Hello, previous lighthouse keepers! Long time no see, eh? Hope you haven't disappeared. TL;DR - We announced a free update with a new ending, a remake of late-game content, some updates to early-game content, updated settings (control inversion, key mapping, gamepad support). It will be included in the base game version and will be free for all game owners, but will raise the price of a game. You can view it as a release from Early Access (however we've never planned to ship the game as EA). Also, the current -30% will be the last sale before the update release, so I can say if you won't get the game now, you won't get it this cheap until the end of 2021, at least (there will be discounts, but the price will be higher, so rickweeks ). Sorry for the long silence, 2020 was a mess, I've burned out from my daily (non-related to gamedev job), then quit it, then had some time to rest to get myself together. And, in march 2021, I and my team finally started updating the No one lives under the lighthouse game to the point we think is a good product we've originally intended to ship without any rush. And yesterday we've publicly announced this update, named "Isolated Year Expansion". [previewyoutube=pbIO5uTFa38;full][/previewyoutube] So what is "a good product" point I'm talking about? - We know that current late-game content kinda sucks. Most of the reviews pointing out the side of the game that is "below average" are pointing into [spoiler]the maze, monster model, the whole tempo of late-game that turns from unease slow-burn exploration with small puzzles into Scooby-Doo corridor run[/spoiler] and to be honest we kinda expected it, as this parts of the game were really rushed by ourselves (we wanted to release the game without moving the dates). So we, members of Sowoke Entertainment Bureau, all agree it should be remade to match the feel of other parts of the game. - Current game settings don't have all features that were pointed out by many players - control inversion, mouse sensitivity, key remapping, and some other UX tweaks as, for example, level selection. Also - gamepad support. - Some of the early-game parts, such as [spoiler]chases[/spoiler], for example, deserve to have a little upgrade to make it possible to proceed for people who have troubles with this kind of gameplay or simply don't like it. Also, we know a few points in-game where we can spice up the mood, so why don't do it? - Also, we think that one of the current game endings has a lot of less playtime and joy, so we want to make it better for players that accidentally go to this root at their first playthrough. - [spoiler]3D models of sand sacks, for god sake[/spoiler] - My biggest pardon for all Mac / Linux players, as we still don't know if we'll make those versions. As it was said a year ago - we'll try and that's the only promise I can get to you. This update will be included in the base game as a regular update, but when the update will be released, we will raise the game's price by about +25-30%. So it's free for people who bought it before the update but will cost a dollar or two more for folks who haven't. We plan to release this update in late May or June. Again, sorry for the long silence; I've originally expected us to make this update in summer/autumn 2020. Though I'm just a regular guy and couldn't keep my original promise, I don't want to leave things unfinished. --- If you want to read less important work-in-progress updates from us, subscribe to our Twitter. Also, if you like, you can check our newly announced projects, Kargo and Herr Palmister. Both are not horror games, as we want to try a bit of other genres. Wishlist if you like them! Btw, we've announced those two but our highest priority right now is Isolated Year, so don't worry, we won't move those update to 2022 dip Stay safe and do your vaccines! Vitalii, the guy from Sowoke Entertainment Bureau
No one lives under the lighthouse Director's cut
Sowoke Entertainment Bureau
Sowoke Entertainment Bureau
2020-04-21
Indie Singleplayer
Game News Posts 16
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1867 reviews)
https://store.steampowered.com/app/1254370 
No one lives under the lighthouse Linux [438.21 M]
While browsing them, one of the PC games you found there attracts your attention. You don’t remember this game being here. You neither remember buying or playing it.
It seems really old, something from the early '00s. The title says “No one lives under the lighthouse”.
The game description on the backside of the box seems to be poorly translated from some other language:
"You arrive at the old lighthouse on a small island near the coast of the United States. After the previous keeper has gone missing, you need to take over his duties and watch after the light. The member of the Establishment told you they'll get you an assistant after a week or two, but right now you're on your own.
Featuring:
- Island exploration
- Enjoy the loneliness and ultra-modern graphics
- Look after the lighthouse, light the lamp at the sunset
- Listen what seagulls speak to you
- No words said
- Don't open the door that leads to the basement under the lighthouse
- No one lives under the lighthouse
This sounds weird and disturbing. Game screenshots on the box look a bit uncanny. If this game wasn't so old you've probably decided it's another pretentious walking sim with horror elements.
You need to check it. The box with other CDs stays in the corridor. You spent at least an hour looking for your old laptop, as your current PC doesn't even have the CD port.
Install wizard completes and closes automatically in less than a minute. A text document named "Instructions.txt" opens immediately after that.
Instructions.txt:
- The keeper is responsible for the care and management of the light, and for the station in general.
- The keeper is responsible for the careful management and expenditure of stores and supplies.
- A lighthouse must never be left wholly unattended.
- Keepers must be courteous and polite to all visitors who conform to the regulations.
- The lighthouse basement should be locked up tight and not visited not by the keeper, nor anyone else.
- Lights must be lighted punctually at sunset and must be kept burning at full intensity until sunrise.
- All preparations must be made early, that there may be no delay in lightning.
- The lens and the glass of the lantern must be cleaned daily and always kept in the best possible condition.
- The keeper and his assistance, if he has any, should live in a house near the lighthouse. No one lives under the lighthouse.
"This doesn't sound like proper instructions for a PC game", you think. So you don't bother closing the document and finally launch the game .exe file.
What could go wrong?
Game features:
- From 1 to 2 hours of playtime for single walkthrough
- A slow burn low-jumpscare-rated horror mystery with multiple interpretations
- Retro aesthetics
- 3 endings
- Achievements
- Full controller support
Director's cut:
Director's cut (also known previously as Isolated Year Update) introduces a remake of most of the late-game content, completely changing the 2nd hour of the game and also adding some new things to the earlier part of the game. Also all of game's endings were remade and some of them became much harder to achieve than the others. Also, many achievements were remade according to the new content.
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: Intel Core Duo Q8300 @ 2.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 630Sound Card: Onboard Sound
- OS: Ubuntu 12.04+ or SteamOS+
- Processor: Intel Core i5 or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GT 630 2GB DDR3 or HigherSound Card: Onboard Sound
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