New Patch for the Demo: Readability + Balance Update!
In case you've missed our previous announcement, a first demo is now available for the post-apocalyptic 16-bit retro-style action platformer! Play the demo during this Steam Game Festival, ending soon! Get more information on the demo in our previous announcement. https://store.steampowered.com/app/1280300/Steel_Assault/
We would love to hear what your thoughts are on the improvements we've made so far. You can let the devs know what you think by posting on the Steam Community Hub of Steel Assault or by chatting with the devs in the #steel-assault channel on the Tribute Discord. Of course we could not address all the feedback we got so far as there are things that require more time to change/fix/improve, but we hope you like what we've worked on so far!
[ 2021-02-08 18:54:43 CET ] [ Original post ]
Following the detailed and very welcomed feedback we got from players who've tried the demo so far, we decided to push a new patch for the demo. This patch only addresses some of the feedback we got.
List of Changes
- Backgrounds have been toned down in Sea Invasion, Times Square, and TS Helicopter sections
- All enemies take slightly longer to telegraph their attacks, and you have slightly more room for leeway dealing with them
- Visual distinction between cancellable and non-cancellable bullets: non-cancellable bullets flash between blue and orange
- Recharge time for "Slide" action is reduced slightly
- Jetpack soldiers stop before firing their attack
- Normal mode: Player no longer starts the stage on the minigun
- Minor bugfixes
ICYMI: Steel Assault Playable Demo
In case you've missed our previous announcement, a first demo is now available for the post-apocalyptic 16-bit retro-style action platformer! Play the demo during this Steam Game Festival, ending soon! Get more information on the demo in our previous announcement. https://store.steampowered.com/app/1280300/Steel_Assault/
Feedback
We would love to hear what your thoughts are on the improvements we've made so far. You can let the devs know what you think by posting on the Steam Community Hub of Steel Assault or by chatting with the devs in the #steel-assault channel on the Tribute Discord. Of course we could not address all the feedback we got so far as there are things that require more time to change/fix/improve, but we hope you like what we've worked on so far!
Steel Assault
Zenovia Interactive
Tribute Games Inc.
2021-09-28
Singleplayer
Game News Posts 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(300 reviews)
http://steelassault.com
https://store.steampowered.com/app/1280300 
Steel Assault Linux [248.27 M]
Punch, whip, and zipline your way through a post-apocalyptic America in this 16-bit retro-style action platformer! Play as Taro Takahashi, a resistance soldier on a revenge mission against the dictator who lords over the ashes.
- Fast-paced 2D platforming: Dynamic, fluid side scrolling combat with a stylish moveset and tons of enemies & bosses to fight
- Unique zipline action: A new twist on classic grappling-hook mechanics, opening up fun movement possibilities
- 16-bit post-apoc style: A beautifully fleshed-out sci-fi world, rendered in detailed pixel art and backed by fiery FM-synthesized tunes
- Classic gaming experience: Beautifully hand-crafted stage-based action with optimal screen resolution for CRT gaming
MINIMAL SETUP
- OS: glibc 2.17. 64-bit only
- Processor: Intel Core 2 Duo E8400 or AMD Phenom II X2 550Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
- Storage: 300 MB available space
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