Hello!, Look! The egg is cracking ! Whats that? Is it a bird ? Is it a human with a beak? Nope, hes one of the Giwis! But before we start, let me introduce myself. Im Jakub, Im the developer that created the Birdfolks you see here. The time has come to show you my beloved project named Scorchlands! Giwis are the inhabitants of my dreamt world. Bringing them to your PCs will be better with a suitable partner (Star Drifters ), who decided to publish my vision. Ive got to say Im super excited about working with them - Ive got nothing but respect for this Warsaw-based team, theyre also developers and released Driftland - The Magic Revival - one of the Polish games thats close to my heart. [previewyoutube=bjYEg5katr4;full][/previewyoutube] If Giwis could Tweet, they would post this Scorchalnds is a game in which you manage production of fantastic resources on a foreign, volcanic moon. Play at your own pace and relax in a setting that combines magic and science. Unfortunately, Giwis dont Tweet (just like Machete ), but I - catch me here: twitter.com/ringglan. TL;DR - main features of Scorchlands
- Hex grid-based city-building construct various buildings in your colonies. Each structure's productivity depends on neighboring resources and other constructions.
- Complex resource management its not only about extracting materials. Scorchlands takes account of logistics the movement of resources between colonies and combining them in robust processing chains. And yes, we move resources using LASERS!
- Terraforming for the greater good use magic and technology to change the biomes on procedurally generated maps and exploit the new environment to gain its unique resources
- Technology designed to give fun theres no fun in a sandbox if you dont have the toys to play with. The technology system in Scorchlands is key for player progression and new discoveries open up new ways to play with the game world
- Minimalistic combat system when you get into a fight, positioning will be the key. Destroy your enemies by surrounding them and placing your forces in optimal locations.
- tricky, reckless - they do not think things through often enough
- crafty - they appear capable of making crazy contraptions or overdoing things in funny ways
- harmless looking - even when it tries to, does not look like a badass
- animal-like, cute design that resembles household pets nobody would ever hurt.
Scorchlands
Ringlab
Movie Games S.A.
TBA
Indie Strategy Simulation Singleplayer
Game News Posts 61
🎹🖱️Keyboard + Mouse
Very Positive
(80 reviews)
https://store.steampowered.com/app/1090100 
[225.54 M]
Perform powerful rituals to reshape the world, and work on new technologies to save the decaying world. Create new biomes and empower existing ones with the use of magic. Discover unique resource veins and use them to expand your creative range.
Start with one colony, create more, and see them expand. Unlock unique environments and dozens of technologies that will bring new aspects to the gameplay. Experiment with building placement, and manage laser-based logistic networks to connect everyone and everything.
There’s no pressure, no time limit, no enemy nipping at your heels. The game instantly reacts to your decisions. The pacing depends on you and you alone.
- Experience a relaxing city-builder in a world of magic technologies.
- Terraform the world around you with powerful rituals.
- Get creative and amaze at the scope of your civilization.
- Never wait for anything! Play as fast or slow as you want.
- 4 biomes, 21 buildings, 36 resources, 47 technologies - and more to come!
- OS: Ubuntu 12.04 or newer
- Processor: 2.0 Ghz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256MB Video Memory
- Storage: 1 GB available space
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