The Circle of Kerzoven
Kerzoven Developer
Kerzoven Publisher
TBD Release
🎹🖱️Keyboard + Mouse
Very Positive
(139 reviews)
UI Improvements, Additional Mod Support & Bug Fixes - EA 15.01.2025Hey settlers ,
Weve been busy polishing your experience with better UI, more flexibility for modders, and crucial bug fixes. Check out whats new below!
Patch Notes 2024.12.17:
Tooltip & Mod Support:
- Added extended tooltip functionality for accept task prompts.
- Modders can now customize button text for those prompts.
Apprenticeship Adjustments:
- If Train Children is enabled at the guild house, only children ages 69 will start an apprenticeship (duration still 4+ years).
- This prevents older kids from getting locked into an apprenticeship until well past 16.
- If both Train Children and Train Adults are enabled, everyone can start as before.
UI Enhancements:
- Retired individuals, apprentices, and babies are now clearly marked in the UI.
- Workload info is more transparent for these special statuses.
Additional Fixes & Improvements:
- Fixed an incorrect tile on the frozen island map.
- Made titles, text, and descriptions optional for CheckDay entries in scenarios.
- Improved house locking mechanics and the eviction system for more consistent behavior.
- Resolved rare crashes related to job scheduling, working hour inspections, and faction class counts.
- Fixed an issue where a dead animal could spread sickness if thrown into the barn.
Thank you for all the feedback and bug reports! Every update brings us closer to making Of Life and Land the best experience possible. Let us know your thoughts, and if you spot more issues, be sure to report them on our
Discord.
Your Team Kerzoven
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[ 2025-01-15 16:35:10 CET ] [ Original post ] In a deeply simulated world, every action has a reaction. Take care of your villagers, resources, production lines and the interaction with the complex environment. How much will you intervene in the course of nature? You decide.
Build Your Economy
Manage the acquisition, refinement and distribution of resources. The goods must be transported to the desired location by someone actually having the time and space to do it.Care About Your Villagers
Manage the needs of the citizens. They are “alive” and have a specific home, workplace and broad range of needs. But animals also look for food, get thirsty, sleepy, form groups, look for social interactions, and try to find their place in nature. Even plants need water, the right temperature and try to survive.Find Balance (Or Not)
Humans share the same space and resources with nature and influence each other. While in the beginning the influence of the humans is insignificant due to the small size, it gets more and more important when the city - and its needs - grow. Risk of extinction and risk of overpopulation may form depending on the actions of the player.Observe The Vibrant World
The Seasons and weather affect the gameplay. Certain plants only grow in certain seasons and the temperature and weather affects the Humans, Animals, Plants, and the Environment.Take Your Time
You set the pace. Pause the game, speed it up or slow it down whenever you want. Nature is robust, and your villagers unlock more complex needs with your progression.Build Your Own Scenarios
Create own maps and scenarios in the editor. The whole landscape can be changed and the objects on it. Add new maps or link existing ones together to a new world. You can connect water flows and create paths for travellers.MINIMAL SETUP- Processor: 2.6 GHz Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB Dedicated Memory
- Storage: 2 GB available space
RECOMMENDED SETUP- Processor: 3 GHz Quad CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1 GB Dedicated Memory
- Storage: 2 GB available space
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