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Hello everyone,
the summer is here and it's hot outside, but we are working under the Stark house motto: "Winter is coming!" So no rest for us and please welcome the update 0.9.6!
What is new in this version:
1. Your hero's health will gradually decrease in the dungeons as you progress deeper under the ground. Currently, the health loss is not as strong as we would like to test the feature and collect your feedback. Please let us know your thoughts.
2. You will be able to stop the health loss by placing lamps, holding a torch or activating a charm in the dungeon.
3. The lamp crafting has been simplified a little bit, so now you can craft more lamps to place under the ground. By the way, check out how cool the dungeons look with the lamps :) Each lamp type has an individual area of effect. We will add a new Steam guide with lamp parameters after careful balancing.
4. As promised before, the sigils are now activated directly from the inventory or chest (provided you have the required skills). You don't have to click the sigil again in the skill tree.
5. Mobs restore their health gradually. Earlier you could kill a boss by returning over and over again, but now its health will slowly restore while you are coming back. Other mobs also regenerate in time.
What to expect in the following update?
As mentioned before, we are trying to update the game and implement bigger improvements as well. Sometimes an update can be postponed to give us more time to work on the improvements.
1. Connection and disconnection during an online game.
2. Charm crafting and activation from the inventory. Instead of activating charms at the altars we'd like to give you the opportunity to craft the charms and activate them whenever you like: in the dungeons or during battles.
The full-scale improvements we are working on right now are a new GUI and controls system, including:
1. a quick access panel and hotkeys for quick activation;
2. moving items (also in stacks);
3. we will remove the context menu and allow activation on right click;
4. one-click item creation and collection from chests;
5. no extra windows with item count when replacing items;
6. addition of a new chat and removal of some buttons;
7. multiplayer mode with the possibility to connect and disconnect from the game without having to restart and some more MP features.
After finishing UI improvements we will continue working on the main character.
1. The hero will get a new Stamina parameter which will allow him to run faster.
2. The speed of all animations will be increased. We will adjust the defense and combat animations.
3. You will be able to remove all equipment from the character.
4. New gamepad control will be added.
After that we will the storyline implementation and adding new characters, mobs etc. following by final balancing.
Currently we are designing new characters and preparing animation and soon will continue drawing new locations.
As you can see, there is a lot of work, but thanks to your support we are able to improve and perfect the game! Thank you and have fun playing.
Ellada Games Team.
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