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Cascade Tactics is a tactical RPG full of interesting and interactive abilities. You are a novice mercenary in a war-torn world. Hire your team, choose your classes, upgrade your equipment, and see how long you can survive.
Whether you want to hack your way to victory with powerful soldiers or strategically maneuver in the battlefield to maximize your profits, you can enjoy Cascade Tactics.
Interactivity is a major component of the game: move enemies or allies into or out of danger, stop an opponent from executing an action, or protect an ally from an incoming attack.
Cascade Tactics
Mythic Machine Software LLCDeveloper
Mythic Machine Software LLCPublisher
November 2021Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (41 reviews)
Public Linux Depots:
  • Cascade Tactics Linux [790.83 M]
New Job and 18 new Abilities

  • Cataphract

    [list]
  • Defensive melee unit with abilities that can buff units around him. Has the abilities that Knight's Gauntlet was granting.
    [table noborder=1] Game Description ImageGame Description ImageGame Description Image [/table]
  • Abilities

    [table noborder=1]Game Description Image
    Defend: Replaces Wait. Gain bonus Block until the following turn.
    Game Description Image
    Bash: Deal unblockable physical damage to adjacent target. 50% of damage is also inflicted to self.
    Game Description Image
    Protect: Increase the Block of units around the caster
    Developer Note: I was tired of melee units having to turn around to cast this, so I changed it to affect units around the caster.
    Game Description Image
    Battlecry: Increase the Strength, Speed, and Move of units around the caster


    Always Counter: This passive upgrade allows Cataphract to always counter an attack even if he does did not block it.
    [/table]
  • Knight's Gauntlet Changes

    [list]
  • Knight's Gauntlet renamed to Cataphract's Gauntlet.
  • Bash ability has been added to each tier of Cataphract's Gauntlet.
  • New item, Cataphract's Armor, can be created from Cataphract's Gauntlet++ and grants this job.
[/list]
  • New Abilities

    Game Description Image[h3]
    Ninja[/h3]

    [table noborder=1]
    Game Description Image

    Sand Throw: and ThrowReduce target's Accuracy by 3. Target regains it the next time he uses Wait.
    Game Description Image

    Shuriken: Throw projectile to deal a small amount of physical damage to target.
    Game Description Image

    Quick Attack: Use weapon to attack with reduced damage, but if the attack is successful progress attacker's next turn by 40%

    [/table]
    [hr][/hr]Game Description Image[h3]
    Sorcerer[/h3]
    [table noborder=1] Game Description Image

    Plague: Deal damage to a location. 50% of the damage is added as Disease. Disease self-damages unit when he attacks, is spread by attacks, and can be removed by using Wait.
    Game Description Image

    Berserk: Target gains Strength equal to 40% of the caster's Magic. Target immediately stops any action, cannot use abilities, and cannot be controlled.
    Game Description Image

    Magic Shell: Target will take no damage from the next spell he receives.
    [/table]
    [hr][/hr]Game Description Image

    Necromancer

    [table noborder=1] Game Description Image

    Blight: Target unit will always take damage instead of healing.
    Game Description Image

    Wither: Deal a small amount of damage to an area periodically. Any damage dealt to living units is given to the caster as HP when he returns as a Skeleton Knight.
    Game Description Image

    Command Undead: Issue a command to a target ally or enemy undead unit. No Cast time.
    [/table]
    [hr][/hr]Game Description Image

    Ice Mage

    [table noborder=1] Game Description Image

    Ice Fall: Deal damage periodically to two adjacent locations

    [/table]
    [hr][/hr]Game Description Image

    Pyromancer

    [table noborder=1] Game Description Image

    Fireball: Cast a projectile spell at target location periodically. Projectile has reduced Accuracy.
    [/table]
    [hr][/hr]Game Description Image

    Rogue

    [table noborder=1] Game Description Image

    Advanced Combo: Choose another physical action. Periodically execute the action. Similar to Combo but does not default to Weapon. Can be used with actions like Shuriken, Bash, Aim.
    [/table]
    [hr][/hr]Game Description Image

    Paladin

    [table noborder=1] Game Description Image

    Purge: Remove all status effects from target unit (except those he gained at the start of the battle)
    [/table]
    [hr][/hr]Game Description Image

    Rift Mage

    [table noborder=1] Game Description Image

    Transfer: Move all channeled status effects of one unit to another
    [/table]
    [hr][/hr]Game Description Image

    Enchanter

    [table noborder=1] Game Description Image

    Mimic: Copy all actions target is casting or channeling
    [/table]
    [hr][/hr]Game Description Image

    Geomancer

    [table noborder=1] Game Description Image

    Petrify: Prevent Target from progressing toward his turn. Target cannot Block and cannot take damage.
    [/table]
    [hr][/hr]Game Description Image

    Silencer

    [table noborder=1] Game Description Image

    Delay: Delay target unit's turn as well as any action he is trying to execute. Amount is based on caster's Focus.
    [/table]

    [hr][/hr]
  • Job Changes

    [list]
  • Summon Skeleton Archer now reduces the caster's HP when cast. (Now that Necromancer has much more utility he no longer needs such an strong ability).
  • Removed HP Absorb Upgrade from Necromancer (but he has gained some ability upgrades)
  • Slight nerfs to Necromancer stats
  • Sentinel HP nerfed (so high it was annoying)
  • Lancer gains Physical Resistance upgrade
  • Geomancer loses Physical Resistance upgrade
  • Immunity extended to other abilities
  • Removed Ninja's Magic Resistance, Magic +20%, and Block Upgrade. Now that Ninja has many other abilities I don't want to give it any extra passive upgrades.
  • Note: if you already unlocked any of these removed abilities, it stays in your game file as part of your character anyway.
  • Quick's effectiveness on a unit's Cast time is halved.
[hr][/hr]
  • Bug Fixes

    • Fixed Bug where Reflect would not immediately reflect projectiles as intended.
    • Fixed bug that would often occur with Double or Triple Cast
    • Fixed issue where Dice never rolls on highest face (sorry!)
    • AI More likely to optimize AOE positioning
    • Fixed crash that would occur when trying one of the Shop Rarity Missions.
  • [/list]
    [/list]

    [ 2024-06-10 12:57:50 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 14.04 64-bitMemory: 4 GB RAMStorage: 2 GB available space
    • Memory: 4 GB RAMStorage: 2 GB available space
    • Storage: 2 GB available space
    GAMEBILLET

    [ 6409 ]

    5.87$ (16%)
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    GAMERSGATE

    [ 1953 ]

    0.85$ (91%)
    8.0$ (60%)
    4.25$ (57%)
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    0.09$ (91%)
    1.84$ (74%)
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    1.84$ (74%)
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    1.05$ (85%)
    2.13$ (79%)
    0.85$ (83%)
    1.84$ (74%)
    0.9$ (91%)
    8.5$ (66%)
    MacGamestore

    [ 4278 ]

    21.99$ (27%)
    2.98$ (85%)
    2.49$ (88%)
    4.89$ (84%)
    38.99$ (13%)
    1.49$ (85%)
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    51.49$ (26%)
    3.49$ (65%)
    5.99$ (80%)
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    1.19$ (88%)
    17.49$ (13%)
    13.49$ (10%)
    1.19$ (88%)
    1.39$ (91%)
    53.99$ (10%)
    2.99$ (80%)
    3.99$ (90%)
    1.99$ (80%)
    1.79$ (91%)
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    13.99$ (22%)
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    1.19$ (88%)
    2.49$ (75%)

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