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Cauldrons of War Stalingrad - The HQ Management patch
This may not succeed however : Generals were constantly asking for reinforcements and those had to be taken from other Army groups whose general would fight not to let their assets go... You can now too play this petty games. Click on your Fronts or Army Groups : you will see a new HQ icon along your armies. This icon gives you access to new actions : - Ask for more trucks - Ask for more reserves - Ask for more aircrafts If playing as the Axis, you ma be offered the possibility to activate Army Group Crimea if it isn't active. This new transfer feature has been playested in the previous days and seems to work fine. I hope you will enjoy it.
-Turkey can now directly besiege Batumi -Giant Pockets have been added to the western part of the Caucasus -A new Axis event have been added in the case the Army Group Center destroys all the soviets units in Rhzev or Orel. (Some of these features have been added since a week or two , but they are now well tested and debugged, so they make it to the "official patch")
In the menu, I've added a "bug report" button : this feature will greatly facilitate my bug hunt. Here is a list of some of the recently killed bugs: -Some Buggy operations have been fixed : Narva, Kharkov, The Caucasus Giant Pockets -You now really score points as the Soviet for taking Kharkov -If you send aircrafts to "briefly" help Model, you won't lose them next turn. -You no longer spend 2 Command points to fight partisans in cleaning operations. Many other minor bugs have fallen, but I just keep track of the "Star Bugs".
Still in progress... I am testing a lot of ideas... and discard a lot of them. But I am starting to get satisfied. Have fun! Maestro Cinetik
[ 2021-06-23 19:29:14 CET ] [ Original post ]
CoW Stalingrad is evolving fast and some of its features will be added to CoW Barbarossa
You can now transfer ressources between your Army groups or Fronts.
This may not succeed however : Generals were constantly asking for reinforcements and those had to be taken from other Army groups whose general would fight not to let their assets go... You can now too play this petty games. Click on your Fronts or Army Groups : you will see a new HQ icon along your armies. This icon gives you access to new actions : - Ask for more trucks - Ask for more reserves - Ask for more aircrafts If playing as the Axis, you ma be offered the possibility to activate Army Group Crimea if it isn't active. This new transfer feature has been playested in the previous days and seems to work fine. I hope you will enjoy it.
Other minor features
-Turkey can now directly besiege Batumi -Giant Pockets have been added to the western part of the Caucasus -A new Axis event have been added in the case the Army Group Center destroys all the soviets units in Rhzev or Orel. (Some of these features have been added since a week or two , but they are now well tested and debugged, so they make it to the "official patch")
Become a bug buster
In the menu, I've added a "bug report" button : this feature will greatly facilitate my bug hunt. Here is a list of some of the recently killed bugs: -Some Buggy operations have been fixed : Narva, Kharkov, The Caucasus Giant Pockets -You now really score points as the Soviet for taking Kharkov -If you send aircrafts to "briefly" help Model, you won't lose them next turn. -You no longer spend 2 Command points to fight partisans in cleaning operations. Many other minor bugs have fallen, but I just keep track of the "Star Bugs".
The Stalingrad City Scenario
Still in progress... I am testing a lot of ideas... and discard a lot of them. But I am starting to get satisfied. Have fun! Maestro Cinetik
[ 2021-06-23 19:29:14 CET ] [ Original post ]
Cauldrons of War - Barbarossa
Maestro Cinetik
Developer
Gaming at Work
Publisher
2020-09-25
Release
Game News Posts:
20
🎹🖱️Keyboard + Mouse
Very Positive
(150 reviews)
Public Linux Depots:
- Dpt: Cauldrons of War - Barbarossa [1.22 G]
Cauldrons of War Barbarossa is a turn-based strategic wargame.
From June 1941 until the Battle of Moscow, play the USSR or the Axis forces in one of the largest and bloodiest operations in history.
That was the summary, now I want to explain to you as an author what I wanted to do with this game:
"My intention was to make a very historic Wargame which would be the ideal game to launch when you want your WWII shoot
without wanting to launch one of your usual games that last for weeks.
I was also tired of the hexagons and "regions", I wanted to test a new system based on operations.
The result is more historic, simpler and faster.
I also wanted the gameplay to be very different for the German and the Soviet,
and I think you will see by playing that each side has its own particular feeling.
What I can promise you is that you have never played a wargame like this before and that like playtesters,
you'll want to come back to it often.
have Fun !
maestro Cinetik
PS: I hold the hotline on the Discord of the game, do not hesitate to come and discuss about it
"
Included : Pbem and Hot Seat Modes
what they Said About Cauldrons Of War
Rock Paper Shotgun
Wargamer
The Historical Gamer (video)
Real and simulated War Blog
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