




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Start a new game to play!
My priorities for 2024:
Progress is being made on the completely redone story-mode. In the meantime here is an update for the existing version of the game.
Fix issue where player could not create a new game (Sorry!)
[olist]
Time Mage Spellbook grants three new Abilities
I expanded the number of available resolutions down to 1280 x 720. You can even play lower, but there may be some small UI issues. Reactivated a feature that sped up AI processing time. Fixed issue where some menus would not scroll down if you were using a controller.
New Roguelite Game Mode. Destroy as many enemies as possible each round. Game difficulty skyrockets. New Arena Skirmish mission type. Battles behave as they do in Roguelite mode: destroying as many units as you can. Increased map pool by 20%. Each mission has more locations. Additionally, enemies have more units but they are weaker. Added option in battle menu to "Win Early". Useful for this new game mode. Also useful for missions that ask you defeat as many units as you can before timer ends. Changed the way Haste works. Now gifts 40% of caster's concentration to target's speed and concentration rather a flat 40% increase. Added option to skip opening scenes / battles. Fixed issue with Rebirth where enemy would immediately fall again.
Introduced new Warlock Spellbook Dark Bolt: Projectile magic. When blocked, the blocker can deflect to a new target. Curse: Status effect that reduces magic/strength, but gives target ability to pass status effect onto someone else. Mind Control: Become controller of target unit, until caster or target takes damage. The game is now more stable. When a certain common type of crash occurs (with the AI), the game will self-correct. This should account for most situations where the AI crashes. Improved Settings Interface Improved Try-it-out battles Fixes issue where you could not open a Treasure Chest Fixed issue with Archer using Sentinel's Guard ability with his weapon. Fixed issue with Fortune / Exp potions not working properly.
Introduced a 9-floor end-game dungeon full of very difficult enemies with powerful accessories. These missions will reward the player with the strongest accessories. Once completed, you can go through it again (but the difficulty is increased). The AI is now about 300% faster! Some units will still take a bit of time (Sorcerers and Commanders). Some missions now have accessories attached to their description indicating what you will earn upon completion. Many other bug-fixes.
The game is split into 2 Game Modes: Epic and Survival. The missions will barely scale in Epic Mode and there are no lives. People who enjoy grinding and getting good gear would prefer this mode. End-game content coming soon. Survival mode has the difficulty rising very fast and have limited lives. EXP and gold are accumulated about 3 times faster. Players who enjoy a challenge and do not like grinding will prefer this mode. This mode determines high scores. Existing files default to Epic Mode. Fixed Some issues with HP / Strength / and Magic values since the last update. Game will no longer crash when doing a Tutorial after playing a Game File. Many other bug-fixes.
Every 10 days or so, you are give the option of choosing from several of the new Special Treasures. These accessories do interesting things and may shape the way you play the game. Each one can be upgraded as well. You will see these items on enemies and mercenaries throughout the game.
Enemies teams now consists of many duplicates, rather than a random assortment of units. Battles should feel more unique and exciting now. Enemy AI is slightly dumber in favor of reduced "thinking" time. Enemy AI will attain Tier 4 equipment when it reaches high levels (beginning at level 200) rather than cap out at Tier 3.
Moved Summon Soldier to its own tier 4 item Added Defender's Strike to KnightsGuantlet++ No longer exit on crash. Instead, text will appear and suggest you restart. Added a "Buy All" button to blacksmith Buffed Party Upgrade: Treasure A few bug-fixes.
Added a variety of Tier 4 items. Fixed bug with Undo-ing Teleport / Warpgate moves. You can now move towns when you run out of lives. Fixed variety of other bugs.
Fixed Steam Leaderboard. Compete for a high score. Many bug-fixes. The game will exit as soon as an error occurs.
Added option to zoom-in permenantly (helpful for higher resolutions). Added option to go fullscreen with lower resolutions (helps scale up the UI for high-resolution monitors)
Fixed crashing that could appear with a game controller. Fixed issue with one of the early missions crashing.
Settings now has an option that allows player to opt into reporting crashes. Additionally, the game will exit upon a crash.
[ 6084 ]
[ 1345 ]
[ 4067 ]