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Hi everyone, We have fixed a small bug with quests in Multiplayer mode. Now all players will be able to complete quests. I'd also like to take a moment to talk about work in progress and further plans. Currently we are introducing a new GUI and control system to improve game controls via mouse and keyboard, as well as using a gamepad. It's taking more time than initially planned as we've had to migrate to a new game engine version and rewrite the code for GUI and controls. But this will allow us more possibilities for introducing new features. What new interface features are going to be added? 1. A quick access panel for switching between weapons and using various items and food; 2. A diplomacy window for managing the list of players by the game host; 3. Players will be able to fully undress (and dress again) the character. The hero will be able to attack without any equipped weapons (head butt and kick); 4. Crafting will become more convenient; 5. A more convenient item sorting in the inventory. You will be able to quickly relocate item stacks, as well as pick up a half of a stack and put a single item in a slot. So there are a lot of positive changes coming. Maybe not everything will be done at once, but we will do our best to introduce all planned features ASAP. Stay tuned for more info as we progress. What's next? Here is some info on the features we're going to introduce after finishing work on the new GUI. These features are mostly based on player feedback and have been requested by the game community. Thank you for your comments once again! 1. New, quicker animations for the main character and monsters. And the character is going to run faster! A new attribute "Endurance" will be added. 2. A map of the underground dungeons. Yes, we will add it! :) 3. Portals for quick relocation from dungeons to your castle and back. 4. Crafting in a workshop will consider resources from all chests in the castle. You won't have to run around picking up resources in your inventory. It will be enough to sort the collected items at your option :) 5. Players will be able to summon a new NPC for defending the castle by activating a special scroll. 6. More food with simple recipes (mostly meat). 7. The castles will be able to shoot down nearby enemies. Players will have to craft some special weapons and required ammunition. 8. Three new playable characters. 9. New quests and new storyline characters, including the Norse god Odin :) And my favorite character - a spirit assistant :)) Naturally, we are going to work on the game balancing, also considering your feedback. Most designs are ready and the work on animation has already started. This list of new features is not definite, we will disclose more info later on :) We will do our best to add more features ASAP. The next update (ver. 0.9.9) is scheduled for late October, as we have some serious GUI and control testing ahead of us. But we will be sure to get back to you with more news until then! Good luck, everyone, and thanks for your support! Ellada Games Team
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