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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Sorry, I was recovering from the surgery for the past month so there hasn't been much going on in terms of updates. I was mostly lying down and sleeping. Yeah I don't announce stuff like that, but that's the excuse if you were wondering. In this extremely tiny update there's just two fixes. - Fixed an issue where blocked damage counted as "real" damage done to the player, this affected the final score calculations. - Fixed eternal nightmare not showing the correct rank after completing a mission. It was always supposed to show S. There was also an issue someone reported with the Total Results screen not working properly, but I was unable to reproduce the problem. I finish the mission on the difficulty, the rank shows up in the proper spot... so If you've got more information on that, let me know. I'll take a look into it. To be quite honest there's also more going on now. I am not very motivated anymore, I still get occasional notes mentioning how the game is janky, clunky, floaty... you get the point. But at this point I have no idea what's the real issue. Is it the first magnetic pull you towards the enemy so the first hit lands better? That could be turned off. If it's the culprit, I could always adjust the default setting so it's off by default. Still, I believe I have fixed all the major issues and have no issue playing the game even after not touching it for a month, but some people still feel this way even after many patches. It is okay, we're all different after all. I just wish I could understand what exactly is the problem so I could at least try to work on it. If you have some thoughts or analysis about this, feel free to email me at game.manager.hnd@gmail.com I'd be happy to read them. Thanks for playing.
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