A new year and new patch. Updated : Formation setup, background texture doubled in size. Updated : Formation setup, Proximity distance warning increased. Updated : Formation movement, some improvement. Best to keep the slowest ship near the center and other faster ones near the edges. Updated : Power handling in UI. Updated : Scan time added to area scan points. Updated : Various interface tweaks. Updated : Save game not allowed even when you see the enemy but he does not. Fixed : Captains disappearing in fleet view. Fixed : Reentering an area causes your ship to appear elsewhere. Fixed : Reentering an area causes your ships to revert to previous ships and setup in that area. Fixed : Multi jump point double jump buttons. Fixed : The drunken bee mission starting unexpectedly on load. Fixed : Trade anomalies. Fixed : Refit toggle. List delay. Fixed : Deleting active way point beacon leaves the beacon in space. Thanks for keep posting bugs in the forums, I'll do my best to address them. :)
[ 2017-01-14 14:44:31 CET ] [ Original post ]
A new year and new patch. Updated : Formation setup, background texture doubled in size. Updated : Formation setup, Proximity distance warning increased. Updated : Formation movement, some improvement. Best to keep the slowest ship near the center and other faster ones near the edges. Updated : Power handling in UI. Updated : Scan time added to area scan points. Updated : Various interface tweaks. Updated : Save game not allowed even when you see the enemy but he does not. Fixed : Captains disappearing in fleet view. Fixed : Reentering an area causes your ship to appear elsewhere. Fixed : Reentering an area causes your ships to revert to previous ships and setup in that area. Fixed : Multi jump point double jump buttons. Fixed : The drunken bee mission starting unexpectedly on load. Fixed : Trade anomalies. Fixed : Refit toggle. List delay. Fixed : Deleting active way point beacon leaves the beacon in space. HOTFIX! Fixed : Station button not appearing at random times when approaching station. Hopefully. Its a weird glitch. Fixed : Various U.I. glitches. Thanks for keep posting bugs in the forums, I'll do my best to address them. :)
[ 2017-01-14 14:44:31 CET ] [ Original post ]
- Ceres Depot Linux [1.21 G]
Humans and their machines live on: pockets of civilization have gathered into warring factions. Many adventurers roam the cold wastes in their spaceships, defying death and perils unknown -there are countless tales of monstrous machines and alien creatures preying on hapless ships. Real menaces or mere fantasies ? Who can now part the myth from the ever-changing reality ?
In a world where humans, monsters and machine-gods fight for survival, something will eventually have to give. You play the role of a young adventurer, who just got his hands on his first spaceship, and is determined to make a name for himself. A routine scouting mission turns out to be something much greater when you encounter an A.I. called Ceres.
Key Features:
• Single-player tactical space combat.
• Lead a squadron of ships and fight through a mission-drive storyline the way you see fit.
• Third person view and simple yet deep point-and-click order system.
• Your ships not only unleash deadly lasers or missiles, but it is possible to launch hacking attacks to damage or even take control of enemy ships !
• Manage your set of skills as you gain experience. Special perks also appear when you perform well.
• Hire captains and crews for your squadron’s ships. Watch them gain experience as they fight by your side.
• Heavily customize your ships with equipment or weapons of different origins. Modify ship’s modules, armor, weapons, sensors or counter-measures.
• Dozens of ship types which can be acquired and commanded, from the smallest corvette to the mightiest battleship.
• Advanced damage system: ships can suffer critical and system failures in combat.
• Loot anything that floats in space, trade items around the solar system to gain extra income, or salvage wrecked ships and even capture hostile vessels with boarding drones.
- OS: Ubuntu 12.04+
- Processor: Intel Pentium G3220 @ 3.00GHz or equivalent AMD processor and aboveMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Minimum Resolution: 1024 x 768. Maximum screen size is around 25 inches. UI does not scale.
- OS: Ubuntu 12.04+
- Processor: Intel i5 dual Core 3.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB nVidia Geforce GT460 or equivalent. 500 MB ATI HD4850 or equivalent
- Storage: 2 GB available spaceAdditional Notes: Minimum Resolution: 1024 x 768. Maximum screen size is around 25 inches. UI does not scale.
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