A being that hosts a tournament for the strong. They call it The Dark Lord.
For what purpose does it host a tournament? Who knows. Some say it enjoys the sight of young blood being spilled. Some say it is for some other, unknown motives.
Obviously The Dark Lord knew that no one would simply go ahead and spill their blood for him... so he offered a reward.
A wish. Anything the winning team could wish for, will be granted to each of it's members.
Shamir, one of the leading demon lords and his small team, Dominika and Kair have been on a streak, steadily getting closer to their goal... Ever since they've heard of the tournament they have been working on hard on being on top.
Everything has been going well... Until...-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------Heartless and Dreadfull is a character action game, made mostly by one dude. It features satisfying and fun combat.The game has a short story campaign with multiple, brutal difficulty options, allowing for quite a bit of replayability.
And a mode that would test your endurance to the max.
Not this TGA, eh? Take your Hopium shot, it\'ll come eventually.
As per usual, if you want to try out these new changes on the beta channel, I recommend backing up your save files just in case.
You can access the beta_unstable branch in the game\'s properties on Steam.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41196873/30ab22e0de151bc4be83116ac2d151403e95d66f.png\"][/img]
Getting close to finally pushing out this update to the live channel. Just a few more bugs left + finishing up Huntress CAG ver.
Changes:
Added the ability to revive each other in Co-Op.
[/*]Additional moves for Huntress CAG ver (shotgun, general dodge move.) all still in progress... Yes, slow, I know. Sorry, my real job is unfortunately higher priority. (All work and no play.)
[/*]Another engine upgrade because Animator related things broke. (now on 6000.2.14f1... so sorry to anyone who mods the game.)
[/*]Co-op Lock On now has an additional icon to show whose target it is.
[/*]Each Player can now check their Movelist and do Upgrades properly when playing in co-op.
[/*]Enemy Health now also scales up in co-op.
[/*]Fixed CPU performance issues related to input implementation.
[/*]Fixed a chance of being soft locked when entering a new location/using doors, as Teleporting didn\'t set the last memorized position for teleportation to be Teleporter\'s destination, causing some bad issues when walking into a deadly pit right after teleporting instead of jumping.
[/*]Changed Fixed Camera\'s Trigger in Mission 02 as it was too large.
[/*]Fixed an issue where using Microckets would cause strange behavior on Shamir if another move was active during its activation.
[/*]Fixed Gamepad cursor not showing up after the engine upgrades. Because its VERY COOL and NICE to change the way Time works between engine versions :)
[/*]Fixed previously mentioned bugs and other issues on the previous update page.
[/*]Improved co-op compatibility with the main campaign.
[/*]Minor graphical changes to most missions. Should look a bit more... lively, and the lighting might look nicer in some places. Sorry for the heavier game size now. Does that count as a mini remaster? Eh. Maybe. Just touch-ups.
[/*]
Special thanks to Moni in Discord for reporting many bugs for this release.
Note: Right now you can pick any character in coop mode, but that\'s not intended.
I intend to make Kair and Dominika unlocked by default for co-op, but also unlock Enerith and Huntress after beating the game.
Known issues:
Kair instant kill. If you know you know.
[/*]
First swap to Enerith via Divergence will cause a stutter. Sorry I broke the startup caching.
[/*]
Jumping off a Pulley with Huntress V2 doesn\'t work right.
[/*]
SDK sample is now a little outdated.
[/*]
Huntress V2 is still unfinished, but likely now with most issues related to co-op and divergence being fixed I can fully focus on her.
[/*]
If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail (game.manager.hnd@gmail.com) , or on the stinky Discord server. \n\nFor Discord, it may take time to approve new people due to someone having to sleep. \nhttps://discord.gg/2ZyurUSbeE \n
Minimum Setup
- OS: Tested on the latest version of Manjaro and Debian
- Processor: Ryzen 3400G
- Graphics: Ryzen 3400G APU will work. you might want to lower the shadow resolution though.
- Storage: 10 GB available spaceAdditional Notes: Compatibility may vary between distros.
Recommended Setup
- OS: Tested on the latest version of Manjaro and Debian
- Processor: AMD Ryzen 7 or better.
- Graphics: Nvidia GTX 1000 series or higher
- Storage: 10 GB available spaceAdditional Notes: Compatibility may vary between distros.
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