New Job and 18 new Abilities
[ 2024-06-10 12:57:50 CET ] [ Original post ]
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Cataphract
- Defensive melee unit with abilities that can buff units around him. Has the abilities that Knight's Gauntlet was granting.
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[/td] [/tr][/table] Abilities
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[/td] [td] Defend: Replaces Wait. Gain bonus Block until the following turn. [/td] [/tr] [tr] [td]
[/td] [td] Bash: Deal unblockable physical damage to adjacent target. 50% of damage is also inflicted to self. [/td] [/tr] [tr] [td]
[/td] [td] Protect: Increase the Block of units around the caster Developer Note: I was tired of melee units having to turn around to cast this, so I changed it to affect units around the caster. [/td] [/tr] [tr] [td]
[/td] [td] Battlecry: Increase the Strength, Speed, and Move of units around the caster [/td] [/tr] [tr] [td] [/td] [td] Always Counter: This passive upgrade allows Cataphract to always counter an attack even if he does did not block it. [/td] [/tr] [/table]
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Knight's Gauntlet Changes
- Knight's Gauntlet renamed to Cataphract's Gauntlet.
- Bash ability has been added to each tier of Cataphract's Gauntlet.
- New item, Cataphract's Armor, can be created from Cataphract's Gauntlet++ and grants this job.
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New Abilities
Ninja
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[/td] [td] Sand Throw: and ThrowReduce target's Accuracy by 3. Target regains it the next time he uses Wait. [/td] [/tr] [tr] [td]
[/td] [td] Shuriken: Throw projectile to deal a small amount of physical damage to target. [/td] [/tr] [tr] [td]
[/td] [td] Quick Attack: Use weapon to attack with reduced damage, but if the attack is successful progress attacker's next turn by 40% [/td] [/tr] [/table] [hr][/hr]Sorcerer
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[/td] [td] Plague: Deal damage to a location. 50% of the damage is added as Disease. Disease self-damages unit when he attacks, is spread by attacks, and can be removed by using Wait. [/td] [/tr] [tr] [td]
[/td] [td] Berserk: Target gains Strength equal to 40% of the caster's Magic. Target immediately stops any action, cannot use abilities, and cannot be controlled. [/td] [/tr] [tr] [td]
[/td] [td] Magic Shell: Target will take no damage from the next spell he receives. [/td] [/tr] [/table] [hr][/hr]
Necromancer
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[/td] [td] Blight: Target unit will always take damage instead of healing. [/td] [/tr] [tr] [td]
[/td] [td] Wither: Deal a small amount of damage to an area periodically. Any damage dealt to living units is given to the caster as HP when he returns as a Skeleton Knight. [/td] [/tr] [tr] [td]
[/td] [td] Command Undead: Issue a command to a target ally or enemy undead unit. No Cast time. [/td] [/tr] [/table] [hr][/hr]Ice Mage
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[/td] [td] Ice Fall: Deal damage periodically to two adjacent locations [/td] [/tr] [/table] [hr][/hr]Pyromancer
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[/td] [td] Fireball: Cast a projectile spell at target location periodically. Projectile has reduced Accuracy. [/td] [/tr] [/table] [hr][/hr]Rogue
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[/td] [td] Advanced Combo: Choose another physical action. Periodically execute the action. Similar to Combo but does not default to Weapon. Can be used with actions like Shuriken, Bash, Aim. [/td] [/tr] [/table] [hr][/hr]Paladin
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[/td] [td] Purge: Remove all status effects from target unit (except those he gained at the start of the battle) [/td] [/tr] [/table] [hr][/hr]Rift Mage
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[/td] [td] Transfer: Move all channeled status effects of one unit to another [/td] [/tr] [/table] [hr][/hr]Enchanter
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[/td] [td] Mimic: Copy all actions target is casting or channeling [/td] [/tr] [/table] [hr][/hr]Geomancer
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[/td] [td] Petrify: Prevent Target from progressing toward his turn. Target cannot Block and cannot take damage. [/td] [/tr] [/table] [hr][/hr]Silencer
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[/td] [td] Delay: Delay target unit's turn as well as any action he is trying to execute. Amount is based on caster's Focus. [/td] [/tr] [/table] [hr][/hr] Job Changes
- Summon Skeleton Archer now reduces the caster's HP when cast. (Now that Necromancer has much more utility he no longer needs such an strong ability).
- Removed HP Absorb Upgrade from Necromancer (but he has gained some ability upgrades)
- Slight nerfs to Necromancer stats
- Sentinel HP nerfed (so high it was annoying)
- Lancer gains Physical Resistance upgrade
- Geomancer loses Physical Resistance upgrade
- Immunity extended to other abilities
- Removed Ninja's Magic Resistance, Magic +20%, and Block Upgrade. Now that Ninja has many other abilities I don't want to give it any extra passive upgrades.
- Note: if you already unlocked any of these removed abilities, it stays in your game file as part of your character anyway.
- Quick's effectiveness on a unit's Cast time is halved.
Bug Fixes
- Fixed Bug where Reflect would not immediately reflect projectiles as intended.
- Fixed bug that would often occur with Double or Triple Cast
- Fixed issue where Dice never rolls on highest face (sorry!)
- AI More likely to optimize AOE positioning
- Fixed crash that would occur when trying one of the Shop Rarity Missions.
- Defensive melee unit with abilities that can buff units around him. Has the abilities that Knight's Gauntlet was granting.
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Cascade Tactics
Mythic Machine Software LLC
Mythic Machine Software LLC
November 2021
Strategy RPG Singleplayer
Game News Posts 33
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(35 reviews)
https://store.steampowered.com/app/1732800 
Cascade Tactics Linux [790.83 M]
Cascade Tactics is a tactical RPG full of interesting and interactive abilities. You are a novice mercenary in a war-torn world. Hire your team, choose your classes, upgrade your equipment, and see how long you can survive.
Whether you want to hack your way to victory with powerful soldiers or strategically maneuver in the battlefield to maximize your profits, you can enjoy Cascade Tactics.
Interactivity is a major component of the game: move enemies or allies into or out of danger, stop an opponent from executing an action, or protect an ally from an incoming attack.
Whether you want to hack your way to victory with powerful soldiers or strategically maneuver in the battlefield to maximize your profits, you can enjoy Cascade Tactics.
Interactivity is a major component of the game: move enemies or allies into or out of danger, stop an opponent from executing an action, or protect an ally from an incoming attack.
MINIMAL SETUP
- OS: Ubuntu 14.04 64-bitMemory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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