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UPD: Bug with black screen fixed. Thank you for your patience.
Hello everybody,
thanks for your feedback, we are all reading and looking to improve.
but we also have fixed many different bugs
1. Fixed bugs related to the controlling of the character.
2. If you shoot an arrow, then its damage will be counted. regardless if the animation was interrupted
3. Additional damage to buildings is taken into final damage count.
4. If the resource collection animation is interrupted, the resource will still be collected.
5. fixed controller issues when you crafting workshops and chests.
6. If you are killed on the throne, then you will die for sure :)
7. Fixed bugs with loot some new items. now do not disappear
8. Fixed bug with moving the portal fragment in the chests.
9. Now the porcupines in trophies is taken into account
10. Fixed bugs in the Diplomacy tab.
11. the sensitivity of the controller is improved
12. Added more information about the weapons of the towers.
13. increased the damage from the towers
14. Improved spawning of skeletons on the surface. will become more complicated not only in time but also in your progress as a whole.
15. Localization was fixed.
16. Improved damage calculation.
17. Improved some characteristics of the characters. Soon we'll bring them out to the character selection window. We are working on it.
18. Corrected the bug with picking loot in some places. Write if you meet again.
19. Castle repair is not required until health is more than 90%
20. The debuff of hunger is displayed, when satiety is 0
21. The frugality characteristic is activated, when pumping a miner and a woodcutter you will improve the characteristic. It works like a chance not to waste durability.
22. Improved skills of the characters.
23. Some durability of items, some mobs and their characteristics have been improved.
24. All comments on localization have been corrected.
We continue to work on the balance sheet. Soon there will be further improvements.
Thanks for your feedback,
Team of Ellada Games.
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