2.4.1 Patch Notes...
What's New: -Added Mechanics to lounge area during downtime. Bug Fixes: -Fixed a bug that would allow players to prematurely complete the cafeteria area. -Fixed a bug that would cause the Metal Man to disappear after working on the food machine. -Fixed a bug that would endlessly loop the door animation in the cafeteria kitchen. Important Reminder: Dr. Meow Meow Jones is a backer exclusive and is only available temporarily to all players. Once the backer exclusive DLC goes live, he will only be playable by backers.
In the works thanks to an awesome community! Thank you everyone for your hard work and patience!
I'm very interested in squashing any bugs and glitches. So if you see something that isn't right, call it out! If you have a recommendation, let me know in the forums! I appreciate any and all feedback.
-Adding missing crew members during downtime and after-hours. -Revised Intro/tutorial: I plan on reworking the beginning of Day 1 and/or the tutorial to better explain the mechanics of Outpost 13, so that I can do away with the "info screen." -Investigating a bug causing the end game scene of Act 1 to not trigger. This should be resolved after the Nov, 2 (2.3.8) Patch. Will investigate further non the less. -Improved localization. -And more. ~Max
[ 2015-11-06 17:21:13 CET ] [ Original post ]
2.4.1 Patch Notes
What's New: -Added Mechanics to lounge area during downtime. Bug Fixes: -Fixed a bug that would allow players to prematurely complete the cafeteria area. -Fixed a bug that would cause the Metal Man to disappear after working on the food machine. -Fixed a bug that would endlessly loop the door animation in the cafeteria kitchen. Important Reminder: Dr. Meow Meow Jones is a backer exclusive and is only available temporarily to all players. Once the backer exclusive DLC goes live, he will only be playable by backers.
Dialogue Localization Progress!!
In the works thanks to an awesome community! Thank you everyone for your hard work and patience!
Please Report Any Bugs
I'm very interested in squashing any bugs and glitches. So if you see something that isn't right, call it out! If you have a recommendation, let me know in the forums! I appreciate any and all feedback.
What's being worked on:
-Adding missing crew members during downtime and after-hours. -Revised Intro/tutorial: I plan on reworking the beginning of Day 1 and/or the tutorial to better explain the mechanics of Outpost 13, so that I can do away with the "info screen." -Investigating a bug causing the end game scene of Act 1 to not trigger. This should be resolved after the Nov, 2 (2.3.8) Patch. Will investigate further non the less. -Improved localization. -And more. ~Max
2.4.1 Patch Notes...
What's New: -Added Mechanics to lounge area during downtime. Bug Fixes: -Fixed a bug that would allow players to prematurely complete the cafeteria area. -Fixed a bug that would cause the Metal Man to disappear after working on the food machine. -Fixed a bug that would endlessly loop the door animation in the cafeteria kitchen. Important Reminder: Dr. Meow Meow Jones is a backer exclusive and is only available temporarily to all players. Once the backer exclusive DLC goes live, he will only be playable by backers.
In the works thanks to an awesome community! Thank you everyone for your hard work and patience!
I'm very interested in squashing any bugs and glitches. So if you see something that isn't right, call it out! If you have a recommendation, let me know in the forums! I appreciate any and all feedback.
-Adding missing crew members during downtime and after-hours. -Revised Intro/tutorial: I plan on reworking the beginning of Day 1 and/or the tutorial to better explain the mechanics of Outpost 13, so that I can do away with the "info screen." -Investigating a bug causing the end game scene of Act 1 to not trigger. This should be resolved after the Nov, 2 (2.3.8) Patch. Will investigate further non the less. -Improved localization. -And more. ~Max
[ 2015-11-06 17:21:13 CET ] [ Original post ]
2.4.1 Patch Notes
What's New: -Added Mechanics to lounge area during downtime. Bug Fixes: -Fixed a bug that would allow players to prematurely complete the cafeteria area. -Fixed a bug that would cause the Metal Man to disappear after working on the food machine. -Fixed a bug that would endlessly loop the door animation in the cafeteria kitchen. Important Reminder: Dr. Meow Meow Jones is a backer exclusive and is only available temporarily to all players. Once the backer exclusive DLC goes live, he will only be playable by backers.
Dialogue Localization Progress!!
In the works thanks to an awesome community! Thank you everyone for your hard work and patience!
Please Report Any Bugs
I'm very interested in squashing any bugs and glitches. So if you see something that isn't right, call it out! If you have a recommendation, let me know in the forums! I appreciate any and all feedback.
What's being worked on:
-Adding missing crew members during downtime and after-hours. -Revised Intro/tutorial: I plan on reworking the beginning of Day 1 and/or the tutorial to better explain the mechanics of Outpost 13, so that I can do away with the "info screen." -Investigating a bug causing the end game scene of Act 1 to not trigger. This should be resolved after the Nov, 2 (2.3.8) Patch. Will investigate further non the less. -Improved localization. -And more. ~Max
Outpost 13
Cantina Games and Entertainment, Inc.
Cantina Games and Entertainment, Inc.
2015-10-26
Indie Singleplayer
Game News Posts 30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Negative
(51 reviews)
https://store.steampowered.com/app/351060 
The Game includes VR Support
Outpost 13 Depot Windows Linux [417.09 M]
Act 2 for Outpost 13 will be released as a free update in late 2016!
Outpost 13 Details:
Outpost 13 is an homage to some of my favorite 70's, 80's and 90's science fiction and horror films/media such as Alien, X-Files, Evil Dead and The Thing (to name a few).* It is a point-and-click action-adventure game that takes place at an outpost on the planet Achelous IV. You, the player, plays as a dog named "Fen" who comes into contact with an alien biological agent that bonds the dog/player with an alien life form who calls himself "Tantalus." The player's objective is to leave Achelous and make it to the nearest spaceport by inducing enough fear into the stationed crew members that they abandon their 5 year long mission on Achelous and leave early. At least that's the plan, there may be higher powers at play.You're the Monster: Player's will take on the role of an alien monster strategically killing off crew members while maintaining their cover as "Fen" the crew's pet dog.
Stealth, Strategy, and a Fiery Death: Player's will need to form a strategy to separate and alienate crew members by creating distractions, utilizing the ventilation system, and temporarily knocking out the outpost's power. If player's are unable to maintain their cover and stealth, or is discovered as the monster, the crew will respond with flamethrower's and you will be destroyed by fire.
Alien Planet Setting: Outpost 13 takes place on Achelous IV, a life viable planet several times larger than earth. Winters and summers last several years each, and it is currently 13 earth months into winter on Achelous.
The character progression system has been scrapped for the current Act 1 build, however it may return at a later date. If Act 1 goes well and everything works out, I'll potentially be making an announcement about a new game mode that will likely feature it. :)
*Legal Disclaimer: The story, all names, characters, and incidents portrayed in this game production are fictitious. No identification with actual persons, places, buildings, and products is intended or should be inferred. Any similarities to other intellectual properties (physical or digital) are completely coincidental, and in no way are associated with said intellectual properties. No person or entity associated with this game received payment or anything of value, or entered into any agreement or connection with the depiction of tobacco products.
No animals or humans were harmed in the making of this interactive experience. :)
Copyright © (2015) (Cantina Games and Entertainment, Inc.). All rights reserved.
MINIMAL SETUP
- OS: Ubuntu 12 or equivalent. 32Bit
- Processor: Intel Core Duo or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Direct X 9.0c compliant video card with at least 512Mb
- Storage: 162 MB available spaceAdditional Notes: Subject to change.
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