





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Entity now only gets on fire (and "receives damage") when the Trapper of Souls is hitting it and not lasting 2 seconds per hit like before. Changed ground texture to a higher resolution one. Removed redundant PostProcessing effects on the Video Cameras. Only Main camera have those effects now. That means the game is more performant overall. You can now turn screens night vision on/off while dead. Basically you just can't use items while dead. Also you're invisible. Added: Info if a player is dead to Big TV on Operations Center. Added: Select item with 1-4 digit keys. (Only keyboard obviously, controller is unaffected). Added: More graphics levels (6 total). At minimum it should run in most PCs. Fixed: Collision issues with some objects (keep reporting any collision bug you see! Thank you. :D Fixed: Doors immediately opening with one click sometimes. Fixed: Player Headcams not working which was already fixed before and unfixed later on, or so it seems...
[ 6084 ]
[ 1307 ]
[ 4064 ]