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Update #0.9.024
1. The Horde has been introduced in the game! Now every few days the Horde will assault your castle. You need to build and fortify it so that the skeletons do not plunder your castle. Just place more weapons in the fortress and you’ll be fine. After the plunder mobs and bots will disappear. Their goal is to loot your castle you, and, well, it's possible to kill you along the way :) 2. Ultimatums will appear very rarely, and there will be enough time to fulfill them. They will demand gifts that you can find in the alchemic workshop. We recommend fulfilling these tasks. 3. We have added various visual effects to mobs and players. Burn them or beat them – it’s a lot of fun :) Also you will see a message stating that a certain effect is applied or received. Bleeding, stun, burning, poisoning and hitting! 4. In single player mode the game is PAUSED once you open the interface! I think this should make everyone happy. Obviously, there is no pause in multiplayer mode. 5. Seeds are now in the consumables section. 6. Character description is added to character selection. 7. New Labor Skills are introduced. Level these up, to spend less satiety on digging and chopping. Check out the skills screen. 8. There will be reports indicating that an item is going to break soon and when something gets broken. 9. While you are cutting down trees or digging, an axe and a pick are displayed under the hot panel. 10. The castle is using its stationary defenses while its its health is over 10%. 11. Hints appear over the character informing about the next action you should perform. 12. From now on you will be able to stun enemies, but you also may be stunned by some enemies. 13. Some effects may have additional effects - check the item description. 14. When skeletons kill you, they return to their places of dislocation, and no longer hang around the corpse
Effect powers of mobs increase along with the difficulty level. You can now craft Portal Scrolls. Torch inflicts only little damage, but can ignite most targets. Actually there have been a lot of balance changes and there is no point in writing everything down: На самом деле баланс сильно изменился и писать по каждому пункту нет смысла: durability of items has been increased, some skills were changed, as well as some recipes and various characteristics of mobs and heroes, including buffs and debuffs. Once again I’d like to thank the players for the feedback, it’s a great aid in balance improvement. We are going to continue balancing, so please keep sharing your thoughts.
1. Inventory issues have been fixed. 2. Loot issues have been fixed 3. The portal doesn’t get caved in after an earthquake. 4. Issue with mini-buildings and seed durability has been fixed 5. Various bugs with item durability 6. Various achievements have been fixed 7. Statistics and trophies have been fixed 8. Hel’s appearance has been fixed. 9. Issue with selected items disappearing on window closing has been fixed. 10. You can die on the throne. 11. Woodcutter experience has been fixed in multiplayer mode. And a few more minor fixes involving GUIs and controls. Well, see you on September 26th? :) Ellada Games Team
[ 2018-09-18 17:14:03 CET ] [ Original post ]
Hi folks,
I’ve got three great news for you:
1. Our latest bugfixes have turned into a full scale 0.9.024 update. Thanks for all the feedback!
2. The game release is scheduled for September 26th.
3. We are currently working on Korean localization, which will be available on release.
Details on the update:
New features:
1. The Horde has been introduced in the game! Now every few days the Horde will assault your castle. You need to build and fortify it so that the skeletons do not plunder your castle. Just place more weapons in the fortress and you’ll be fine. After the plunder mobs and bots will disappear. Their goal is to loot your castle you, and, well, it's possible to kill you along the way :) 2. Ultimatums will appear very rarely, and there will be enough time to fulfill them. They will demand gifts that you can find in the alchemic workshop. We recommend fulfilling these tasks. 3. We have added various visual effects to mobs and players. Burn them or beat them – it’s a lot of fun :) Also you will see a message stating that a certain effect is applied or received. Bleeding, stun, burning, poisoning and hitting! 4. In single player mode the game is PAUSED once you open the interface! I think this should make everyone happy. Obviously, there is no pause in multiplayer mode. 5. Seeds are now in the consumables section. 6. Character description is added to character selection. 7. New Labor Skills are introduced. Level these up, to spend less satiety on digging and chopping. Check out the skills screen. 8. There will be reports indicating that an item is going to break soon and when something gets broken. 9. While you are cutting down trees or digging, an axe and a pick are displayed under the hot panel. 10. The castle is using its stationary defenses while its its health is over 10%. 11. Hints appear over the character informing about the next action you should perform. 12. From now on you will be able to stun enemies, but you also may be stunned by some enemies. 13. Some effects may have additional effects - check the item description. 14. When skeletons kill you, they return to their places of dislocation, and no longer hang around the corpse
Balance tweaks:
Effect powers of mobs increase along with the difficulty level. You can now craft Portal Scrolls. Torch inflicts only little damage, but can ignite most targets. Actually there have been a lot of balance changes and there is no point in writing everything down: На самом деле баланс сильно изменился и писать по каждому пункту нет смысла: durability of items has been increased, some skills were changed, as well as some recipes and various characteristics of mobs and heroes, including buffs and debuffs. Once again I’d like to thank the players for the feedback, it’s a great aid in balance improvement. We are going to continue balancing, so please keep sharing your thoughts.
Bugfixes:
1. Inventory issues have been fixed. 2. Loot issues have been fixed 3. The portal doesn’t get caved in after an earthquake. 4. Issue with mini-buildings and seed durability has been fixed 5. Various bugs with item durability 6. Various achievements have been fixed 7. Statistics and trophies have been fixed 8. Hel’s appearance has been fixed. 9. Issue with selected items disappearing on window closing has been fixed. 10. You can die on the throne. 11. Woodcutter experience has been fixed in multiplayer mode. And a few more minor fixes involving GUIs and controls. Well, see you on September 26th? :) Ellada Games Team
[ 2018-09-18 17:14:03 CET ] [ Original post ]
Niffelheim
Ellada Games
Developer
Ellada Games
Publisher
2018-09-26
Release
Game News Posts:
102
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(1765 reviews)
The Game includes VR Support
Public Linux Depots:
- Niffelheim Lin [856.58 M]
- Хранилище Niffelheim Odin Bless DLC Linux [840.46 M]
- Хранилище Niffelheim Bloody Moon DLC Linux [840.86 M]
Available DLCs:
- Niffelheim Odin`s Bless DLC
- Niffelheim Bloody Moon DLC
Niffelheim is a 2D action exploration game in a Nordic fantasy setting, with a huge hand-drawn world.
Death means nothing to the Gods. Arise and face the demons of death. Fight against the blind rage of spirits. Triumph against the ancient forces that rule over this harsh world. Your path is steeped in blood and sweat, for it is the path of the true lord of these lands.
Immerse yourself in darkness and face the evil that lurks below. Dig deep beneath the earth, explore the underworld, harvest food and resources. Fight your way through ominous caverns, build up your stronghold. Battle, trade, hunt and build farms. Craft unique weapons and tools. Enslave an ancient force to conquer enemy lands. March against demons of death.
Key game features:
• Huge open world of ancient burial mounds and gravesites, sinking players into the world’s darkest corners;
• Beautiful hand-painted visuals with astonishing levels of detail.
• Four playable locations, each with its own unique look;
• Great freedom of action: explore a world ruled by ancient spirits, complete priests' quests, battle foes and conquer territory in the struggle for supremacy – the possibilities are virtually limitless;
• Uniquely implemented random generation of the underworld with endless dungeons and caverns swarming with extraordinary creatures and monsters as well as countless treasures;
• Struggle for survival in a ruthless world of treacherous spirits: gather resources, hunt animals, build up your stronghold, craft unique items, weapons and tools in workshops;
• Unique character development system based on demon sigils;
• Shrines and charms allowing you to tame an ancient force and triumph in the battle against fierce demons;
• Various game modes: single player, PvP, team and co-op.
Death means nothing to the Gods. Arise and face the demons of death. Fight against the blind rage of spirits. Triumph against the ancient forces that rule over this harsh world. Your path is steeped in blood and sweat, for it is the path of the true lord of these lands.
Immerse yourself in darkness and face the evil that lurks below. Dig deep beneath the earth, explore the underworld, harvest food and resources. Fight your way through ominous caverns, build up your stronghold. Battle, trade, hunt and build farms. Craft unique weapons and tools. Enslave an ancient force to conquer enemy lands. March against demons of death.
Key game features:
• Huge open world of ancient burial mounds and gravesites, sinking players into the world’s darkest corners;
• Beautiful hand-painted visuals with astonishing levels of detail.
• Four playable locations, each with its own unique look;
• Great freedom of action: explore a world ruled by ancient spirits, complete priests' quests, battle foes and conquer territory in the struggle for supremacy – the possibilities are virtually limitless;
• Uniquely implemented random generation of the underworld with endless dungeons and caverns swarming with extraordinary creatures and monsters as well as countless treasures;
• Struggle for survival in a ruthless world of treacherous spirits: gather resources, hunt animals, build up your stronghold, craft unique items, weapons and tools in workshops;
• Unique character development system based on demon sigils;
• Shrines and charms allowing you to tame an ancient force and triumph in the battle against fierce demons;
• Various game modes: single player, PvP, team and co-op.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: 1.7 GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 650Ti
- Storage: 1 GB available spaceAdditional Notes: 4:3 and 21:9 screen ratio supported
- OS: Ubuntu 12.04+
- Processor: 2.4 Ghz Dual Core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 9XX or AMD
- Storage: 1 GB available spaceAdditional Notes: 4:3 and 21:9 screen ratio supported
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