of rocky debris. Nobody knows why the Gate malfunctioned. It was built to connect our world to other stars, but only a handful of colony ships were sent away before disaster struck. The Gate is believed to have unexpectedly connected to the wrong star -one just going nova. Torrents of gravitational waves flooded our solar system and the Earth was immediately obliterated. The Gate then started connecting to random stars, spewing ashes from dying worlds, radiation from younger suns or even drawing in alien lifeforms. The solar system began to change.
Humans and their machines live on: pockets of civilization have gathered into warring factions. Many adventurers roam the cold wastes in their spaceships, defying death and perils unknown -there are countless tales of monstrous machines and alien creatures preying on hapless ships. Real menaces or mere fantasies ? Who can now part the myth from the ever-changing reality ?
In a world where humans, monsters and machine-gods fight for survival, something will eventually have to give. You play the role of a young adventurer, who just got his hands on his first spaceship, and is determined to make a name for himself. A routine scouting mission turns out to be something much greater when you encounter an A.I. called Ceres.
Key Features:
• Single-player tactical space combat.
• Lead a squadron of ships and fight through a mission-drive storyline the way you see fit.
• Third person view and simple yet deep point-and-click order system.
• Your ships not only unleash deadly lasers or missiles, but it is possible to launch hacking attacks to damage or even take control of enemy ships !
• Manage your set of skills as you gain experience. Special perks also appear when you perform well.
• Hire captains and crews for your squadron’s ships. Watch them gain experience as they fight by your side.
• Heavily customize your ships with equipment or weapons of different origins. Modify ship’s modules, armor, weapons, sensors or counter-measures.
• Dozens of ship types which can be acquired and commanded, from the smallest corvette to the mightiest battleship.
• Advanced damage system: ships can suffer critical and system failures in combat.
• Loot anything that floats in space, trade items around the solar system to gain extra income, or salvage wrecked ships and even capture hostile vessels with boarding drones.
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: Intel Pentium G3220 @ 3.00GHz or equivalent AMD processor and aboveMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Minimum Resolution: 1024 x 768. Maximum screen size is around 25 inches. UI does not scale.
RECOMMENDED SETUP- OS: Ubuntu 12.04+
- Processor: Intel i5 dual Core 3.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Minimum Resolution: 1024 x 768. Maximum screen size is around 25 inches. UI does not scale.
12.59$ (16%)
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19.09$ (5%)
1.19$ (94%)
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