Hello guys! Update 1.2 is just around the corner and (if all goes well) it should be coming this weekend (most likely Sunday night). This update will bring Russian localization and a number of very important gameplay changes. Here are some of them: 1. Crossbows have been slightly reworked: now they require less skill points to be used effectively and have a higher chance of inflicting injuries. Coupled with all the pouches now having an extra slot (as of patch 1.1) they should become a considerably more viable option as a secondary or maybe even a primary weapon. 2. Crossbows' Aimed Shot attack now can target limbs and inflict proper limbs-related injuries. 3. Killed enemies will no longer drop bolts as loot and now have an increased chance to drop more valuable items (such as trinkets, armor/helmets and weapons). 4. Weapon Skill has been slightly reworked; it still increases damage but now has lower impact on character's hit accuracy and chances to evade an attack. 5. Solo training and sparring have been reworked and will yield less skill points. 6. Weak Spot attack no longer ignores shields. 7. All halberd-type weapons now have a Split Shield attack. 8. Killing bandits and brigands in the Woods will reward you with more Virtue and gold; looting them will not decrease your Virtue. 9. Various bugs and localization typos have been fixed. Please note, that this list in not the complete changelog and full changelog will be posted on the day of release. Stay tuned.
[ 2021-09-28 00:48:13 CET ] [ Original post ]
This game is a unique blend of RPG, dating sim and survival with turn-based combat that requires player to make careful decision both inside and outside the fight. The sophisticated combat system utilizes many different parameters including characters’ stats and attributes, familiarity and proficiency with certain weapons, weapon length, fatigue level, various traumas and injuries, as well as hundreds of different items and consumables.
All’s fair in love and war
Fight not only for wealth and honor but also for the hearts of several stunning beauties with unique personalities, views on life and tastes in men. Conquering some of them might prove to be just as tricky as surviving the war.
Loot it all
The game offers more than 150 different lootable items varying from all kinds of medieval weaponry and armor to trinkets with unique effects, several types of poisons, medical supplies and many crafting items.
Face the consequences
All of the actions that your character takes will have in-game consequences. The NPCs will change their opinions of you depending on how you treat them and how you behave both inside and outside of battle. This in turn will enable or disable various future interactions with them and sometimes trigger special events.
Crafting system
Make good use of any loot or supplies that you got your hands on. A lot of them can be combined in order to craft medical and utility items, as well as many types of crossbow ammunition.
Big replayability
Heads Will Roll utilizes many random generation elements that will turn two separate playthroughs into two completely unique experiences. Start with different items and stats, face different enemies, make different choices and live through different events each time you play.
Huge arsenal
The game has dozens of weapons grouped into 8 large categories with varying movesets that rely on and make use of different stats & skills (strength, agility etc.), with all of them countering each other in some way.
- Processor: Any CPU with SSE2 instruction set support: Intel Pentium 4+. AMD Athlon 64+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Any graphics card that is not completely obsolete
- Storage: 1 GB available space
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