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Hi everyone,
Please welcome Niffelheim update 0.9.011 introducing the long-awaited dungeon map and portals. About 90% of the gaming community requested these features, and we have implemented them based on your feedback.
But first, let's cover the gameplay improvements.
1. We've improved loot pickup at the feet of the playable character.
2. The cursor hover area for loot items has been increased.
3. The Esc key can now be used to close inventory.
4. If you are playing via keyboard, you can walk to the left and to the right (but no running) with your inventory open.
5. Digging and tree chopping now also work via E keyboard key, Use the combination S+E to build doors.
6. The T key is now used for teleporting.
To update control settings press the "Default" button and save the settings.
Bug corrections:
1. Mobs no longer get through the walls.
2. Legend and Trader achievements have been fixed
3. Death in the Store.
4. AI names are now displayed correctly.
5. Quest completion in the Store.
New functionality
1. Underground map. Now during exploration of underground dungeons, you will be able to see what parts you've already visited. Use the M key or the on-screen button to display the map. Each dungeon has its own unique map.
List of objects displayed on maps:
walls for digging
doors
mob spawn points
caves with bosses or priests
chests
bosses and priests
2. Portals. Now you will be able to craft a Portal Scroll in the Alchemy workshop. The portals can only be placed underground and connect you with your workshops. Activate a Portal Scroll to set up a portal in a dungeon. A portal works until you set up a new one. All players will have their own portals in the multiplayer mode.
Currently, the following tasks are in implementation:
1. Gamepad controls and tips system.
2. Migration to a new multiplayer engine to get rid of restrictions concerning players' countries of residence.
3. New features for weapons and ammunition (for further balancing of the game).
4. The introduction of a new character – the Valkyrie.
5. Activation of the Witch in Witches Burrow and introduction of new NPCs (more info to follow soon).
6. Localization of storyline quests to 10 languages.
7. Creation of a new game balancing system.
8. Consideration of resources in chests during crafting.
9. Animations for the new characters (Berserker, Shaman and Jotuns).
10. Art for three remaining locations is 50% complete.
Dear players, we are going to update the game further as we implement new features.
Happy playing,
Ellada Games Team
PS> Press left Shift and keep LMC to run:)
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