The first-day patch is done! Updates: - We've fixed colliders in [spoiler]Temple[/spoiler] level. Now you shouldn't fall. - But even if you somehow do, Restart in the menu should now restart this exact level. Not sure if it works at all levels, but it definitely works in [spoiler]Temple[/spoiler] level. - Bridge on the beach now shouldn't lock you inside. You're free, my friend! - Fixed the water level on some parts of Day 5 - Now you can't see the opened chest from the behind of the house - And if you forgot your briefcase no one will steal it (yep, that one wasn't intended) - High priestess achievement now works fine. - Other minor fixes we can't remember Next plans: - Less common bugs - Sound from the game playing in pause menu fix - Wooden planks texture fix - We'll check the player spawns once again. At least two people have fallen through the ground after exiting a building or going down the stairs. We can't reproduce it, but we'll do our best to find out the reason. - Will add a ladder under the lighthouse probably - New settings - change mouse sensitivity and invert controls - We're discussing a small rework of [spoiler]Temple[/spoiler] level, adding a bit more of a puzzle element to it. I love hove it looks, however, I'm not sure I love how it feels. - Another way to get 3rd ending - Controller support - Sacks! Maybe: - Achievement guide - We thought once about hints for the game, as some of the quests may be unclear, but most seem to complete the game without big issues or at max stuck at something but making it out in few mins. I'm still not sure about if it's actually needed or not. I think it's better to do it. -- Thanks for everyone who bought the game, shared feedback, reported bugs, or left a review! Each review helps us a lot! Bug reports also do that! Ask your questions in community hub - I try to answer each one of you as soon as I can while I'm not busy at my regular work (I'm not a full-time developer lol)! <3 Also: Bring your ideas and suggestions here Report any issue that seems like it's not intended here
No one lives under the lighthouse Director's cut
Sowoke Entertainment Bureau
Sowoke Entertainment Bureau
2020-04-21
Indie Singleplayer
Game News Posts 16
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1867 reviews)
https://store.steampowered.com/app/1254370 
No one lives under the lighthouse Linux [438.21 M]
While browsing them, one of the PC games you found there attracts your attention. You don’t remember this game being here. You neither remember buying or playing it.
It seems really old, something from the early '00s. The title says “No one lives under the lighthouse”.
The game description on the backside of the box seems to be poorly translated from some other language:
"You arrive at the old lighthouse on a small island near the coast of the United States. After the previous keeper has gone missing, you need to take over his duties and watch after the light. The member of the Establishment told you they'll get you an assistant after a week or two, but right now you're on your own.
Featuring:
- Island exploration
- Enjoy the loneliness and ultra-modern graphics
- Look after the lighthouse, light the lamp at the sunset
- Listen what seagulls speak to you
- No words said
- Don't open the door that leads to the basement under the lighthouse
- No one lives under the lighthouse
This sounds weird and disturbing. Game screenshots on the box look a bit uncanny. If this game wasn't so old you've probably decided it's another pretentious walking sim with horror elements.
You need to check it. The box with other CDs stays in the corridor. You spent at least an hour looking for your old laptop, as your current PC doesn't even have the CD port.
Install wizard completes and closes automatically in less than a minute. A text document named "Instructions.txt" opens immediately after that.
Instructions.txt:
- The keeper is responsible for the care and management of the light, and for the station in general.
- The keeper is responsible for the careful management and expenditure of stores and supplies.
- A lighthouse must never be left wholly unattended.
- Keepers must be courteous and polite to all visitors who conform to the regulations.
- The lighthouse basement should be locked up tight and not visited not by the keeper, nor anyone else.
- Lights must be lighted punctually at sunset and must be kept burning at full intensity until sunrise.
- All preparations must be made early, that there may be no delay in lightning.
- The lens and the glass of the lantern must be cleaned daily and always kept in the best possible condition.
- The keeper and his assistance, if he has any, should live in a house near the lighthouse. No one lives under the lighthouse.
"This doesn't sound like proper instructions for a PC game", you think. So you don't bother closing the document and finally launch the game .exe file.
What could go wrong?
Game features:
- From 1 to 2 hours of playtime for single walkthrough
- A slow burn low-jumpscare-rated horror mystery with multiple interpretations
- Retro aesthetics
- 3 endings
- Achievements
- Full controller support
Director's cut:
Director's cut (also known previously as Isolated Year Update) introduces a remake of most of the late-game content, completely changing the 2nd hour of the game and also adding some new things to the earlier part of the game. Also all of game's endings were remade and some of them became much harder to achieve than the others. Also, many achievements were remade according to the new content.
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: Intel Core Duo Q8300 @ 2.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 630Sound Card: Onboard Sound
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: Intel Core i5 or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GT 630 2GB DDR3 or HigherSound Card: Onboard Sound
[ 5951 ]
[ 3198 ]