





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey settlers
After over a year in Early Access, the time has finally come! Of Life and Land will officially launch into version 1.0 on 16. May 2025!!!
The full release brings you a new historical scenario about the Counts of Lenzburg, new buildings and decorations, tons of improvements and more! To celebrate the full release, the game will be available on Steam at 40% off for the first time!
To get ready, todays update brings tons of improvements: two beautiful new starting maps, a new hygiene system with soap, a cesspit UI, tons of polish, and smarter, more immersive village life!
Hey settlers
Of Life and Land is part of the City Builder & Colony Sim Fest on Steam!
To celebrate, the game is 30% off for a limited time. Perfect if youve been waiting to jump in or want to gift it to a fellow builder.
https://store.steampowered.com/app/1733110/Of_Life_and_Land/
And thats not all! Our friends at Frogsong Studios are celebrating a big day too:
Their cozy puzzler River Towns officially launches today!
Were so happy to share this moment with them and yes, both games are available in a special bundle!
https://store.steampowered.com/app/2485350/River_Towns/?curator_clanid=44892821
Your Team Kerzoven
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Hey settlers
This update brings alternative faith buildings, a brand-new Item UI to track production and consumption, and plenty of fixes and improvements. Read on for all the details!
Highlights of the Update
New Item UI Easily track production, consumption, storage, and upgrade usage for every item.
Alternative Faith Buildings Expand your settlements spiritual diversity with new places of worship.
Better Storage Root cellars can now store cheese!
Improved UI & Balancing Pregnancy time adjusted to match aging speed, clearer immigration UI, and refined apprenticeship logic.
New Visual Touches Small light sources now feature candle models!
Patch Notes 2025.03.13
New Features:
Added Item UI to track item production, consumption, storage, and upgrade usage.
Introduced alternative faith buildings to expand spiritual options in your settlement.
The root cellar can now store cheese.
Gameplay & Balancing:
Pregnancy duration adjusted to match human aging speed.
Slightly reduced apprenticeship time for better progression.
Children & Apprenticeships:
Kids can quit their apprenticeship if they make no progress.
If the educate children policy is off, apprentices can quit when needed.
Apprentices will no longer upgrade buildings where no one is working.
UI & UX Improvements:
Speed settings now visually display 1/10 of the old speed for better clarity.
Community centre immigration UI is now clearer and has an improved layout.
Needs UI: Improved color markings when someone is learning.
Bug Fixes & Stability:
Fixed rare crashes related to
Trade history updates.
AI losing items during delivery after loading a save.
Faction UI collecting data at the same time someone died.
Need UI tooltip requesting a location list during an update.
Modding: Automatically fixes building rights if missing when people are already present on the map.
Additional Improvements:
Diplomacy quests in Kerzoven have been made more engaging.
Added candle models to small light sources for better visual detail.
Enjoy the update, and let us know what you think! Thanks for your continued feedback and support!
Your Team Kerzoven
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Hey settlers We've rolled out a hotfix to polish up some UI elements and streamline your gameplay experience. Check out what's been tweaked:
Hey settlers , Weve been busy polishing your experience with better UI, more flexibility for modders, and crucial bug fixes. Check out whats new below! Patch Notes 2024.12.17: Tooltip & Mod Support:
Hey settlers Its time to raise your sails and embark on an exciting new journey! The Risenna Scenario is here, inviting you to explore distant islands and establish trade relations with a faraway kingdom. Plus, weve added chickens to your settlement because whats a village without a few feathered friends? This update also brings improved visuals, bug fixes, and balance changes to keep your settlement thriving.
Hey settlers , We have made some things clearer in the education system and fixed some rare bugs. We also noticed that some players did not have read or write permission in the games directory. We now detect this and move the configuration files to the local account's application data directory. For most people, nothing will change and the file access is the same as before, except for one thing: unfortunately, due to the way the engine works, we can not use two custom engine configuration paths and we cannot move the file manually. This will reset your engine settings to the default configuration (you keep your keybinds or other settings). You either can reconfigure your settings in the game or manually move the settings.cfg from the game directory to user\AppData\Roaming\Godot\app_userdata\Of Life and Land.
Hey settlers, The game has become easier and easier with the many new features in the updates. The last education update in particular brought efficiency improvements as well as features that improved the management of the settlement. Since we are currently improving the AI in specific areas thanks to your feedback, it is a good time to bring the level of difficulty towards the right direction in a first round. Let us know how it feels and what is still too easy or too hard. If you want to play with the old AI and difficulty level, you can switch to the previous branch on Steam to play on the old patch.
Hey settlers, Our biggest update yet is here, and were celebrating with our largest sale ever25% off! This patch introduces the new education system and plenty more: New Education System:
Hey settlers , With this patch we have fixed a number of rare crashes and improved some gameplay details while we work on bigger features. Enjoy! :)
Hey settlers, This update brings new storage options such as a root cellar for your fruit and vegetables and a butcher's shop for preserving meat. There are also more storage upgrades to choose from for your grain mill and farms. This makes the game a little easier for the moment, but will be balanced in the next big update (you'll see why ^^). Whats New:
Hey settlers,
Check out our latest patch! You can now see quest requirements and rewards directly in the UI, and weve boosted hunters weapons by 20%. Enjoy improved fishing and smarter animal navigation. Weve also streamlined map exploration and fixed several bugs for smoother gameplay.
Thank you for your feedback and support, tell us what you think by writing a review!
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Patch notes:
Hey settlers
We are hard at work and surprise you today with the biggest update of this quarter.
In this patch we have taken care of a better visualization of the water simulation and the manipulation of temperature. We've also made some changes to the UI thanks to your feedback!
Water Levels:
Water level changes are now visually represented. Now you can see how deserts get the water they have been waiting for from the mountains, or how pastures use up all the water.
Temperature Manipulation:
You can now build a wind catcher tower to cool down an area.
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You can now build a finn torch to heat up an area.
UI Improvements:
We added faction attractiveness and immigration details to the community center.
We reworked the market place UI to make it easier to use, explain more what is going on, and provide a better overview.
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Villager Pathfinding Improvements:
Villagers can now automatically improve their commute time by switching homes if their location is not locked when you have a community centre. Implemented an iterative linear balanced assignment problem solver.
Full Patch Notes:
Hey Settlers,
Of Life and Land is discounted by 20% for first time in Steam Summer Sale!
Perfect time to cross it off your wishlist or recommend it to your friends.
Dive into a charming settlement-building strategy game paired with a rich simulation experience.
Thanks to all of you who have already bought the game.
Your Team Kerzoven
https://store.steampowered.com/app/1733110/Of_Life_and_Land/
Hey settlers,
Here's a new update with a few changes! Stairs are now automatically updated to stone when connected to a stone road. Animals have a home concept and will clean their homes. Fruit trees, cacti and palms can be fertilized. Many bugs have been fixed, such as the correct setting of barn capacity after reloading.
Thank you for your feedback and support, tell us what you think by writing a review!
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Patch notes:
Hey settlers ,
We've got some great new features for you in this update! You can now see all of your faction's trade transactions in the marketplace, and you can filter them to show trade within your faction, local trade only, or trade between you and other factions.
And you can see the new animations we've added for old people!
Onward to 150 Reviews - We're Already at 116!
Together and thanks to you, we have already achieved over 100 reviews! We are super proud of that.
Our next goal is to crack the 150 review mark. Remember, every piece of feedback helps us to improve and grow, so thank you again for taking the time to leave a review!
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Patch notes:
Hey settlers,
Today we surprise you with a big update, on the one hand with a new animal and new maps, on the other hand with a ton of changes regarding balancing and quality of life. Here we go :
Pike:
Finally, the trout has a natural enemy that keeps the population under control. The pike hunts smaller fish and can be fished just like the trout.
New Mountain Map:
A new mountain map is now available. On it you will find additional iron ore but also an extremely cold climate!
New Moderate Map:
A new fertile map with interesting cliff formations. Perfect for agriculture to support even larger cities with food
New Desert Map:
A new desert map with additional copper but extremely hot climate!
Thanks to your feedback, we've also made a lot of balancing and quality of life changes. You can find the detailed patch notes below.
Your Team Kerzoven
Hey settlers , With this patch you can finally see how many items are needed to craft certain things and you can directly see active effects in the faction overview
Hey settlers ,
Today we're bringing you some highly anticipated barn improvements and quality of Life adjustments. Also a cool function where marked people and animals are highlighted in the world.
Hey settlers ,
In addition to some quality of life updates for the editor, we would like to present our roadmap to you today:
As you can see, we have divided our goals into three different time periods. We have already implemented a lot of things under "Short Term", such as the visualization of the dirt or the worker overview.
What do you think of our roadmap? Please let us know.
Patch notes:
Hey settlers , After our pollution update, here's another update with a few highly anticipated changes! You can now sort many things in the game, which makes it easier to manage large settlements. We have also reworked the tutorial a bit. For the impatient among you: There is now a 1200 speed option! As always, these changes have been made thanks to your feedback! Thank you all for your support!
Hey settlers, Today is the official Earth Day! That's why we're bringing you our first update today with some new content on the topic of visible environmental impacts. Physical dirt simulation: Polluted areas are now recognisable as such and plants will die if they are too contaminated. Physical humidity simulation: Wet areas are identifiable by rich colours. Dry areas are recognisable by faded colours. In addition, the shine of the ground adapts to the amount of humidity. But, check it out yourself: [previewyoutube=rd-q00oVkE8;full][/previewyoutube] We hope you like the update and the better visibility of the dirt and water simulation! Stay tuned for the next update where we also plan UI improvements like a better production overview and sorting options. Your Team Kerzoven
Hey settlers , A small update with many different fixes and balancing adjustments that you have reported to us! In addition, there are now upgrades for the sweeping station. As always, thanks to everyone who left us feedback and reported bugs. Keep your eyes open, next week will be more exciting
Hey settlers, We are in the middle of the second week after release and have a few important fixes for you below. In addition, our workshop is filling up more and more with interesting maps: https://steamcommunity.com/app/1733110/workshop/
Hey settlers, And again a patch with many fixes of things you have reported to us. Also a revision of when the simulation overlays are shown to you. Thanks to everyone for the great feedback and reporting your problems, it helps us a lot to make Of Life and Land even better.
Hey settlers , Today we continue with some small fixes and adjustments especially for the UI scaling. Thanks to everyone who reports bugs and leaves feedback in the Steam discussions.
Hey settlers , Yesterday several hundred of you played Of Life and Land, thanks for that!!! What a day!
Hey Settlers
The time has finally come!
Of Life and Land is available NOW in Steam Early Access:
https://store.steampowered.com/app/1733110/Of_Life_and_Land/
For a limited time there is a 10% launch discount! We have also prepared a cool Supporter Pack for you.
This would not have been possible without our great community. A big THANKS from the whole Team Kerzoven!
Early Access Release is a big milestone for us. But our journey doesnt end here. Well continue to add features and improvements to the game until its ready for Full Release. You can help by reporting bugs in the discussions on Steam.
If you would like to support us now and in the future, you can:
Hey Settlers We want to share a game recommendation with you: Our Swiss developer friends from Blindflug Studios are going into alpha today with their game "Ground of Aces"! https://store.steampowered.com/app/2308690/Ground_of_Aces/?utm_source=steam&utm_campaign=oflifeandland This is a base-building game in which you take command of a remote airbase with workers and pilots during the Second World War. Take a look and leave some love. [previewyoutube=STwAbkJwKCQ;full][/previewyoutube]
Hey settlers,
Straight to the big news:
The Steam Early Access Release of our game will happen on the 2nd of April 2024!
[previewyoutube=md-g0UNTBV4;full][/previewyoutube]
This would not have been possible without your contribution. A big THANK YOU from the whole Team Kerzoven!
Early Access Release is a big milestone for us. But our journey doesnt end here.
Well continue to add features and improvements to the game until its ready for Full Release.
If you would like to support us now and in the future, you can:
Hey settlers,
Thanks to everyone who has joined recently. I hope you enjoy your weekend!
We have something new for you that we want to organise on a regular basis: The Kerzoven Tournaments
A series of challenges that we organise and where you can win fun little things. This time the winner gets to build his own NPC for "Of Life and Land".
You can find more information and the latest tournament here in our Discord:
Hey Settlers, New CLOSED Playtest Sessions For the next closed playtest sessions we have a brand new version of Of Life and Land! The latest features are:
A friend of mine just announced his game Times of Progress. Its an isometric City Builder set during the Industrial Revolution. I think you might be interested in it, so check it out! Times of Progress is a City Builder set during the Industrial Revolution. Build industries to extract natural resources. Produce goods to satisfy the population. Manage transportation routes by train and ship. Expand on procedurally generated maps and trade with nearby cities. https://store.steampowered.com/app/2628450/Times_of_Progress/
Hey Settlers,
I am delighted to announce a piece of news that we have been working on for several months now.
The project development name "Circle of Kerzoven" finally is transformed into the new title "Of Life and Land" for the final game!
During development, we looked for a new title several times. We wanted something that better describes the game and is easier to pronounce.
But don't worry, you will still settle the wonderful lands of Kerzoven and of course we still are Team Kerzoven!
We hope you like our new look! You will see the changes in the next few weeks.
Your Team Kerzoven
Hey settlers, Turn Based Carnival & Cozy Quest We have some exciting news to share with you: Our game will not only be at the Turn Based Carnival, but also at the Cozy Quest event on Steam! We have a demo available there. Here our steam page: https://store.steampowered.com/app/1733110/Circle_of_Kerzoven/ Your Team Kerzoven
Hey settlers, Some time has passed since our last update and we want to give you a short overview of what's going on around Circle of Kerzoven.
Yey, we are part of Tiny Teams 2023 from Yogscast! Tiny Teams is all about celebrating games made by solo developers and micro-studios, helping them connect not only with the Steam audience, but with content creators across our Yogscast network and beyond. From now until August 10th 7pm CET you can play our demo and test other games from solo devs and small teams: https://store.steampowered.com/sale/tinyteamsfestival2023
We are thrilled to announce that Circle of Kerzoven will be part of Simfest the Steam festival celebrating all things related to simulation games. From today through the 24th of July, 10am PDT 2023, you will be able to experience some of the latest and greatest simulation titles, in addition to what the future holds for the simulation genre with other coming soon games. From simulators which cover hobbies you would love to experience to job simulators which revolve around your dream career (even out of this world ones), Simfest will feature a wide variety of titles in the genre. Simfest is a Steam festival co-hosted by Auroch Digital and Stray Fawn Studio. This years event will be the second Simfest, after Simfest: Hobby Edition took place in 2022. Join Circle of Kerzoven and many other incredible simulation games in Simfest 2023. We hope to see you there!
Hey settlers,
WE MADE IT!
We are thrilled! Yesterday we finally reached our funding goal for our campaign! Thank you for believing in Circle of Kerzoven. Because of you, we can work on the final stage of development and hopefully give you the best Kerzoven you deserve.
But we are not finished yet. Our campaign will run for seven more days. For this we have come up with some exciting Stretch Goals for you.
The first one will be unlocked at 17k Euros and includes two great new monuments for the late game of Circle of Kerzoven. First, an ancient bathhouse that heals your settlers and increases their happiness. Secondly, a huge cathedral that satisfies your settlers' desire for religion.
We hope you will continue to join us on this super exciting journey! Let's see how far we get!
You can still support us here: https://www.kickstarter.com/projects/kerzoven/circle-of-kerzoven?ref=8sdsum
Your Kerzoven Team
Hey settlers
WE HAVE EXCITING NEWS!
Circle of Kerzoven is becoming more and more of a reality. To ensure development in the last months before Early Access, we have a Kickstarter campaign planned soon!
Please support us by bookmarking our Kickstarter here
https://www.kickstarter.com/projects/kerzoven/circle-of-kerzoven
For you, this means that you can not only support us in our adventure, but also get your hands on "Circle of Kerzoven" in advance at a greatly reduced price!
More about the rewards, our funding goal and more soon.
Thanks for your help we really appreciate it!
Your Kerzoven Team
How are you, settlers?
There's a lot to report today!
From the ongoing Earth Appreciation Festival to our new map Herznach and the new key art. Here we go.
WELCOME TO HERZNACH
After the desert map Zimmen, there is now another region in the game with harsh survival conditions. We are curious to see how you manage to maintain your settlement in rocky Herznach. Feel free to post a screenshot of your village in our Discord.
LEVEL SYSTEM REWORK
The level system has been increased from 5 levels to 7. It has also been incorporated into the region progression and building system. We are very interested in feedback on the gameplay of this rework and would be super grateful for a few words about it in our Discord.
How do you join the Alpha Playtest
Quite simply, you join our Discord here: https://discord.gg/2QfAy5W6CG
NEW KEY ART
We are really proud to show you our new key art that a fellow Swiss game designer has been working on for the last few weeks. We hope you like Jim's new look.
EARTH APPRECIATION FESTIVAL
On April 22nd we celebrate Earth Day on Steam. There we are part of the Earth Appreciation Festival. It's super cool to see our game next to games like Timberborn or Going Medieval. You can find the sale here: https://store.steampowered.com/sale/appreciateearth2023
You see there is a lot going on in Kerzoven! Thanks for joining us on our journey and see you soon.
The Kerzoven Team
How's it going, Settlers?
First of all, welcome to all those who have moved into our settlement. Welcome to Kerzoven! The last public demo at the Base Building Festival was very well received by you and a huge article was published in the GameStar magazine: https://bit.ly/41xSOiG (in German)
BIG UI OVERHAUL:
Marco, Denise, Pierre and Manuel have spent the last month reworking the user interface of Circle of Kerzoven from the ground up. The goal: A more pleasant game flow and a better general overview.
You can now play the first preview of this work in the latest version of the playtest.
As always, We have summarized what the focus of this demo is in our Discord in the #faq channel. Feedback is still available in #alpha-feedback and if you want to post a video of your playthrough you can do so in #your-videos.
How do you join the Alpha Playtest?
Quite simply, you join our Discord here: https://discord.gg/2QfAy5W6CG
Then click on the link for the role "Alpha Playtester" in the
channel "get-your-role-here" and fill out the form.
After a few minutes you will receive a playtest key by mail.
You can activate this key on Steam and then download the Circle of Kerzoven
playtest and start building.
As always: A big thanks to you, without you the community Circle of Kerzoven would not be possible!
The Kerzoven Team
Hey Settlers,
Maybe you have already noticed, something is happening in Kerzoven.
We are participating in the Steam Base Builder Fest!
But before we get to that, thanks to the whole community for playing the Discord Alpha Test
in early December! We were able to gather a massive amount of valuable feedback and improve the current build immensely.
THE DIRT DEMO
Tomorrow Monday at 7pm (CET) the Base Builder Fest starts on
Steam and with it a brand new publicly available demo!
We all know that life as a settler is a filthy business.
So currently everything also revolves around the cleanliness of your villagers,
who now have to deal with a neat dirt simulation.
You can also expect an improved water simulation and weirs.
On top of that, there is a little surprise when you start Kerzoven.
As always, We have summarized what the focus of this demo is in our Discord in the #faq channel. Feedback is still available in #alpha-feedback and if you want to post a video of your playthrough you can do so in #your-videos.
Thank you all and hello to all newcomers, welcome!
Your Kerzoven Team
Welcome to the first freely available playtest of Circle of Kerzoven.
Thank you for the rich feedback!
I could already implement and improve large parts in the meantime :)
Now it's back to the development of new features and content.
This was probably the last Open Alpha. But there will surely be more Closed Alphas on Discord :)
Sunny greetings,
Kerz
A new alpha test version is available!
Simply download the demo of the game and get started.
There is a wide range of improvements and corrections since the last version. Thank you for your feedback and ideas! :)
I would be interested to hear what you like about the core game and what should be improved. Let me know on Discord :)
There is still a lot planned for the game. The next steps are:
Meet us at Fantasy Basel from 26. - 28. May 2022 in Switzerland :)
We will be at booth 120 in hall 2.0 with the latest version of the game and many new ideas.
More details to the exhibition: https://www.fantasybasel.ch/
See you there! :)
Kerzoven Team
Hey there!
We will show off the Alpha Demo and are happy to answer your questions!
Take a seat and enjoy the show :)
See you there,
Kerzoven Team
Website
Discord
Hey there!
We will show off the Alpha Demo and are happy to answer your questions!
Take a seat and enjoy the show :)
See you there,
Kerzoven Team
Website
Discord
Hey there! The Alpha Demo offers an insight into the gameplay up to the point where a community centre can be constructed - about two hours playtime. There is still much planned to be implemented until Early Access starts! There will be at least one more Alpha Test. This Demo is currently only available in English and will be open until the end of February. The Linux build is experimental. Feedback is very welcome! Let me know on Discord. Download on the Steam page: Demo. Planned next steps are:
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