Cascade Tactics is a tactical RPG full of interesting and interactive abilities. You are a novice mercenary in a war-torn world.  Hire your team, choose your classes, upgrade your equipment, and see how long you can survive.
Whether you want to hack your way to victory with powerful soldiers or strategically maneuver in the battlefield to maximize your profits, you can enjoy Cascade Tactics.
Interactivity is a major component of the game: move enemies or allies into or out of danger, stop an opponent from executing an action, or protect an ally from an incoming attack.

Whether you want to hack your way to victory with powerful soldiers or strategically maneuver in the battlefield to maximize your profits, you can enjoy Cascade Tactics.
Interactivity is a major component of the game: move enemies or allies into or out of danger, stop an opponent from executing an action, or protect an ally from an incoming attack.

                        New Astromancer Job!
                         When Targeting with a projectile ability, a line is drawn indicating who it will hit 
   The lines are also drawn when a player is choosing where to move and indicate how your movement affects projectiles that will soon fire.
  You can also see these lines when using Teleport. Warpgate, and Earth Pillar
  When selecting a Job, all abilities are listed and those that haven't been unlocked are grayed-out.  Hold Down Mouse Button (Or Confirm Button) to speed up animations  Magic Resistance upgrades are now available for: Ninja, Berserker, Sentinel, Sorcerer, and Champion  Show more text when choosing equipment
  Kings Crown no longer sets cast Time for Infuse / Doublecast / Command to 0.  It now halves the cast time (stacks with multiple Kings Crowns) and also applies to Triplecast and Command Enemy.  Geomancer Gem damage bonus reduced from 50% and 80% to 40% and 50%  Paladin Gem bonus reduced from 75% and 100% to 50% and 75%  Doublecast and Triplecast must now target different locations for each ability  Triplecast Charge Time increased from 300 to 400  Command Enemy Charge Time increased from 250 to 300
  Fixed issue where Green/Orange numbers in turn order at the top did not match those of units on the battlefield  Fixed Crash that occured with Guard + Dark Bolt  Fixed Issue where Cure became unavailable for High Priest even if it was unlocked.  Fixed Damage Bonus Text for Direct Shot  Fixed 8x dice being able to equip in a normal dice slot  Fixed crash that could occur with Cure AOE  Fixed crash that could occur with Doublecast / Triplecast  Fixed infinite damage with Explosive/Penalize Magic combination  Fixed Curse Range Bonus  Fixed crash that could occur when changing jobs that require an item and the number of items you can equip would decrease upon job change
  Why am I introducing new jobs?  Because its fun and I held off on it for year while redoing the story mode.  I'm looking to add more abilities to some of the classes even if those abilities are similar to ones that already exist.  The game is at the point where two jobs can share a similar ability and still be different enough. 
 [/list]
                        
-  Astromancer
 [table noborder=1] 
  
  
  
 
 [list]
-  Tier 3 Long-Range Spellcaster. 
 
-   
 Meteor: Deal damage to an area. Has large cast time, a long range, and deals a large amount of damage.
 
-    
 Solar Flare: Deal damage to an area in the shape of a wall relative to the caster. Cannot target diagonals. Also has high damage, large range, and long cast time.
 
-    
 Lock-On:Choose another spell. The spell will follow the target unit rather than his current location.
 
-   
 Magic Shell: Target will take no damage from the next spell he receives. (This ability has also been given to the Sorcerer Job)
 
-   
 Craft the Astromancer's Staff to unlock the Job (Very Late-Game).
 
Projectile Lines
 
 

New Features
Nerfs/Changes
Bug Fixes
Developer Notes
[ 2024-05-24 13:05:47 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 14.04 64-bitMemory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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