





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
The work on the playable Knight continues. - Fixed Jump Particles not showing on extra playable characters. (Huntress, WIP Enerith...) - Updated the description of the boost mode's concentration to be more up to date. - Removed Boost Mode's Concentration recharge when the invisible lock on is active. - Fixed a rare situation where a launcher hitbox would show up only for a frame or two. - Added a few invincibility frames to jumping, meaning you now can sort of use jumping as a way to dodge. - Another small change to the ground detection to prevent the character from gliding slightly above the floor. - Increased the size of claws hitboxes to be more consistent with the effects. - Shamir - Updated running animations. - Claws - Added the same hit effect as from other weapons on top of the claws effect. That makes the hits feel nicer. Known issues - No bugs, but features are in progress. https://trello.com/b/suviZn7g/known-issues-and-bug-tracking If you find any other issues, please report them to me either on Steam Forum, E-mail, or on the stinky discord. https://discord.gg/2ZyurUSbeE
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