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Halloween Update
Halloween is coming to Nightmare from October 27 to 7th November. Get excited for exclusive event themed skins and items ! The Halloween Event is broken down into 4 zones:
To be released at some point during the patch after being tested on the test server, on release of The Great Ascent, level cap for characters and tradeskills will be increased to 50. We are happy to announce the arrival of the new zone The Great Ascentwith its small village named Hermit's Valley and these two dungeons, The Great Ascent Cave and Memory Castle)as well as new watches and equipment arrives with this new zone.
Important note : New bonuses will not be live this patch. They are added and will only be enabled after being tested on the test server by the players.
[ 2021-10-27 18:14:56 CET ] [ Original post ]
Hello everyone! After a few days of discussion with you, as well as between us, we have decided to open a Trello Board to follow all the progress of the different tasks for each new update. We will keep improving the game in order to make it even better! That's why we are proud to announce the release of our 24th Nightmare update. You can read all the changes made for this update below, we recommend that you join our Discord Server to be able to communicate with the team but also the community.
Temporary Content
Halloween is coming to Nightmare from October 27 to 7th November. Get excited for exclusive event themed skins and items ! The Halloween Event is broken down into 4 zones:
- Spooky Town : Shaped like a Pumpkin, Spooky Town is the main town where all the monsters gather to buy things with their Candy Corn - The main currency within Spooky Town,
- Cryptic Cathedral : The first dungeon - An underground burial grounds where the walls are made out of the skeletons of Spooky Town,
- The Catacombs : The second dungeon - An Ancient Cathedral dating back 10,000 years. Complete this dungeon by working as a team with other players,
- Spooky Dungeon (Raid) : Little is known about this event... But legend has it that tributing 10,000 Candy Corn at the altar will cause something to happen...
New Content
To be released at some point during the patch after being tested on the test server, on release of The Great Ascent, level cap for characters and tradeskills will be increased to 50. We are happy to announce the arrival of the new zone The Great Ascentwith its small village named Hermit's Valley and these two dungeons, The Great Ascent Cave and Memory Castle)as well as new watches and equipment arrives with this new zone.
Bugs fixes
- Fixed positioning on Master Sprites,
- Fixed +0 enchantment bug when enchanting items,
- Fixed taunting disabling certain skills that shouldn't be disabled from taunt,
- Fixed auto targeting crashing the game,
- Fixed a bug where status effects would cause players to disconnect,
- Fixed a bug where players who would reconnect to the game and get disconnected after attacking without moving first,
- Fixed a bug where players could be healed from other players standing outside the arena,
- Fixed a bug where cleanse spells couldn't be used when asleep/stunned,
- Fixed a bug where you would loose your passive spell on death,
- Fixed a bug where pets wont attack outlaws,
- Fixed a bug where pets would only self shield/self heal,
- Fixed cleric revive spell,
- Fixed cleric revive being used as a healing spell,
- Fixed world blessing not allowing new world blessings after expiring,
- Fixed melee auto targeting on map boundaries,
- Fixed a bug where walking diagonally between maps would sometimes reset your position,
- Fixed a bug where items would disappear while picking them up in houses,
- Fixed a visual bug where opening an inventory via code & events was not closing other windows,
- Fixed a bug where the item description window would not disappear when the quest log menu got refreshed due to quest progress,
- Fixed an Inspect Player bug,
- Fixed an Item duplication bug in Player Houses,
- Fixed a bug where the targetbox would not close when trying to hide the entire UI,
- Fixed a bug where larger equipment would not render in the games character box,
- Fixed a bug where Arcanist & Cleric books were not rendering properly in game,
- Fixed a bug where the game would crash when targeting an npc without a sprite.
Game changes
- Added Fire Manuscript, Ice Manuscript, Thunder Manuscript, & Earth Manuscript to Odium Enchanting Table,
- Removed PvP restrictions on potions,
- Disabled attack animations while stunned & asleep if the player continued to hold down the key,
- Improved pet & Npc pathfinding getting stuck on walls,
- Disabled npcs/pets from walking on grapple hook tiles causing interesting behaviour,
- Disabled cleave effect on tools,
- Added pet stat reset potion,
- Improved Auto Targeting feature & autotargeting for both melee and projectiles,
- Improved diagonal multi projectile skills (E.g. Rainbow Slash & Frost Shot),
- Removed temporarily loading into the odium castle map on death,
- Improved minimap clarity,
- Cooldown timer on spell description now matches what it actually is with cooldown reduction,
- Improved user Interface,
- Added player tenacity increase by a % (similar to npcs). This feature does not apply for PvP,
- Added options to disable names, tags and damage number action messages,
- Improved Debug Menu text visibility,
- Enable/Disable lighting feature,
- Slidebar for numerical inputs such as dropping items/selling items etc.
New Bonus Effect
Important note : New bonuses will not be live this patch. They are added and will only be enabled after being tested on the test server by the players.
- Armor Penetration,
- Magic Penetration,
- Bonus CC Duration Time,
- Spell Vamp,
- Dodge,
- Parry.
[ 2021-10-27 18:14:56 CET ] [ Original post ]
Nightmare
Magework Studios
Developer
Magework Studios
Publisher
2021-09-01
Release
Game News Posts:
23
🎹🖱️Keyboard + Mouse
Mixed
(233 reviews)
Public Linux Depots:
- Linux [202.87 M]
Many ages ago a primitive race of frog-like creatures called Anura decided they did not want to labor tirelessly in the heat of the sun anymore. But, to ease their labor they knew they would need help. So, using powerful magic imbued into orbs they formed the first humans from the elements. Some of these humans would serve the Anura with the utmost devotion, even venerating the Anura as gods in some localities, while others chose to decide their own fate and formed their own villages & cities throughout Sylvenus.
When the Dracon from the moon Fengari saw the power the Anura had to create life, they decided to come to Earth & learn from this magic from them. Eventually, the Anura & Dracon became close allies and together they would set up kingdoms in Sylvenus. These kingdoms are known collectively to this day as the Sylvenian Empire.
The Empire would be ruled over by the Archon, who carried genes from both humans & the Dracon - created by powerful Draconian arcanists after learning the ancient magic of the Anura. Their servants would be the humans who, in return for gifts, would mine gold & collect other rare resources for the Archon. Because of their affinity for the arcane arts, the Anura became priests & priestesses of The Moon Cult who seek to preserve ancient knowledge & uphold the power of the Empire.
After many years of service to the Archon a war broke out between some of the humans & the Archon rulers. All those rebels who rose up against their power were sentenced to exile or made guardians of the Archons' homelands. A high-ranking member of The Moon Cult called The Oracle placed a powerful curse on the rebels, turning them into creatures who transform at night: Vampire, Werewolf, Salamander & Cyclops. Humans living within the Empire's borders are taught to shun these creatures, and they are generally considered outcasts by most - living in exile or as refugees.
Your journey begins in Castle Odium where you have been recruited for the Empire. You have no knowledge of what happened before, only that your duty is to help the King and the Royal Court. Discover your past & forge your destiny as the story unfolds in the mystical lands of Sylvenus.
Travel through the world of Sylvenus defeating enemies & leveling your character. There is a main story quest and numerous side quests your character may engage in. However, Nightmare is an open world game & you may do these quests at your own leisure.
Tradeskills allow your character to both harvest better resources & craft more powerful items. You can go mining, fishing, become a blacksmith, & even cut gems to be used in crafting. There are 14 tradeskills in total.
Once you join a clan you have the ability to transform at night and engage in world PvP. There are PvP events that reward players for their performance.
You can buy a house & decorate to your liking. Other players in the world may visit your house, as well.
The world of Sylvenus is an evolving world. We already have planned expansion content, including whole continents, which will add to the lore & overall experience of the game.
Feature Overview:
A fully immersive 2D MMO with a large world to explore
Character customization with hundreds of style combinations
A rich main story with interwoven quests
8 classes for different game-play styles
Discover which clan you belong to starting at level 30
Transform at night into your clans race to engage in PvP
Quests based on day & night sequence
Dungeon puzzles & Magichests containing rare items
Special items to gain access to previously inaccessible locations
Enter into raid battles for a chance at powerful & rare items
Create a guild & ally with friends
Collect pets & mercenaries from shops & dungeons that battle alongside your character
MINIMAL SETUP
- OS: Various Linux Distros (w/Mono)
- Processor: Intel i3 or BetterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: To run. type: mono "Nightmare.exe" in the command line.
- OS: Various Linux Distros (w/Mono)
- Processor: Intel i3 or BetterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAMNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: To run. type: mono "Nightmare.exe" in the command line.
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