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Patch notes of September 13, 2021
[ 2021-09-14 13:12:54 CET ] [ Original post ]
These patch notes represent general changes made to the Live version of Nightmare.
Bug fix
- Fixed a bug where inspecting a character with another game window caused massive frame drop,
- Fixed a bug where if you are already in a guild while trying to create a guild the Guild Deed would still be consumed,
- Fixed a bug with outlaw detection if the target logs out whilst being killed,
- Fixed a bug where Durable Rod required Wootcutting not Fishing skill level 20,
- Fixed Ether not triggering buffs,
- Fixed a bug where cosmetic items could be enchanted. All cosmetic items enchanted in this way have been reversed,
- Fixed guild members being unable to attack eachother in the arena,
- Fixed PVP leaderboard.
Changes
- Reduced respawn timer on weak green jelli to 5s,
- Add North Suppression Order I,
- Add South Suppression Order I,
- Add Jelly Suppression Order,
- Old Boots sell price increased to 250G,
- Old Boots stats increased to 15HP +5%, 3DEF +5%, 3RES +5%, & 5SPD +5%,
- Old Boots now have +2% HP regen,
- Tarnished Goblet stats increased to 25MP +5%, 7ATTK +5%, 5DEF +5%, 5RES +5%,
- Tarnished Goblet now has 2% Mana regen,
- Engraved Ring stats increased to 25HP +5%, 25MP +5%, 5ATTK +5%, 5MAG +5%, 7DEF +7%, 7RES +7%, 5SPD +5%,
- Cursed Manuscript stats increased to 50HP +10%, 50MP +10%, 15ATTK, 15MAG, -5DEF, -5RES, -5SPD (total max modifier is 20 for ATTK & MAG and 0 for -5 stats), 3% HP regen, 3% MP regen,
- Item type "Treasure" created. This will be used for certain mini-games, rewards involving a shovel, items retrieved from chests, & items received from fishing,
- Added Enchanting Shard 2% drops to Lvl 35 Ores,
- Rattle stats increased to 15HP +5%, 5ATTK +5%, 5MAG +5%, 2DEF +2%, 2RES +2%, 2SPD +2%, 2% MP regen,
- Rattle sale price increased to 500G,
- Ancient Fossil fishing reward added. This relic is minimum level 25. Stats are: 100HP +7%, 100MP +7%, 10ATTK +7%, 10MAG +7%, 10DEF +7%, 10RES +7%, 10SPD +7%, 5% HP regen, 5% MP regen, 10% tenacity,
- The Golden Fleece, The Meeting Hall, & Odium Academy are now safe zones,
- Gave Silver Fish Eye a temp sprite,
- Silver Fish Eye stats increased to 50HP +5%, 10ATTk +7%, 10DEF +7%, SPD 10 +7%, 2% HP regen, 8% life-steal,
- Quest "The Ritual" is now repeatable & rewards: 1000G, 10 MD HP Potions, 10 MD MP Potions, & 8 Silver XP Token,
- Corrected dialogue text on Maid in Odium Castle,
- Updated sprites in Odium Chapel,
- Pants & skirts no longer glitch when fishing,
- Pirate's Brew function updated Use: Restores 10HP every 5 seconds for 30 seconds. Buffs Attack 10 + 5% & Defense 10 +5%,
- Updated description of wall note in Sanguis Castle. It now reads: "Ring the bell if you wish to see to Count Vladimir. If the bell doesn't work, try activating the Crystal in the right wing first. It's been finicky as of late.",
- Dark Wine added to Crescent Moon Pub. Description: "A dark, yet smoothe wine. Made by the Mystics in Mystic Swamps.Use: Restores 10MP every 5 seconds for 30 seconds. Buffs Magic 10 + 5% & Resist 10 +5%",
- Chest furniture now opens bank storage,
- Centered item name to avoid text cutting off,
- Integrated any missing town shops,
- Added Firewater drink. Description: "It burns going down.Use: Restores 10 HP every 5 seconds for 30 seconds. Buffs Attack 10 + 5% & Speed 10 +5%",
- Added Red Wine. Description:"Made from the finest grapes.Use: Restores 10MP every 5 seconds for 30 seconds. Buffs Defense 10 + 5% & Resist 10 +5%"
- Imperial Leggings reward added to "The Hideout" quest in Black Lagoon (100 HP +10%, ATTK 14 + 10%, MAG 14 +10%, DEF 12 +10%, RES 12 +10%, 14 SPD + 10%, 2% HP Regen, 6% lifesteal),
- Corsair ring added to Black Lagoon pawn shop.
- Price: 5000 G
- Stats: 50 HP +10% 50 MP +10%, ATTK 10 + 10%, MAG 10 +10%, DEF 8 +10%, RES 8 +10%, 8 SPD + 10%, 2% HP Regen 2% MP regen, 4% cooldown,
- Improved party exp split to award 60% more total experience for each player who attacked the npc.
Class Changes
Spellblade
- Base mana increased to 300,
- Mana per level decreased to 10 per level,
- Invicta duration increased to 10s,
- Ruby Shield cast time lowered to 100ms, cooldown increased to 20s, shield duration increased to 10s,
- Rainbow Slash cast time reduced to 250ms,
- Silence increased to 10s, scaling reduced to 100%,
- Expose, reduced to 250ms cast time, scaling reduced to 100%,
- Silent Sword Slash changed on hit effect to Blind, scaling reduced to 100%, changed on hit effect to Snare, scaling reduced to 100%, Mana Damage increased to 100.
Assassin
- Base mana increased to 200
- Mana per level decreased to 5 per level
- Fatal Woundb scaling reduced to 100%, on-hit duration increased to 10s
- Kamikaze scaling reduced to 100%, scaling damage type changed to Attack
- Poison Dagger scaling changed to 100%
- Shadow Shuriken cast time increased to 100ms, base damage increased to 25, removed attack debuff
- Stealth Mist cast time increased to 200ms
- Stunstrike On-Hit duration increased to 10s, stun duration lowered to 2s, scaling lowered to 100%, base Damage reduced to 50, removed defense debuff
Sniper
- Base mana increased to 200
- Mana per level decreased to 5 per level
- Flurry of Feathers cast time increased to 1s
- Frost Shot scaling reduced to 100%, On Hit Damage reduced to 25
- Piercing Arrow scaling reduced to 100%
- Snipe Shot scaling reduced to 100%, cast time increased to 3s
- Thorny pitfall, damage scaling increased to 150%, base damage increased to 50
Arcanist
- Base mana increased to 300,
- Mana per level decreased to 20 per level,
- Word of Death silence increased to 10s,
- Cryogenics Hit radius increased to 4, Slow changed into a stun.
Cleric
- Base mana increased to 300
- Mana per level decreased to 20 per level
- Healing Pulse, damage type changed to true
- Angels Grace, buffs defense and magic resist changed to attack and magic power. (Speed remains the same), duration increased to 15 seconds, cooldown increased to 25s
- Light Prism, base Damage increased to 50, scaling increased to 150%, snare duration increased to 5s
- Shield of Light cast time decreased to 1s, damage type changed to true
- Pillar of Light damage type changed to true damage
Monk
- Base mana increased to 200
- Mana per level decreased to 5 per level
- Chi Force cast time increased to 250ms, scaling reduced to 100%
- Dragon Fist On-hit duration increased to 10s, scaling reduced to 100%
- Eye of the Tiger cooldown increased to 30s, duration increased to 15s
- Flying Kick cast time increased to 1s, cooldown increased to 20s, scaling reduced to 100%
- Meditate cast time increased to 1s, cooldown increased to 30s, duration increased to 15s
- Supreme Pummel, scaling reduced to 100%, removed Defence debuff
Paladin
- Base mana increased to 200
- Mana per level decreased to 5 per level
- Beat Down scaling reduced to 100%
- Blade Fury damage type changed to Attack, scaling reduced to 100%
- Guardians Shield cast time reduced to 250ms, duration increased to 10s, scaling reduced to 100%
- Judgement damage Type changed to Attack, scaling reduced to 100%
- Holy Light scaling reduced to 100%
- Tornado Slash scaling stat changed to Attack, scaling changed to 100%
Berserker
- Base mana increased to 200
- Mana per level decreased to 5 per level
- Axe Throw scaling reduced to 100%
- Hunters Net cast time increased to 300ms, scaling reduced to 100%
- Roar silence increased to 5s
- Savage Fury effect duration increased to 15s
- Unleash The Beast, duration increased to 30s, cooldown increased to 60s
[ 2021-09-14 13:12:54 CET ] [ Original post ]
Nightmare
Magework Studios
Developer
Magework Studios
Publisher
2021-09-01
Release
Game News Posts:
23
🎹🖱️Keyboard + Mouse
Mixed
(233 reviews)
Public Linux Depots:
- Linux [202.87 M]
Many ages ago a primitive race of frog-like creatures called Anura decided they did not want to labor tirelessly in the heat of the sun anymore. But, to ease their labor they knew they would need help. So, using powerful magic imbued into orbs they formed the first humans from the elements. Some of these humans would serve the Anura with the utmost devotion, even venerating the Anura as gods in some localities, while others chose to decide their own fate and formed their own villages & cities throughout Sylvenus.
When the Dracon from the moon Fengari saw the power the Anura had to create life, they decided to come to Earth & learn from this magic from them. Eventually, the Anura & Dracon became close allies and together they would set up kingdoms in Sylvenus. These kingdoms are known collectively to this day as the Sylvenian Empire.
The Empire would be ruled over by the Archon, who carried genes from both humans & the Dracon - created by powerful Draconian arcanists after learning the ancient magic of the Anura. Their servants would be the humans who, in return for gifts, would mine gold & collect other rare resources for the Archon. Because of their affinity for the arcane arts, the Anura became priests & priestesses of The Moon Cult who seek to preserve ancient knowledge & uphold the power of the Empire.
After many years of service to the Archon a war broke out between some of the humans & the Archon rulers. All those rebels who rose up against their power were sentenced to exile or made guardians of the Archons' homelands. A high-ranking member of The Moon Cult called The Oracle placed a powerful curse on the rebels, turning them into creatures who transform at night: Vampire, Werewolf, Salamander & Cyclops. Humans living within the Empire's borders are taught to shun these creatures, and they are generally considered outcasts by most - living in exile or as refugees.
Your journey begins in Castle Odium where you have been recruited for the Empire. You have no knowledge of what happened before, only that your duty is to help the King and the Royal Court. Discover your past & forge your destiny as the story unfolds in the mystical lands of Sylvenus.
Travel through the world of Sylvenus defeating enemies & leveling your character. There is a main story quest and numerous side quests your character may engage in. However, Nightmare is an open world game & you may do these quests at your own leisure.
Tradeskills allow your character to both harvest better resources & craft more powerful items. You can go mining, fishing, become a blacksmith, & even cut gems to be used in crafting. There are 14 tradeskills in total.
Once you join a clan you have the ability to transform at night and engage in world PvP. There are PvP events that reward players for their performance.
You can buy a house & decorate to your liking. Other players in the world may visit your house, as well.
The world of Sylvenus is an evolving world. We already have planned expansion content, including whole continents, which will add to the lore & overall experience of the game.
Feature Overview:
A fully immersive 2D MMO with a large world to explore
Character customization with hundreds of style combinations
A rich main story with interwoven quests
8 classes for different game-play styles
Discover which clan you belong to starting at level 30
Transform at night into your clans race to engage in PvP
Quests based on day & night sequence
Dungeon puzzles & Magichests containing rare items
Special items to gain access to previously inaccessible locations
Enter into raid battles for a chance at powerful & rare items
Create a guild & ally with friends
Collect pets & mercenaries from shops & dungeons that battle alongside your character
MINIMAL SETUP
- OS: Various Linux Distros (w/Mono)
- Processor: Intel i3 or BetterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: To run. type: mono "Nightmare.exe" in the command line.
- OS: Various Linux Distros (w/Mono)
- Processor: Intel i3 or BetterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: To run. type: mono "Nightmare.exe" in the command line.
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