The gameplay mechanics of Rhythm Brawl have seen a BIG change!
The new system introduces a fighting game system that allows high-level play.
Basically, you have 4 actions that you can cycle between at each beat :
Light Attack [K Key] [Num2 Key]
Heavy Attack [L Key] [Num3 Key]
Block [J Key] [Num1 Key]
GuardBreak/Assault [I Key] [Num5 Key]
Light beats Heavy.
Heavy beats Assault.
Assault beats Block.
Block beats Light.
And the outcome differs depending on the accuracy of your rhythm.
Other than that, we've also redesigned the HUD :
The gameplay system is in a very experimental stage currently so we need your help in designing it so that we can make a more deep game for you to enjoy! :D
The community's cooperation with the game is of utmost importance, especially in this early state of the game.
If you encounter any furthur issues, please let us know via a steam review, discussion board or via our discord server. And as always, enjoy! :D
Rhythm Brawl is a rhythm-based fighting game about taking part in band battles with a story mode based on rivalries between music stars. It is easy to learn but hard to master.
It contains Rhythm-Chart mechanics which is most notably found in Guitar Hero along with a large roster of characters where each plays differently, providing interesting mixups. The game can be played against other players or the AI. Moreover, it has a rivalry-based story mode packed with highly detailed illustration cutscenes.
The Features Of Rhythm Brawl :-
Arrow-based Rhythm Gameplay.
2-5 Minute Long Battles.
An illustrative story mode, different for every character.
Local Multiplayer. (Online is WIP)
AI Battles.
Special Notes, AMP Meters and Flow States.
12 characters, each with their own playstyle.
24 different songs from different music genres.
MINIMAL SETUP
OS: Any Distro (64 bit)
Processor: Core i3Memory: 2 GB RAM
Memory: 2 GB RAM
Graphics: Integrated GPU
Storage: 50 MB available spaceAdditional Notes: OpenGL ES2 required at minimum
RECOMMENDED SETUP
OS: Any Distro (64 bit)
Processor: Core i5 or higherMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Dedicated GPUNetwork: Broadband Internet connection
Storage: 50 MB available spaceAdditional Notes: OpenGL ES3 recommended