





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Thanks for the report, please don't be afraid of reporting issues. As a solo developer, sometimes it's hard to catch a few things during testing. I appreciate your help! - Fixed an issue with Enerith not taking any damage on mission 10 due to the script missing a reference to the UI shaker. (I love it when Unity can't ignore an error and just decides to pause the entire script from working!) Unrelated to quick fix but had to be included in this patch: - Walking animation with the gamepad has been updated. - Slightly improved the handling of double taps/flicks by adding a very tiny deadzone for gamepad sticks + resetting double inputs when jumping and doing an animation cancel. This should also prevent the camera from freaking out if you have the tiniest bit of drifting. However, for deadzone settings you should still utilize Steam Input as it is flat out better for that. - Re-enabled social media buttons.
[ 6081 ]
[ 1294 ]
[ 4061 ]