Enhanced Quests UI and Exploration - Patch Update 2024.08.07
[ 2024-08-07 09:45:40 CET ] [ Original post ]
Hey settlers,
Check out our latest patch! You can now see quest requirements and rewards directly in the UI, and weve boosted hunters weapons by 20%. Enjoy improved fishing and smarter animal navigation. Weve also streamlined map exploration and fixed several bugs for smoother gameplay.
Thank you for your feedback and support, tell us what you think by writing a review!
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Patch notes:
- Buffed the hunters weapon by an additional 20%.
- Fixed a possible edge case where something could be exactly at the border of the map when it has uninitialized data.
- Added option to add custom item ID and counts & workload to map exploration.
- Balanced the map exploration requirements for the Kerzoven scenario.
- Slight immigration balancing that you get a bit more on level 4/5 and a little less on level 3.
- Different maps now need different items and work preparations to discover them.
- Improved the navigation that animals can no longer traverse through corner pieces into the next tile in the direction of the lake.
- When people or materials are moved between maps, they now arrive at the correct waypoint.
- Fixed a rare race condition when the state of a human was requested to collect problems in the faction at the exact moment the list is updated.
- Fixed a rare issue where the game could crash when a home is deconstructed while a human just left the home at the exact same time.
- Fixed a rare race condition where the game could crash when the trade log was inspected at the exact time a trade happened and the old values were still in cpu cache.
- Bees can now fly over fences and can now as well access areas small animals can.
- Buffed fishing. Fishing places have bigger stores and better upgrades. Pike and trout provide more meat per fish.
- Now uses the engine's smooth camera motion interpolation, which is less susceptible to FPS changes for its motion speed than the previous one.
- Slight weight balancing between animals: Hares, rats, cats and raccoons drop slightly more meat (around +15%), while wolves, sheep and deer drop slightly less (around -5%).
- Added a check to ensure the WorldDescription.json exists in the save files. If not we display an error that the file is missing.
- Insufficient item requirements in production tasks are now more visible.
- Added checks for the settings background scene if someone edited the scene (mods or by hand) and can not be loaded.
The Circle of Kerzoven
Kerzoven
Kerzoven
TBD
Strategy Simulation Singleplayer EA
Game News Posts 44
🎹🖱️Keyboard + Mouse
Very Positive
(132 reviews)
https://www.kerzoven.com/
https://store.steampowered.com/app/1733110 
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In a deeply simulated world, every action has a reaction. Take care of your villagers, resources, production lines and the interaction with the complex environment. How much will you intervene in the course of nature? You decide.
Build Your Economy
Manage the acquisition, refinement and distribution of resources. The goods must be transported to the desired location by someone actually having the time and space to do it.Care About Your Villagers
Manage the needs of the citizens. They are “alive” and have a specific home, workplace and broad range of needs. But animals also look for food, get thirsty, sleepy, form groups, look for social interactions, and try to find their place in nature. Even plants need water, the right temperature and try to survive.Find Balance (Or Not)
Humans share the same space and resources with nature and influence each other. While in the beginning the influence of the humans is insignificant due to the small size, it gets more and more important when the city - and its needs - grow. Risk of extinction and risk of overpopulation may form depending on the actions of the player.Observe The Vibrant World
The Seasons and weather affect the gameplay. Certain plants only grow in certain seasons and the temperature and weather affects the Humans, Animals, Plants, and the Environment.Take Your Time
You set the pace. Pause the game, speed it up or slow it down whenever you want. Nature is robust, and your villagers unlock more complex needs with your progression.Build Your Own Scenarios
Create own maps and scenarios in the editor. The whole landscape can be changed and the objects on it. Add new maps or link existing ones together to a new world. You can connect water flows and create paths for travellers.MINIMAL SETUP
- Processor: 2.6 GHz Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB Dedicated Memory
- Storage: 2 GB available space
- Processor: 3 GHz Quad CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB Dedicated Memory
- Storage: 2 GB available space
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