Hello, Folks!
Its time to change the gear with publishing new announcements on Steam. Today, well focus on the bonus system that allows the player to make the most out of the colony. But first: check out this photo of bird colonists just hanging around in the city. We hope that you can feel the heartbeat of the colony! For us, its the little details that matter.
They're not only making the place feel more alive, but also add some extra weight to your actions - structures you build are inhabited, and your decisions impact not only just numbers, but also your Giwis. Lets leave them now, were sure theyre having a great time.
This time we want to show you our bonus system. Lets get straight to it!
In one of the previous posts, we explained that building placement is very important in Scorchlands. There are many reasons for this, such as limited space, resource management, etc. Thinking about your surroundings plays a key role here, but theres also another important reason.
Each production building has its own set of rules specifying the set of conditions where it works at full capacity.
Planning out your colony layout is just as much about production management, as it is about maximizing the performance of each individual building. Some bonuses can be quite straightforward. How is that? Let us provide some examples: raw resource producers need to be placed next to their desired resource veins, but this is only the tip of the iceberg. Liquid extractors should be placed on the shorelines, which are limited and hard to claim in a single colony. Mineshafts work faster when placed one next to another, however, they still need some unobstructed space to mine. Gatherers need a lot of free land, but with a big area, a few other buildings nearby won't hinder them that much.
Buildings that do process complex resources also behave in their own ways. Crafters work best next to raw extraction buildings. Artificer gets boosted by processing buildings, Alchemist profits from Farms and science buildings, etc. Think about your possibilities and the connections you're about to make in your colonies.
There is no limit on bonuses that one tile can provide.
If you find a very rare, but very small resource vein, you can still build and organize a whole colony around it, and use it to the fullest. Thanks to all of this, planning a colony organically turns into an interesting puzzle . It will never be the same each colony will differ from one another depending on the available resource veins, resources available or buildings placed. Dear birdfoks , thats all for today. Yes, yes we know that there's a lot of information above, so keep calm, take your time to fully assimilate the knowledge from this Gameplay Insight. Until next time my friends! https://store.steampowered.com/app/1090100/Scorchlands/ Yours Ringlab
Scorchlands
Ringlab
Movie Games S.A.
TBA
Indie Strategy Simulation Singleplayer
Game News Posts 61
🎹🖱️Keyboard + Mouse
Very Positive
(80 reviews)
https://store.steampowered.com/app/1090100 
[225.54 M]
Perform powerful rituals to reshape the world, and work on new technologies to save the decaying world. Create new biomes and empower existing ones with the use of magic. Discover unique resource veins and use them to expand your creative range.
Start with one colony, create more, and see them expand. Unlock unique environments and dozens of technologies that will bring new aspects to the gameplay. Experiment with building placement, and manage laser-based logistic networks to connect everyone and everything.
There’s no pressure, no time limit, no enemy nipping at your heels. The game instantly reacts to your decisions. The pacing depends on you and you alone.
- Experience a relaxing city-builder in a world of magic technologies.
- Terraform the world around you with powerful rituals.
- Get creative and amaze at the scope of your civilization.
- Never wait for anything! Play as fast or slow as you want.
- 4 biomes, 21 buildings, 36 resources, 47 technologies - and more to come!
- OS: Ubuntu 12.04 or newer
- Processor: 2.0 Ghz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256MB Video Memory
- Storage: 1 GB available space
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