





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Added: Inventory container widget now supports scroll bar where it is needed Added: Replicated last known character location data, updated every 1 sec (since characters can be removed by replication graph, so scent need some fix / lightweight data) Added: 2 new lootable containers Added: Crafting recipe categories and updated UI to separate different types of recipes Added: Clan permission based crafting recipe usage support (missing crafting permission backend / frontend) Added: External actor requirement support (actor with configured tag must be close to the player if enabled unless recipe is not craftable) Added: Gameplay effect requirement support (player must have/own configured tags to craft that recipe) Added: Support for multiple construction build requirements, e.g. player must be part of or own a clan or construction can only be built in claimed area Added: Initial clan construction / building support and clan permission settings Added: Visual indicator if claiming an area is being prevented by constructions or other claimed areas Added: Several new mushrooms and plants Added: New level art Added: Use / repair / manage clan construction permission handling Added: New construction repair UI Added: back and optimized "auto" jaw rotation trace while item is grabbed Added: New consumable item which can be harvested from meat piles Added: Unclaimed construction status (unclaimed constructions accessible for every player and have pvp turned on) Added: 2 new waypoints to the spawn island Added: Clan to character nameplate Added: Back some AI (in a testing phase) Fixed: and restored listen / hosted servers visibility and connection Fixed: Large sticks using the wrong model when being dropped Fixed: Some landscape paint and mesh issues Fixed: Group scent spawn issue caused by the refactor Fixed: Sand crafting material texture Fixed: Removed old construction data, should fix mass stash explosion events after server restart Fixed: and improved several level art related models e.g. log walls, doors, old fences, etc. Fixed: Various typos in item descriptions Fixed: Crash happening after decay tick Fixed: Broken photo mode input Fixed: Multiple chat issues Possible fix: for water disappearance issue Updated: to Unreal Engine 5.1.1 Updated: Increased decay timer from 3 days to 2 weeks And lots and lots of updates. :) We also added something for you to enjoy (or hate) for April Fool's Day. Yes, we are late, please don't hate! <3
[ 6078 ]
[ 1367 ]
[ 4177 ]