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Updated: Models & textures of some level assets Updated: Find server steamapi call ported to c++, should be faster and more reliable to list all servers properly Updated: Reverted character rotation to follow acceleration to avoid gimbal lock spin issues Updated: Free cam properly locks forward movement and disallow any character rotation while active Updated: Smell scents spawn delayed a bit to avoid insanely short (0.01sec ?!?!?!) button smash and infinite spawn loop Updated: Increased net culling distance Added: New rare edible plant Added: New level art (Ka'sai village assets) Added: Option to reset key bindings to default Added: Option to filter rp/local chat in global chat window Fixed: Call ability wasn't blocked while eating Fixed: Possible fix for players being stuck in resting animation Fixed: Mouse cursor being hidden in death screen Fixed: Possible fix for photo mode UI stuck when hidden with H Fixed: Automatically teleport player to random spawn point @ login if they fell out of world bounds Fixed: UI now scales to screen resolution all the time using scale to fit method Fixed: Bleeding effect blocking resting ability Fixed: Missing damage effects Fixed: duplicated character issue while importing new character Fixed: Some reported level design issues
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