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Patch 0.2.17 Added: New consumable - Sorbora Added: 2 new consumables with healing effects - Simmatres, Crushed Ipomo Roots Added: Clay & sand to default crafting recipes Added: New materials - large wood logs, sticks, large sticks (can be obtained from wood piles), glass Added: Custom healing effect icon Updated: Increased drop rate of wood logs found in wood piles Updated: Altuis Updated: Moved inventory tooltip code to c++ and handle tooltip visibility globally instead of individually in each inventory slot (possible fix for inventory tooltip UI stuck issue) Updated: Characters will now reach their max size at level 50 instead of 20. Updated: Refactored dive visual effects / fixed dive effect showing when it shouldn't be active Updated: Tick construction save next frame in single player mode when new construction is being placed on the map Updated: Increased min nameplate scale from 0.7 to 0.85 Updated: Character eye shader Updated: Disallow smell ability while sleeping Updated: Check craft ingredients always before craft task started Updated: Disable craft button for 0.1s after pressed to avoid button spam Updated: Exp gain of some harvestables has been lowered Updated: Daily quest exp rewards have been lowered Updated: Daily Quest givers will now only grant 1 quest per day (more quest givers will be added later) Fixed: Torches along paths not giving off light Fixed: Item removal when quest completed and itemID has linked itemID Fixed: Inventory tooltip offscreen issue Fixed: Deceleration was too strong after dive and allow character keep some momentum and do not break immediately Fixed: External inventory UI is no longer visible if player opens a container and walks away from it
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